Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mortıray
Ne Zha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,518 Elo+
Party 1
Hades
Hades
maximum123
Hades
Level 26
God Stats
0W - 3L
1,194 SR
Queue Stats
12W - 18L
1,376 Elo+
Party 1
King Arthur
King Arthur
theycallmemolol
King Arthur
Level 68
God Stats
5W - 13L
1,434 SR
Queue Stats
84W - 89L
1,504 Elo+
Solo
Team Averages
Level 62
1,425 SR
1,480 Elo+

VS

Team Averages
Level 61
1,457 SR
1,345 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CallmeTroll471
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,222 Elo+
Party 2
Hou Yi
Hou Yi
ElSantoide
Hou Yi
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 50L
1,516 Elo+
Solo
Serqet
Serqet
Naikimythos
Serqet
Level 45
God Stats
7W - 5L
1,283 SR
Queue Stats
205W - 188L
1,320 Elo+
Solo
Olorun
Olorun
RadicalCracker
Olorun
Level 47
God Stats
9W - 4L
1,503 SR
Queue Stats
13W - 24L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 2
5,463
546
3,362
7,812
4,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
 
Izanami
8
1 / 1 / 2
4,952
495
7,514
6,605
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Mortıray
Ne Zha
9
1 / 3 / 3
5,374
537
4,593
8,371
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
10
3 / 2 / 1
5,893
589
2,842
7,402
3,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
theycallmemolol
King Arthur
10
0 / 0 / 0
5,364
536
4,977
7,260
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 2 / 2
6,061
606
4,713
6,316
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
CallmeTroll471
Jormungandr
8
1 / 1 / 1
5,400
540
5,072
8,265
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
ElSantoide
Hou Yi
9
1 / 1 / 1
5,128
513
3,853
6,158
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
11
3 / 2 / 2
6,431
643
3,936
8,314
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,519
552
2,811
6,744
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
5
7
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
2
2
L
Izanami
 
Izanami
1
1
2
2
W
Morgan Le Fay
 
Morgan Le Fay
0
2
2
0.5
W
Jormungandr
CallmeTroll471
Jormungandr
1
1
1
1.5
W
Hou Yi
ElSantoide
Hou Yi
1
1
1
1.5
L
Ne Zha
Mortıray
Ne Zha
1
3
3
0.83
W
Serqet
3
2
2
2
W
0
0
0
0
L
Hades
3
2
1
1.75
L
King Arthur
theycallmemolol
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,288
Damage
20,385
37,450
Taken
35,797
17,693
Mitigated
14,049
12,740
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,362
570
749
2,953
7,812
4,549
0
3,299
4,513
18,978
0
L
Izanami
 
Izanami
7,514
6,015
0
3,175
6,605
2,101
0
2,251
4,354
0
33,929
W
Morgan Le Fay
 
Morgan Le Fay
4,713
462
0
1,565
6,316
2,051
340
2,103
4,213
45,614
0
W
Jormungandr
CallmeTroll471
Jormungandr
5,072
1,323
0
1,683
8,265
4,422
0
1,133
7,132
15,760
0
W
Hou Yi
ElSantoide
Hou Yi
3,853
1,975
0
3,129
6,158
2,270
0
2,402
3,756
0
31,761
L
Ne Zha
Mortıray
Ne Zha
4,593
1,641
0
1,142
8,371
2,898
0
1,054
6,897
0
37,489
W
Serqet
3,936
947
0
3,460
8,314
3,003
0
566
7,704
0
35,612
W
2,811
1,026
0
3,030
6,744
2,303
275
0
6,195
35,448
0
L
Hades
2,842
352
19
2,336
7,402
3,094
0
3,237
4,165
29,777
0
L
King Arthur
theycallmemolol
King Arthur
4,977
170
0
2,366
7,260
5,051
0
2,755
4,361
0
34,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
28,539
235
Minions Killed
271
0
Camps Cleared
0
999,930
Distance Traveled
1,090,408
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,463
546
31
3
0
189,847
2
L
Izanami
4,952
495
45
5
0
185,071
1
W
Morgan Le Fay
6,061
606
79
8
0
222,531
2
W
Jormungandr
5,400
540
14
1
0
201,092
2
W
Hou Yi
5,128
513
59
6
0
207,818
2
L
Ne Zha
5,374
537
52
5
0
228,211
0
W
Serqet
6,431
643
73
7
0
257,655
0
W
Olorun
5,519
552
46
5
0
201,312
0
L
Hades
5,893
589
60
6
0
181,518
0
L
King Arthur
5,364
536
47
5
0
215,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role