Player Matchup

Ra
Ra
Ari2040
Ra
Level 29
God Stats
3W - 2L
1,810 SR
Queue Stats
140W - 76L
1,771 Elo+
Party 1
Shiva
Shiva
BlackWidow7433
Shiva
Level 28
God Stats
9W - 14L
1,487 SR
Queue Stats
162W - 157L
1,593 Elo+
Party 1
Artio
Artio
Gm0neys
Artio
Level 211
God Stats
3W - 2L
1,767 SR
Queue Stats
412W - 333L
1,636 Elo+
Solo
Rama
Rama
LucacoJ3ain
Rama
Level 95
God Stats
3W - 7L
1,500 SR
Queue Stats
470W - 388L
1,697 Elo+
Party 1
Fafnir
Fafnir
WrK Poseidon
Fafnir
Level 157
God Stats
0W - 5L
1,285 SR
Queue Stats
181W - 164L
1,618 Elo+
Party 1
Team Averages
Level 104
1,570 SR
1,663 Elo+

VS

Team Averages
Level 160
1,448 SR
1,609 Elo+
Susano
Susano
Bloonjutsu2300
Susano
Level 157
God Stats
10W - 3L
1,500 SR
Queue Stats
343W - 302L
1,621 Elo+
Solo
Freya
Freya
Kobblez
Freya
Level 159
God Stats
15W - 7L
1,582 SR
Queue Stats
36W - 21L
1,614 Elo+
Solo
Jormungandr
Jormungandr
Rainbow_Neos1
Jormungandr
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,589 Elo+
Party 2
Apollo
Apollo
XRC_MACHO-_TURBO
Apollo
Level 149
God Stats
3W - 2L
1,309 SR
Queue Stats
144W - 125L
1,633 Elo+
Solo
Cernunnos
Cernunnos
dillon115
Cernunnos
Level 165
God Stats
4W - 2L
1,350 SR
Queue Stats
55W - 65L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,958
497
5,159
8,981
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
6,729
481
6,029
11,524
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Gm0neys
Artio
13
2 / 4 / 0
7,287
521
6,008
17,205
10,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 2
7,400
529
6,500
14,294
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
11
0 / 0 / 1
6,880
491
3,968
7,192
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,424
602
10,240
9,480
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Kobblez
Freya
14
2 / 2 / 2
8,251
589
12,913
12,020
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Rainbow_Neos1
Jormungandr
11
1 / 2 / 4
7,607
543
4,059
9,762
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 5
7,943
567
3,376
7,787
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
dillon115
Cernunnos
12
2 / 1 / 2
7,655
547
11,203
12,883
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
11
11
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
2
0
1
W
5
0
0
5
L
Artio
Gm0neys
Artio
2
4
0
0.5
W
Freya
Kobblez
Freya
2
2
2
1.5
L
1
3
2
0.67
W
Jormungandr
Rainbow_Neos1
Jormungandr
1
2
4
1.5
L
Fafnir
0
0
1
0.5
W
1
0
5
3.5
W
Cernunnos
dillon115
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
41,791
59,196
Taken
51,932
30,854
Mitigated
28,552
24,981
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,159
130
720
3,949
8,981
3,668
0
1,767
7,163
62,747
0
L
6,029
1,713
0
3,811
11,524
6,038
0
2,025
9,448
0
25,040
W
10,240
1,930
0
1,594
9,480
3,820
0
4,056
5,155
0
66,615
L
Artio
Gm0neys
Artio
6,008
545
0
6,984
17,205
10,642
0
10,094
6,166
44,054
0
W
Freya
Kobblez
Freya
12,913
4,039
0
7,177
12,020
8,133
0
5,796
5,460
68,446
0
L
6,500
4,859
0
7,276
14,294
5,064
0
1,767
12,527
0
63,299
W
Jormungandr
Rainbow_Neos1
Jormungandr
4,059
1,407
0
1,642
9,762
8,447
5
914
8,848
33,889
0
L
Fafnir
3,968
450
0
2,241
7,192
5,442
0
272
6,920
34,151
0
W
3,376
1,436
0
3,862
7,787
2,975
486
2,100
5,539
0
55,427
W
Cernunnos
dillon115
Cernunnos
11,203
6,505
0
7,831
12,883
5,177
880
1,042
11,795
0
62,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
39,880
404
Minions Killed
428
0
Camps Cleared
0
1,414,459
Distance Traveled
1,443,079
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,958
497
102
7
0
326,744
0
L
Shiva
6,729
481
34
2
0
294,630
0
W
Susano
8,424
602
104
7
0
330,974
2
L
Artio
7,287
521
87
6
0
271,966
0
W
Freya
8,251
589
92
7
0
260,315
0
L
Rama
7,400
529
102
7
0
246,214
4
W
Jormungandr
7,607
543
46
3
0
267,310
4
L
Fafnir
6,880
491
79
6
0
274,905
0
W
Apollo
7,943
567
89
6
0
316,388
0
W
Cernunnos
7,655
547
97
7
0
268,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role