Player Matchup

The Morrigan
The Morrigan
CarrotKnight73
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 80L
1,563 Elo+
Party 2
Medusa
Medusa
Dasdit
Medusa
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 40L
1,742 Elo+
Party 2
Aphrodite
Aphrodite
Maukus
Aphrodite
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 181L
1,696 Elo+
Party 2
Scylla
Scylla
TheBlueOwlMan
Scylla
Level 108
God Stats
5W - 4L
1,626 SR
Queue Stats
104W - 76L
1,313 Elo+
Party 2
Hou Yi
Hou Yi
fortwentyblazit
Hou Yi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,394 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,542 Elo+

VS

Team Averages
Level 147
1,450 SR
1,523 Elo+
Ne Zha
Ne Zha
Jupéx
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Odin
Odin
Kalmarr
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,601 Elo+
Party 1
Ares
Ares
Makkis5243
Ares
Level 155
God Stats
1W - 0L
1,463 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Nooooooooooop
Chronos
Level 172
God Stats
5W - 3L
1,285 SR
Queue Stats
443W - 422L
1,514 Elo+
Solo
Aphrodite
Aphrodite
nikkenakke00
Aphrodite
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CarrotKnight73
The Morrigan
15
3 / 7 / 5
9,009
693
16,716
12,256
5,593
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Dasdit
Medusa
14
4 / 8 / 6
8,953
689
13,208
18,186
7,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
Maukus
Aphrodite
14
0 / 6 / 8
7,913
609
8,298
20,220
15,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 6 / 5
8,532
656
12,189
14,215
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 5
8,476
652
15,588
16,004
7,658
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jupéx
Ne Zha
19
13 / 2 / 11
11,474
883
30,579
28,970
32,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Kalmarr
Odin
17
1 / 3 / 23
10,605
816
12,685
19,198
26,233
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 4 / 13
10,320
794
9,937
19,858
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
16
5 / 3 / 10
10,143
780
10,871
16,396
9,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
nikkenakke00
Aphrodite
18
8 / 2 / 20
11,051
850
13,001
22,590
18,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
12
Kills
31
31
Deaths
14
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CarrotKnight73
The Morrigan
3
7
5
0.79
L
Medusa
Dasdit
Medusa
4
8
6
0.88
W
Ne Zha
Jupéx
Ne Zha
13
2
11
9.25
W
Odin
Kalmarr
Odin
1
3
23
4.17
W
4
4
13
2.63
L
Aphrodite
Maukus
Aphrodite
0
6
8
0.67
W
Chronos
5
3
10
3.33
L
2
6
5
0.75
L
3
4
5
1.38
W
Aphrodite
nikkenakke00
Aphrodite
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,999
Damage
77,073
80,881
Taken
107,012
42,091
Mitigated
105,422
30,079
Healing
53,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CarrotKnight73
The Morrigan
16,716
3,850
582
1,003
12,256
5,593
0
4,675
7,498
25,841
2,622
L
Medusa
Dasdit
Medusa
13,208
7,040
1,668
2,971
18,186
7,952
0
7,992
10,194
60
20,600
W
Ne Zha
Jupéx
Ne Zha
30,579
3,718
639
7,545
28,970
32,900
993
9,352
19,121
110
57,024
W
Odin
Kalmarr
Odin
12,685
1,981
1,417
5,691
19,198
26,233
750
8,123
10,691
7,118
21,254
W
9,937
352
424
3,680
19,858
18,016
73
5,163
12,251
13,484
0
L
Aphrodite
Maukus
Aphrodite
8,298
1,749
8,643
9,224
20,220
15,330
0
9,783
10,437
17,827
0
W
Chronos
10,871
5,081
1,537
6,319
16,396
9,541
5,820
6,389
10,007
35,507
0
L
12,189
1,351
604
2,432
14,215
5,558
0
6,877
7,338
20,973
0
L
15,588
9,424
562
2,390
16,004
7,658
0
6,943
9,061
0
28,031
W
Aphrodite
nikkenakke00
Aphrodite
13,001
714
12,411
14,127
22,590
18,732
276
6,234
14,898
29,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
53,593
108
Minions Killed
163
0
Camps Cleared
0
989,895
Distance Traveled
1,202,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,009
693
21
2
0
208,826
0
L
Medusa
8,953
689
28
2
0
165,649
0
W
Ne Zha
11,474
883
53
4
0
241,988
0
W
Odin
10,605
816
27
2
0
269,636
0
W
Ares
10,320
794
4
0
0
227,557
0
L
Aphrodite
7,913
609
11
1
0
204,046
0
W
Chronos
10,143
780
37
3
0
223,007
0
L
Scylla
8,532
656
26
2
0
212,680
0
L
Hou Yi
8,476
652
22
2
0
198,694
0
W
Aphrodite
11,051
850
42
3
0
240,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role