Player Matchup

Scylla
Scylla
Grimreaper01133
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,110 Elo+
Solo
Raijin
Raijin
MajinTpanda
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 1
Fafnir
Fafnir
SnotkopSA
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 94L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
Visboks
Gilgamesh
Level 47
God Stats
0W - 1L
1,345 SR
Queue Stats
39W - 46L
1,487 Elo+
Party 1
Tiamat
Tiamat
plushy-twig5
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 32L
1,628 Elo+
Solo
Team Averages
Level 27
1,469 SR
1,418 Elo+

VS

Team Averages
Level 38
1,456 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HeZeev
Zeus
Level 29
God Stats
2W - 1L
1,279 SR
Queue Stats
129W - 101L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
ONESilentxKnight
Zhong Kui
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 59L
1,220 Elo+
Solo
Chiron
Chiron
OmicronWins
Chiron
Level 103
God Stats
10W - 2L
1,500 SR
Queue Stats
661W - 680L
1,462 Elo+
Solo
Eset
Eset
mcm95mcm
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 137L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,437
649
5,481
13,679
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
16
4 / 7 / 4
9,347
719
7,129
12,137
5,457
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
SnotkopSA
Fafnir
14
1 / 4 / 4
7,767
597
3,306
14,848
20,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Visboks
Gilgamesh
16
2 / 6 / 5
8,377
644
6,757
19,239
18,602
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
1 / 10 / 5
9,161
705
3,425
18,389
9,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
15 / 3 / 9
11,827
910
28,440
9,750
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
HeZeev
Zeus
19
8 / 2 / 13
11,453
881
19,251
7,669
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
16
3 / 3 / 10
9,901
762
8,458
11,345
8,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
16
5 / 3 / 8
9,973
767
10,360
9,876
4,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Eset
17
4 / 2 / 12
10,489
807
6,193
8,380
3,766
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
10
Kills
35
35
Deaths
13
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
15
3
9
6.5
L
2
8
3
0.44
W
Zeus
HeZeev
Zeus
8
2
13
7.25
L
Raijin
4
7
4
0.86
W
Zhong Kui
3
3
10
2.67
W
Chiron
5
3
8
3
L
Fafnir
SnotkopSA
Fafnir
1
4
4
0.75
L
Gilgamesh
Visboks
Gilgamesh
2
6
5
0.75
W
Eset
4
2
12
5
L
Tiamat
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
72,702
78,292
Taken
47,020
59,673
Mitigated
24,279
14,100
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
28,440
7,373
339
1,683
9,750
4,783
435
4,303
5,447
0
46,059
L
5,481
708
0
1,975
13,679
5,296
0
5,739
7,940
11,907
653
W
Zeus
HeZeev
Zeus
19,251
1,437
1,377
1,810
7,669
3,153
2,555
4,425
3,244
41,076
77
L
Raijin
7,129
366
1,050
647
12,137
5,457
0
3,953
8,184
13,156
3,479
W
Zhong Kui
8,458
1,370
0
3,064
11,345
8,394
1,767
4,551
6,794
17,592
0
W
Chiron
10,360
2,004
1,500
2,842
9,876
4,183
1,796
2,368
7,508
0
25,365
L
Fafnir
SnotkopSA
Fafnir
3,306
1,020
382
2,524
14,848
20,959
0
7,507
7,341
5,923
0
L
Gilgamesh
Visboks
Gilgamesh
6,757
1,287
2,054
2,492
19,239
18,602
0
8,917
10,322
0
20,674
W
Eset
6,193
726
1,525
1,886
8,380
3,766
838
1,811
6,569
13,797
0
L
Tiamat
3,425
733
76
2,900
18,389
9,359
0
7,786
10,603
15,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
53,643
89
Minions Killed
147
0
Camps Cleared
0
1,039,291
Distance Traveled
977,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,827
910
37
3
0
210,221
0
L
Scylla
8,437
649
19
1
0
198,289
0
W
Zeus
11,453
881
47
4
0
214,263
0
L
Raijin
9,347
719
16
1
0
197,247
0
W
Zhong Kui
9,901
762
21
2
0
216,922
0
W
Chiron
9,973
767
31
2
0
193,158
0
L
Fafnir
7,767
597
11
1
0
244,481
0
L
Gilgamesh
8,377
644
9
1
0
221,424
0
W
Eset
10,489
807
11
1
0
142,826
0
L
Tiamat
9,161
705
34
3
0
177,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role