Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Gold III
 
Pele
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Platinum IV
AríinZ
Olorun
Platinum IV
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
515W - 501L
1,739 MMR
Party 1
Fafnir
Fafnir
Silver I
WSGSaschaPro
Fafnir
Silver I
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 16L
1,590 MMR
Party 2
Chang'e
Chang'e
Gold III
watersön
Chang'e
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,631 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,500 SR
1,592 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,511 SR
1,581 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Gold III
 
Thor
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum IV
BlacKnife332
Mercury
Platinum IV
Level 158
God Stats
10W - 11L
1,592 SR
Queue Stats
507W - 518L
1,702 MMR
Party 3
Ymir
Ymir
Gold V
JT mush x
Ymir
Gold V
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 30L
1,602 MMR
Solo
Rama
Rama
Gold II
TDylannnnn
Rama
Gold II
Level 106
God Stats
3W - 4L
1,465 SR
Queue Stats
97W - 98L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 0 / 0
4,235
847
1,404
2,620
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
 
Pele
7
1 / 1 / 1
3,910
782
2,159
4,515
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
AríinZ
Olorun
6
4 / 2 / 1
4,223
845
5,760
4,502
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
6
0 / 1 / 5
4,040
808
1,305
3,731
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
watersön
Chang'e
7
0 / 1 / 0
4,132
826
1,126
3,775
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BacchusSolHe Bo

VS

Bans
Ao KuangAgniIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 1 / 0
3,751
750
1,225
2,713
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
 
Thor
4
1 / 0 / 0
3,113
623
1,321
2,235
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
BlacKnife332
Mercury
6
0 / 1 / 2
3,653
731
2,274
4,405
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
5
0 / 2 / 2
3,789
758
2,158
5,222
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

6
3 / 2 / 0
4,170
834
3,351
4,568
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
0
1
W
Pele
 
Pele
1
1
1
1.5
L
Merlin
 
Merlin
1
1
0
1
L
Thor
 
Thor
1
0
0
1
W
Olorun
AríinZ
Olorun
4
2
1
2.25
L
Mercury
BlacKnife332
Mercury
0
1
2
1
L
Ymir
0
2
2
0.5
L
3
2
0
1.5
W
Fafnir
0
1
5
2.5
W
Chang'e
watersön
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,754
Damage
10,329
19,143
Taken
19,143
6,925
Mitigated
7,047
7,966
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,404
470
0
865
2,620
775
0
406
2,214
0
22,561
W
Pele
 
Pele
2,159
465
0
2,161
4,515
1,343
0
721
3,794
0
17,344
L
Merlin
 
Merlin
1,225
44
0
630
2,713
817
0
576
2,137
18,086
0
L
Thor
 
Thor
1,321
220
0
707
2,235
660
0
855
1,380
0
7,227
W
Olorun
AríinZ
Olorun
5,760
3,377
344
1,200
4,502
1,408
0
1,068
3,434
20,190
0
L
Mercury
BlacKnife332
Mercury
2,274
1,063
0
712
4,405
1,304
0
1,193
3,212
0
17,471
L
Ymir
2,158
760
278
1,589
5,222
2,758
0
2,888
2,334
8,536
0
L
3,351
2,993
0
1,634
4,568
1,508
0
2,679
1,889
0
23,113
W
Fafnir
1,305
388
275
1,269
3,731
2,516
0
1,188
2,543
4,344
0
W
Chang'e
watersön
Chang'e
1,126
113
0
1,852
3,775
883
190
0
3,775
21,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,540
Gold Earned
18,476
157
Minions Killed
126
0
Camps Cleared
0
592,894
Distance Traveled
535,909
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,235
847
39
8
0
120,437
1
W
Pele
3,910
782
40
8
0
133,779
0
L
Merlin
3,751
750
39
8
0
111,223
0
L
Thor
3,113
623
8
2
0
63,379
0
W
Olorun
4,223
845
32
6
0
110,932
0
L
Mercury
3,653
731
30
6
0
153,928
0
L
Ymir
3,789
758
9
2
0
109,840
0
L
Rama
4,170
834
40
8
0
97,539
0
W
Fafnir
4,040
808
5
1
0
115,445
2
W
Chang'e
4,132
826
41
8
0
112,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role