Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KarateKaisen
Mercury
Level 35
God Stats
6W - 4L
1,556 SR
Queue Stats
23W - 20L
1,619 Elo+
Party 1
Merlin
Merlin
Plethzoid
Merlin
Level 46
God Stats
17W - 13L
1,525 SR
Queue Stats
70W - 68L
1,461 Elo+
Solo
Osiris
Osiris
Raace
Osiris
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 90L
1,630 Elo+
Solo
Fenrir
Fenrir
namechanged9365
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,547 Elo+

VS

Team Averages
Level 108
1,512 SR
1,504 Elo+
Surtr
Surtr
Tatanwarrior1
Surtr
Level 154
God Stats
1W - 2L
1,495 SR
Queue Stats
276W - 273L
1,493 Elo+
Solo
Thoth
Thoth
TheMolunga
Thoth
Level 174
God Stats
3W - 3L
1,416 SR
Queue Stats
84W - 75L
1,643 Elo+
Solo
Thor
Thor
VioletaEG
Thor
Level 48
God Stats
1W - 0L
1,495 SR
Queue Stats
68W - 58L
1,535 Elo+
Solo
Skadi
Skadi
WolfOfTyr
Skadi
Level 37
God Stats
4W - 5L
1,563 SR
Queue Stats
84W - 98L
1,315 Elo+
Solo
Hel
Hel
frizzolio
Hel
Level 129
God Stats
76W - 58L
1,591 SR
Queue Stats
502W - 431L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
3
0 / 1 / 1
2,865
573
170
2,032
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KarateKaisen
Mercury
6
2 / 2 / 1
3,819
764
1,444
3,998
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Plethzoid
Merlin
6
1 / 2 / 0
3,674
735
197
2,830
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Raace
Osiris
7
3 / 0 / 0
4,376
875
3,543
4,711
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 1
3,137
627
961
4,416
2,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,296
659
2,029
6,013
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
7
2 / 1 / 0
4,013
803
2,016
2,082
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thor
7
3 / 0 / 1
4,026
805
1,753
3,263
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
WolfOfTyr
Skadi
5
0 / 2 / 3
3,288
658
1,579
2,971
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
2 / 0 / 3
4,094
819
1,689
2,545
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
7
7
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
1
0.5
L
Mercury
KarateKaisen
Mercury
2
2
1
1.25
L
Merlin
Plethzoid
Merlin
1
2
0
0.5
L
Osiris
Raace
Osiris
3
0
0
3
W
0
3
0
0
W
Thoth
2
1
0
2
W
Thor
3
0
1
3.5
W
Skadi
WolfOfTyr
Skadi
0
2
3
0.75
W
2
0
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,315
Damage
9,066
17,987
Taken
16,874
7,591
Mitigated
5,469
6,235
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
170
89
0
411
2,032
530
0
564
1,468
0
3,972
L
Mercury
KarateKaisen
Mercury
1,444
675
0
604
3,998
1,065
0
640
3,358
0
14,209
L
Merlin
Plethzoid
Merlin
197
0
0
460
2,830
864
0
1,820
1,010
13,943
0
L
Osiris
Raace
Osiris
3,543
1,457
0
3,333
4,711
2,663
0
20
4,691
0
22,316
W
2,029
841
0
1,550
6,013
2,466
0
0
6,013
118
15,697
W
Thoth
2,016
86
0
675
2,082
501
0
197
1,885
25,227
0
W
Thor
1,753
334
0
500
3,263
934
0
0
3,263
0
16,385
W
Skadi
WolfOfTyr
Skadi
1,579
866
112
484
2,971
615
307
0
2,971
0
16,612
W
1,689
533
383
1,848
2,545
953
56
0
2,545
11,935
0
L
961
352
0
1,427
4,416
2,469
0
703
3,713
0
11,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,871
Gold Earned
18,717
121
Minions Killed
150
0
Camps Cleared
0
519,473
Distance Traveled
544,638
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
2,865
573
4
1
0
87,614
0
L
Mercury
3,819
764
29
6
0
134,813
0
L
Merlin
3,674
735
35
7
0
83,003
0
L
Osiris
4,376
875
34
7
0
104,467
0
W
Surtr
3,296
659
26
5
0
106,172
0
W
Thoth
4,013
803
53
11
0
113,257
3
W
Thor
4,026
805
28
6
0
120,534
0
W
Skadi
3,288
658
30
6
0
99,898
2
W
Hel
4,094
819
13
3
0
104,777
0
L
Fenrir
3,137
627
19
4
0
109,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role