Player Matchup

Cernunnos
Cernunnos
EdenDemise
Cernunnos
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 66L
1,599 Elo+
Solo
Geb
Geb
Mitch8638
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,632 Elo+
Solo
Fenrir
Fenrir
Scaillix3
Fenrir
Level 85
God Stats
15W - 16L
1,490 SR
Queue Stats
161W - 147L
1,513 Elo+
Party 2
Tyr
Tyr
WuZkO
Tyr
Level 85
God Stats
0W - 5L
1,265 SR
Queue Stats
148W - 127L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
czak379
Kukulkan
Level 82
God Stats
6W - 6L
1,607 SR
Queue Stats
21W - 17L
1,765 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,602 Elo+

VS

Team Averages
Level 59
1,483 SR
1,401 Elo+
Nemesis
Nemesis
MAXOSGOOD
Nemesis
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 42L
1,604 Elo+
Solo
Maui
Maui
MakaryMaczuga420
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
MścibórMaczuga
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 1
Jing Wei
Jing Wei
Skapeek
Jing Wei
Level 125
God Stats
9W - 3L
1,729 SR
Queue Stats
76W - 74L
1,417 Elo+
Solo
Serqet
Serqet
maciekmaczuga420
Serqet
Level 34
God Stats
1W - 2L
1,186 SR
Queue Stats
25W - 38L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EdenDemise
Cernunnos
2
0 / 1 / 0
3,655
366
786
1,632
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,912
491
2,349
9,758
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Scaillix3
Fenrir
10
7 / 1 / 0
6,739
674
6,952
7,662
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
WuZkO
Tyr
10
2 / 3 / 1
6,016
602
7,134
11,801
9,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
czak379
Kukulkan
2
0 / 1 / 1
3,763
376
0
1,223
245
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MAXOSGOOD
Nemesis
12
2 / 1 / 1
6,745
675
3,437
8,254
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 4
5,673
567
2,053
5,475
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 2
6,086
609
3,469
4,731
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Skapeek
Jing Wei
11
4 / 1 / 0
6,509
651
4,319
6,141
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 2
5,301
530
3,837
7,523
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
9
Kills
8
9
Deaths
9
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EdenDemise
Cernunnos
0
1
0
0
W
Nemesis
MAXOSGOOD
Nemesis
2
1
1
2.5
W
0
0
4
2
L
0
3
0
0
W
1
3
2
0.67
L
Fenrir
Scaillix3
Fenrir
7
1
0
7
W
Jing Wei
Skapeek
Jing Wei
4
1
0
4
L
Tyr
WuZkO
Tyr
2
3
1
0.83
L
Kukulkan
czak379
Kukulkan
0
1
1
0.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
17,115
32,076
Taken
32,124
18,485
Mitigated
12,561
11,089
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EdenDemise
Cernunnos
786
539
0
609
1,632
392
0
145
1,487
0
5,986
W
Nemesis
MAXOSGOOD
Nemesis
3,437
1,648
0
1,148
8,254
2,907
0
0
8,254
0
55,654
W
2,053
877
0
1,591
5,475
2,917
0
1,237
4,238
16,416
0
L
2,349
476
0
3,256
9,758
5,059
0
2,482
7,276
21,734
0
W
3,469
222
0
1,014
4,731
1,407
0
125
4,606
25,861
0
L
Fenrir
Scaillix3
Fenrir
6,952
974
0
1,921
7,662
2,943
42
1,566
6,060
0
32,860
W
Jing Wei
Skapeek
Jing Wei
4,319
3,058
0
3,663
6,141
1,984
360
987
5,154
0
48,770
L
Tyr
WuZkO
Tyr
7,134
1,046
0
5,288
11,801
9,846
112
1,329
9,700
0
40,143
L
Kukulkan
czak379
Kukulkan
0
0
0
15
1,223
245
0
0
1,223
3,237
0
W
3,837
1,159
0
919
7,523
3,346
0
0
7,523
0
19,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
30,314
156
Minions Killed
306
0
Camps Cleared
0
734,929
Distance Traveled
1,026,535
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,655
366
7
1
0
32,953
0
W
Nemesis
6,745
675
93
9
0
238,465
0
W
Maui
5,673
567
31
3
0
203,962
1
L
Geb
4,912
491
32
3
0
201,311
0
W
Kukulkan
6,086
609
57
6
0
183,568
0
L
Fenrir
6,739
674
47
5
0
247,301
0
W
Jing Wei
6,509
651
88
9
0
205,165
2
L
Tyr
6,016
602
63
6
0
215,468
0
L
Kukulkan
3,763
376
7
1
0
37,896
0
W
Serqet
5,301
530
37
4
0
195,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role