Player Matchup

Surtr
Surtr
HaoAsakuraaa
Surtr
Level 16
God Stats
0W - 3L
1,149 SR
Queue Stats
3W - 12L
1,118 Elo+
Party 2
Izanami
Izanami
ShindaiRengoku
Izanami
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 40L
1,256 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Viitoru
Kumbhakarna
Level 117
God Stats
12W - 18L
1,374 SR
Queue Stats
80W - 86L
1,327 Elo+
Party 2
Agni
Agni
WanTeDx
Agni
Level 17
God Stats
17W - 27L
1,171 SR
Queue Stats
40W - 68L
1,372 Elo+
Party 2
Bakasura
Bakasura
gheox21
Bakasura
Level 26
God Stats
8W - 15L
1,149 SR
Queue Stats
34W - 43L
1,284 Elo+
Party 2
Team Averages
Level 40
1,269 SR
1,271 Elo+

VS

Team Averages
Level 98
1,563 SR
1,459 Elo+
Ganesha
Ganesha
CYRIL22
Ganesha
Level 85
God Stats
3W - 7L
1,500 SR
Queue Stats
210W - 198L
1,464 Elo+
Party 1
Chang'e
Chang'e
NSLOS
Chang'e
Level 100
God Stats
6W - 8L
1,271 SR
Queue Stats
211W - 191L
1,456 Elo+
Party 1
Anubis
Anubis
SPACCAPORTE
Anubis
Level 137
God Stats
21W - 10L
1,738 SR
Queue Stats
162W - 183L
1,392 Elo+
Solo
Ishtar
Ishtar
ZeoKerR
Ishtar
Level 108
God Stats
3W - 3L
1,801 SR
Queue Stats
106W - 96L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
fandareaper12
Ratatoskr
Level 61
God Stats
3W - 1L
1,503 SR
Queue Stats
55W - 33L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 6
11,214
488
12,473
27,155
23,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 4 / 2
10,106
439
8,456
15,930
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Viitoru
Kumbhakarna
12
0 / 0 / 2
8,576
373
3,583
10,161
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
WanTeDx
Agni
15
2 / 11 / 2
9,464
411
9,818
20,514
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
gheox21
Bakasura
19
9 / 6 / 5
13,011
566
21,048
23,436
10,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CYRIL22
Ganesha
17
0 / 2 / 10
11,821
514
7,735
22,223
32,258
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
NSLOS
Chang'e
17
4 / 3 / 8
12,088
526
13,403
16,124
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Anubis
20
7 / 6 / 2
15,045
654
24,542
26,448
13,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
ZeoKerR
Ishtar
19
3 / 1 / 4
12,852
559
10,993
13,861
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
fandareaper12
Ratatoskr
20
12 / 5 / 5
13,806
600
17,569
18,834
8,097
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
16
Kills
26
26
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CYRIL22
Ganesha
0
2
10
2.5
L
3
5
6
1.2
W
Chang'e
NSLOS
Chang'e
4
3
8
2.67
W
Anubis
7
6
2
1.33
L
2
4
2
0.75
L
Kumbhakarna
Viitoru
Kumbhakarna
0
0
2
1
L
Agni
WanTeDx
Agni
2
11
2
0.27
W
Ishtar
ZeoKerR
Ishtar
3
1
4
5
W
Ratatoskr
fandareaper12
Ratatoskr
12
5
5
2.9
L
Bakasura
gheox21
Bakasura
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,378
Damage
74,242
97,196
Taken
97,490
55,360
Mitigated
68,438
20,091
Healing
42,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CYRIL22
Ganesha
7,735
355
242
3,575
22,223
32,258
2,054
4,372
17,201
55,334
972
L
12,473
3,652
0
4,897
27,155
23,479
178
18,679
8,476
1,499
71,905
W
Chang'e
NSLOS
Chang'e
13,403
1,342
3,940
7,659
16,124
8,080
4,202
5,671
10,293
86,157
0
W
Anubis
24,542
1,143
0
14,684
26,448
13,133
3,245
342
24,361
147,079
0
L
8,456
5,684
0
4,909
15,930
6,300
0
5,967
9,963
0
78,276
L
Kumbhakarna
Viitoru
Kumbhakarna
3,583
687
0
2,924
10,161
8,006
0
2,774
7,387
25,888
0
L
Agni
WanTeDx
Agni
9,818
1,513
0
3,909
20,514
7,570
474
9,193
11,321
60,769
0
W
Ishtar
ZeoKerR
Ishtar
10,993
7,810
0
7,077
13,861
6,870
6,865
1,835
11,276
0
114,688
W
Ratatoskr
fandareaper12
Ratatoskr
17,569
4,784
0
4,951
18,834
8,097
1,504
2,244
16,080
0
106,239
L
Bakasura
gheox21
Bakasura
21,048
13,650
0
3,452
23,436
10,005
490
8,459
14,977
0
94,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
65,612
496
Minions Killed
682
0
Camps Cleared
0
1,983,887
Distance Traveled
2,175,874
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,821
514
14
1
0
470,791
0
L
Surtr
11,214
488
110
5
0
381,686
0
W
Chang'e
12,088
526
137
6
0
457,724
0
W
Anubis
15,045
654
235
10
0
319,173
0
L
Izanami
10,106
439
121
5
0
395,767
0
L
Kumbhakarna
8,576
373
31
1
0
345,563
4
L
Agni
9,464
411
94
4
0
338,297
0
W
Ishtar
12,852
559
185
8
0
410,687
0
W
Ratatoskr
13,806
600
111
5
0
517,499
0
L
Bakasura
13,011
566
140
6
0
522,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role