Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Fayber g0
Xbalanque
Silver I
Level 148
God Stats
11W - 4L
1,236 SR
Queue Stats
86W - 86L
1,255 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
VIKATT
Guan Yu
Bronze IV
Level 125
God Stats
3W - 4L
1,151 SR
Queue Stats
52W - 52L
1,237 MMR
Solo
Athena
Athena
Silver I
Zarok_1
Athena
Silver I
Level 137
God Stats
5W - 3L
1,277 SR
Queue Stats
44W - 47L
1,257 MMR
Solo
Kukulkan
Kukulkan
Gold V
青青草原小红帽
Kukulkan
Gold V
Level 155
God Stats
91W - 106L
1,530 SR
Queue Stats
339W - 333L
1,244 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,339 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,505 SR
1,305 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
BikerGab96
Ra
Silver I
Level 128
God Stats
1W - 5L
1,419 SR
Queue Stats
199W - 215L
1,085 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
SmoKerSz97na
Ratatoskr
Gold V
Level 109
God Stats
8W - 20L
1,432 SR
Queue Stats
132W - 133L
1,418 MMR
Party 1
Eset
Eset
Silver I
Travelerr
Eset
Silver I
Level 101
God Stats
9W - 8L
1,656 SR
Queue Stats
112W - 122L
1,265 MMR
Solo
Medusa
Medusa
Silver V
vikings78
Medusa
Silver V
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
8W - 15L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 0 / 6
6,904
628
7,290
9,493
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Fayber g0
Xbalanque
11
3 / 0 / 4
6,557
596
7,136
6,934
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
VIKATT
Guan Yu
11
3 / 1 / 0
6,642
604
6,889
8,864
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
Zarok_1
Athena
9
1 / 0 / 10
6,009
546
3,750
9,527
6,709
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 5
6,701
609
6,259
4,180
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
Cu ChulainnSusanoThanatos

VS

Bans
Ao KuangCupidThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 0
5,854
532
3,823
10,505
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 4 / 0
5,552
505
3,503
6,509
2,224
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ratatoskr
SmoKerSz97na
Ratatoskr
9
0 / 4 / 0
5,198
473
6,327
10,064
3,608
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
6
0 / 3 / 0
4,481
407
2,857
8,911
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
vikings78
Medusa
8
0 / 4 / 0
4,601
418
3,102
8,835
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
17
Kills
1
1
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
6
9
L
Ymir
 
Ymir
1
2
0
0.5
L
0
4
0
0
W
Xbalanque
Fayber g0
Xbalanque
3
0
4
5
L
Ratatoskr
SmoKerSz97na
Ratatoskr
0
4
0
0
L
Eset
0
3
0
0
W
Guan Yu
VIKATT
Guan Yu
3
1
0
3
W
Athena
Zarok_1
Athena
1
0
10
6
L
Medusa
vikings78
Medusa
0
4
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
19,612
38,998
Taken
44,824
21,600
Mitigated
16,111
15,509
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,290
2,711
0
3,477
9,493
4,030
0
1,323
8,000
0
48,079
L
Ymir
 
Ymir
3,823
1,836
0
1,500
10,505
4,184
0
0
10,505
39,761
0
L
3,503
529
108
718
6,509
2,224
0
3,165
3,344
37,976
0
W
Xbalanque
Fayber g0
Xbalanque
7,136
3,460
0
2,562
6,934
2,495
559
1,506
5,400
0
53,565
L
Ratatoskr
SmoKerSz97na
Ratatoskr
6,327
1,893
0
2,958
10,064
3,608
0
4,003
6,061
0
39,968
L
Eset
2,857
863
96
2,278
8,911
3,490
0
1,934
6,977
15,294
0
W
Guan Yu
VIKATT
Guan Yu
6,889
1,290
135
3,411
8,864
6,622
0
3,535
5,041
0
48,245
W
Athena
Zarok_1
Athena
3,750
1,536
2,295
2,879
9,527
6,709
52
2,582
6,787
13,508
0
L
Medusa
vikings78
Medusa
3,102
1,233
0
2,188
8,835
2,605
0
907
7,928
0
23,965
W
6,259
862
0
750
4,180
1,744
408
583
3,587
50,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
25,686
351
Minions Killed
279
0
Camps Cleared
0
1,128,666
Distance Traveled
1,079,848
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,904
628
76
7
0
252,212
1
L
Ymir
5,854
532
73
7
0
235,580
0
L
Ra
5,552
505
84
8
0
215,605
3
W
Xbalanque
6,557
596
90
8
0
204,301
2
L
Ratatoskr
5,198
473
64
6
0
242,602
2
L
Eset
4,481
407
16
1
0
189,346
0
W
Guan Yu
6,642
604
72
7
0
207,979
3
W
Athena
6,009
546
17
2
0
246,395
2
L
Medusa
4,601
418
42
4
0
196,715
0
W
Kukulkan
6,701
609
96
9
0
217,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role