Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GigasManos
Raijin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Stjerne796622
Heimdallr
Level 127
God Stats
41W - 51L
1,240 SR
Queue Stats
1,922W - 1,959L
1,400 Elo+
Solo
Nike
Nike
m3rlinoDino
Nike
Level 74
God Stats
5W - 7L
1,298 SR
Queue Stats
252W - 244L
1,480 Elo+
Solo
Horus
Horus
steep-ringtone7
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 107L
1,509 Elo+
Solo
Team Averages
Level 94
1,408 SR
1,465 Elo+

VS

Team Averages
Level 64
1,500 SR
1,425 Elo+
Jing Wei
Jing Wei
DaggerDorry
Jing Wei
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 130L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElsooN
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,341 Elo+
Solo
Ullr
Ullr
GRESHNIK2891LNR
Ullr
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,466 Elo+
Solo
Athena
Athena
MAYBUK
Athena
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,378 Elo+
Solo
Ra
Ra
xharierz
Ra
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 143L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
9 / 1 / 4
8,933
993
12,579
6,367
3,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
GigasManos
Raijin
12
1 / 2 / 7
7,141
793
8,673
9,439
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Stjerne796622
Heimdallr
15
1 / 0 / 10
7,994
888
11,818
5,691
3,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 6
8,360
929
8,111
13,763
11,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 7
6,948
772
1,203
9,844
6,159
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaggerDorry
Jing Wei
12
2 / 3 / 1
6,550
728
8,078
10,510
4,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ElsooN
Morgan Le Fay
13
2 / 2 / 1
6,904
767
9,957
7,654
3,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 3
6,511
723
4,942
8,165
3,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
MAYBUK
Athena
13
1 / 3 / 2
6,732
748
1,257
9,874
5,147
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 4
6,995
777
9,435
8,556
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
15
Kills
6
6
Deaths
15
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
4
11
L
Jing Wei
DaggerDorry
Jing Wei
2
3
1
0.83
L
Morgan Le Fay
ElsooN
Morgan Le Fay
2
2
1
1.25
L
1
4
3
0.63
W
Raijin
GigasManos
Raijin
1
2
7
2.25
L
Athena
MAYBUK
Athena
1
3
2
0.67
W
Heimdallr
Stjerne796622
Heimdallr
1
0
10
6
W
4
2
6
3.5
W
0
1
7
3.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
33,669
45,104
Taken
44,759
29,187
Mitigated
20,605
26,095
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,579
301
753
641
6,367
3,648
399
3,075
3,292
27,933
0
L
Jing Wei
DaggerDorry
Jing Wei
8,078
3,998
1,993
1,846
10,510
4,536
0
4,668
5,801
0
13,758
L
Morgan Le Fay
ElsooN
Morgan Le Fay
9,957
568
1,530
1,548
7,654
3,671
0
3,398
4,230
17,050
0
L
4,942
1,957
766
831
8,165
3,351
0
3,111
5,052
0
7,600
W
Raijin
GigasManos
Raijin
8,673
224
0
1,156
9,439
4,783
510
4,981
4,458
13,274
0
L
Athena
MAYBUK
Athena
1,257
558
0
1,122
9,874
5,147
0
5,887
3,855
7,007
0
W
Heimdallr
Stjerne796622
Heimdallr
11,818
1,309
196
1,462
5,691
3,289
157
3,817
1,874
0
26,846
W
8,111
74
3,413
3,824
13,763
11,308
0
4,119
9,644
0
15,374
W
1,203
621
9,709
4,941
9,844
6,159
294
4,657
5,187
0
3,597
L
9,435
276
5,908
2,962
8,556
3,900
0
3,983
4,569
24,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
33,692
104
Minions Killed
75
0
Camps Cleared
0
987,039
Distance Traveled
871,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,933
993
28
3
0
180,863
0
L
Jing Wei
6,550
728
12
1
0
163,660
0
L
Morgan Le Fay
6,904
767
6
1
0
209,786
0
L
Ullr
6,511
723
2
0
0
164,327
0
W
Raijin
7,141
793
12
1
0
186,461
0
L
Athena
6,732
748
10
1
0
146,679
0
W
Heimdallr
7,994
888
38
4
0
201,553
0
W
Nike
8,360
929
20
2
0
212,055
0
W
Horus
6,948
772
6
1
0
206,107
0
L
Ra
6,995
777
45
5
0
187,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role