Player Matchup

Fenrir
Fenrir
GIVEST4
Fenrir
Level 53
God Stats
4W - 1L
1,649 SR
Queue Stats
13W - 7L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KRiiM-MoO
Kumbhakarna
Level 68
God Stats
11W - 5L
1,752 SR
Queue Stats
216W - 213L
1,531 Elo+
Party 1
Osiris
Osiris
Ministrino
Osiris
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
Okabe_Rin_
Cernunnos
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 313L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
jake90
Ah Puch
Level 124
God Stats
20W - 18L
1,544 SR
Queue Stats
214W - 203L
1,488 Elo+
Solo
Team Averages
Level 86
1,589 SR
1,501 Elo+

VS

Team Averages
Level 79
1,546 SR
1,361 Elo+
Loki
Loki
LokiL1130
Loki
Level 116
God Stats
26W - 29L
1,437 SR
Queue Stats
38W - 47L
1,303 Elo+
Solo
Hera
Hera
Mullcih1
Hera
Level 82
God Stats
27W - 26L
1,362 SR
Queue Stats
1,003W - 972L
1,426 Elo+
Solo
Bellona
Bellona
Necze
Bellona
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,210 Elo+
Solo
Sylvanus
Sylvanus
giaogiao233
Sylvanus
Level 44
God Stats
2W - 0L
1,488 SR
Queue Stats
38W - 47L
1,376 Elo+
Solo
Skadi
Skadi
gluecksmaedchen
Skadi
Level 107
God Stats
34W - 23L
1,943 SR
Queue Stats
344W - 334L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GIVEST4
Fenrir
15
2 / 4 / 3
9,487
527
6,115
18,680
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
KRiiM-MoO
Kumbhakarna
12
0 / 5 / 2
7,821
435
4,090
20,447
17,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Ministrino
Osiris
15
1 / 1 / 2
9,634
535
12,099
18,445
23,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Okabe_Rin_
Cernunnos
14
1 / 5 / 2
8,587
477
7,956
19,101
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
jake90
Ah Puch
16
4 / 1 / 1
9,966
554
9,859
5,676
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 1 / 3
9,402
522
10,896
10,488
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
2 / 2 / 3
9,329
518
8,163
9,612
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Necze
Bellona
15
1 / 1 / 1
8,733
485
7,554
14,655
17,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
giaogiao233
Sylvanus
12
2 / 3 / 6
8,194
455
5,779
15,147
13,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 3
8,625
479
15,870
14,697
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
8
Kills
15
16
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GIVEST4
Fenrir
2
4
3
0.88
L
Kumbhakarna
KRiiM-MoO
Kumbhakarna
0
5
2
0.2
W
Loki
5
1
3
6.5
L
Osiris
Ministrino
Osiris
1
1
2
2
W
Hera
2
2
3
1.75
W
Bellona
Necze
Bellona
1
1
1
1.5
L
Cernunnos
Okabe_Rin_
Cernunnos
1
5
2
0.4
W
Sylvanus
giaogiao233
Sylvanus
2
3
6
1.67
W
5
2
3
3.25
L
Ah Puch
jake90
Ah Puch
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,119
Damage
48,262
82,349
Taken
64,599
58,437
Mitigated
45,665
25,245
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GIVEST4
Fenrir
6,115
1,992
0
5,403
18,680
8,152
0
1,771
16,823
0
66,288
L
Kumbhakarna
KRiiM-MoO
Kumbhakarna
4,090
362
0
2,660
20,447
17,182
0
5,017
15,282
25,112
0
W
Loki
10,896
2,167
0
437
10,488
4,175
0
1,377
9,111
0
67,393
L
Osiris
Ministrino
Osiris
12,099
3,158
0
7,474
18,445
23,408
198
939
17,446
1,239
65,811
W
Hera
8,163
984
0
2,934
9,612
3,697
0
4,428
5,184
70,332
0
W
Bellona
Necze
Bellona
7,554
2,643
0
3,432
14,655
17,711
977
92
14,563
0
55,412
L
Cernunnos
Okabe_Rin_
Cernunnos
7,956
3,466
0
8,435
19,101
7,645
0
4,100
14,955
0
74,385
W
Sylvanus
giaogiao233
Sylvanus
5,779
2,096
3,244
3,912
15,147
13,929
327
5,462
9,685
22,100
0
W
15,870
7,644
0
4,923
14,697
6,153
1,102
4,104
10,593
0
75,977
L
Ah Puch
jake90
Ah Puch
9,859
915
0
1,273
5,676
2,050
154
2,737
2,725
74,585
3,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
44,283
434
Minions Killed
460
0
Camps Cleared
0
1,815,957
Distance Traveled
1,689,447
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,487
527
90
5
0
407,822
0
L
Kumbhakarna
7,821
435
23
1
0
370,350
4
W
Loki
9,402
522
89
5
0
433,434
0
L
Osiris
9,634
535
85
5
0
365,213
0
W
Hera
9,329
518
156
9
0
325,164
7
W
Bellona
8,733
485
85
5
0
370,330
0
L
Cernunnos
8,587
477
103
6
0
324,379
5
W
Sylvanus
8,194
455
40
2
0
267,168
2
W
Skadi
8,625
479
90
5
0
293,351
0
L
Ah Puch
9,966
554
133
7
0
348,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role