Player Matchup

Hel
Hel
FreakJonn718
Hel
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 153L
1,059 Elo+
Solo
Artemis
Artemis
Sigfodree
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,413 Elo+
Solo
Ymir
Ymir
samiisam2
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Geb
Geb
saviogabatel
Geb
Level 25
God Stats
5W - 3L
1,869 SR
Queue Stats
255W - 277L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
stillhereHR100
Baba Yaga
Level 29
God Stats
4W - 2L
1,886 SR
Queue Stats
213W - 199L
1,460 Elo+
Solo
Team Averages
Level 58
1,651 SR
1,394 Elo+

VS

Team Averages
Level 34
1,479 SR
1,355 Elo+
Heimdallr
Heimdallr
DimethyGnome
Heimdallr
Level 17
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Mrroyo
Yemoja
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 145L
1,423 Elo+
Solo
Agni
Agni
Tiny lune
Agni
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 96L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uedro81
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
30W - 68L
1,069 Elo+
Solo
Mulan
Mulan
dannygates1967
Mulan
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
245W - 316L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 22
12,713
848
10,189
23,144
18,858
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Sigfodree
Artemis
20
19 / 3 / 19
14,080
939
41,270
21,654
13,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
20
12 / 5 / 18
12,656
844
13,620
19,077
12,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
4,724
315
0
0
0
Baba Yaga
stillhereHR100
Baba Yaga
20
9 / 1 / 33
13,589
906
30,124
18,868
11,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DimethyGnome
Heimdallr
17
1 / 11 / 4
10,460
697
20,800
23,626
11,632
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mrroyo
Yemoja
14
4 / 6 / 0
9,592
639
6,705
14,202
10,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Agni
20
6 / 9 / 4
13,419
895
17,702
21,036
10,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Uedro81
Morgan Le Fay
17
2 / 11 / 5
11,118
741
7,784
22,318
10,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 10 / 4
9,600
640
7,443
24,044
21,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
30
47
Kills
13
13
Deaths
47
92
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DimethyGnome
Heimdallr
1
11
4
0.27
W
7
4
22
4.5
L
Yemoja
Mrroyo
Yemoja
4
6
0
0.67
W
Artemis
Sigfodree
Artemis
19
3
19
9.5
L
Agni
6
9
4
0.89
L
Morgan Le Fay
Uedro81
Morgan Le Fay
2
11
5
0.41
L
0
10
4
0.2
W
Ymir
12
5
18
4.2
W
0
0
0
0
W
Baba Yaga
stillhereHR100
Baba Yaga
9
1
33
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,203
Damage
60,434
82,743
Taken
105,226
56,451
Mitigated
63,651
46,612
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DimethyGnome
Heimdallr
20,800
9,840
652
4,747
23,626
11,632
904
11,625
12,001
0
36,373
W
10,189
2,441
14,973
10,931
23,144
18,858
1,368
6,396
16,748
34,639
0
L
Yemoja
Mrroyo
Yemoja
6,705
1,013
1,796
2,120
14,202
10,446
510
7,106
7,096
11,753
0
W
Artemis
Sigfodree
Artemis
41,270
25,372
2,697
3,769
21,654
13,250
5,846
9,432
12,222
0
70,542
L
Agni
17,702
447
1,152
4,665
21,036
10,332
0
9,236
11,800
45,377
3,153
L
Morgan Le Fay
Uedro81
Morgan Le Fay
7,784
867
578
2,385
22,318
10,050
0
13,851
8,467
16,830
2,873
L
7,443
1,102
190
2,414
24,044
21,191
399
12,115
11,929
0
14,959
W
Ymir
13,620
989
1,637
1,391
19,077
12,729
564
8,425
10,652
20,827
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
stillhereHR100
Baba Yaga
30,124
1,829
1,448
9,766
18,868
11,614
1,514
5,422
13,446
59,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,762
Gold Earned
54,189
157
Minions Killed
142
0
Camps Cleared
0
1,110,258
Distance Traveled
992,150
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,460
697
27
2
0
203,030
0
W
Hel
12,713
848
41
3
0
255,092
3
L
Yemoja
9,592
639
15
1
0
133,102
0
W
Artemis
14,080
939
47
3
0
279,892
0
L
Agni
13,419
895
63
4
0
229,646
0
L
Morgan Le Fay
11,118
741
21
1
0
197,508
0
L
Mulan
9,600
640
16
1
0
228,864
0
W
Ymir
12,656
844
17
1
0
241,462
0
W
Geb
4,724
315
0
0
0
0
0
W
Baba Yaga
13,589
906
52
3
0
333,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role