Player Matchup

Gilgamesh
Gilgamesh
ConsumePeaches
Gilgamesh
Level 86
God Stats
1W - 5L
1,307 SR
Queue Stats
84W - 83L
1,515 Elo+
Solo
Medusa
Medusa
Gittaro13
Medusa
Level 47
God Stats
3W - 3L
1,513 SR
Queue Stats
188W - 178L
1,494 Elo+
Solo
Mercury
Mercury
Wotpitt
Mercury
Level 106
God Stats
0W - 1L
1,680 SR
Queue Stats
14W - 20L
1,455 Elo+
Solo
Ymir
Ymir
atiqlegend13
Ymir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 143L
1,426 Elo+
Solo
Hades
Hades
xLUCARIMEx
Hades
Level 112
God Stats
111W - 99L
1,504 SR
Queue Stats
144W - 144L
1,401 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,458 Elo+

VS

Team Averages
Level 97
1,464 SR
1,431 Elo+
Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BernardoTV
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,387 Elo+
Solo
Medusa
Medusa
DaBizmo
Medusa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,401 Elo+
Solo
Bellona
Bellona
ThiccccWitch
Bellona
Level 123
God Stats
3W - 1L
1,520 SR
Queue Stats
22W - 18L
1,333 Elo+
Party 1
Aphrodite
Aphrodite
shiningpaladin
Aphrodite
Level 102
God Stats
2W - 3L
1,302 SR
Queue Stats
584W - 540L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConsumePeaches
Gilgamesh
16
3 / 6 / 3
10,245
488
15,299
25,807
27,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Gittaro13
Medusa
15
5 / 9 / 2
10,040
478
15,192
23,178
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Wotpitt
Mercury
18
7 / 5 / 5
11,766
560
12,702
18,934
9,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 6 / 9
9,249
440
5,302
21,328
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
14
4 / 5 / 4
9,830
468
12,026
16,318
8,759
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
19
11 / 7 / 11
12,494
595
22,886
23,106
16,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
BernardoTV
Sylvanus
16
2 / 5 / 10
9,628
458
11,159
18,576
20,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
DaBizmo
Medusa
17
8 / 2 / 7
11,159
531
16,554
15,015
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ThiccccWitch
Bellona
18
6 / 2 / 7
11,449
545
12,720
23,954
34,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
shiningpaladin
Aphrodite
18
4 / 3 / 15
11,765
560
17,073
18,084
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
19
Kills
31
31
Deaths
19
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
11
7
11
2.36
W
Sylvanus
BernardoTV
Sylvanus
2
5
10
1.4
L
Gilgamesh
ConsumePeaches
Gilgamesh
3
6
3
0.75
W
Medusa
DaBizmo
Medusa
8
2
7
5.75
L
Medusa
Gittaro13
Medusa
5
9
2
0.67
W
Bellona
ThiccccWitch
Bellona
6
2
7
4.75
L
Mercury
Wotpitt
Mercury
7
5
5
1.9
L
0
6
9
0.75
W
Aphrodite
shiningpaladin
Aphrodite
4
3
15
3.83
L
Hades
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,521
Damage
80,392
105,565
Taken
98,735
77,448
Mitigated
88,316
22,326
Healing
40,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
22,886
13,643
0
4,702
23,106
16,411
1,701
5,606
17,500
2,411
103,040
W
Sylvanus
BernardoTV
Sylvanus
11,159
3,949
1,454
5,754
18,576
20,302
612
1,541
17,035
39,979
12,210
L
Gilgamesh
ConsumePeaches
Gilgamesh
15,299
3,837
0
3,870
25,807
27,856
0
4,432
21,375
0
57,653
W
Medusa
DaBizmo
Medusa
16,554
8,467
0
4,423
15,015
8,106
2,400
2,135
12,880
0
78,782
L
Medusa
Gittaro13
Medusa
15,192
7,490
0
6,465
23,178
9,645
679
7,383
15,795
0
70,883
W
Bellona
ThiccccWitch
Bellona
12,720
3,139
0
5,181
23,954
34,616
497
2,599
21,355
123
58,030
L
Mercury
Wotpitt
Mercury
12,702
4,514
0
1,625
18,934
9,297
0
5,729
13,205
0
109,644
L
5,302
905
0
3,710
21,328
21,891
0
5,581
15,747
33,622
0
W
Aphrodite
shiningpaladin
Aphrodite
17,073
3,158
6,227
12,322
18,084
8,881
2,593
5,094
12,990
85,109
4,157
L
Hades
12,026
1,223
538
6,118
16,318
8,759
432
5,153
11,165
58,358
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,130
Gold Earned
56,495
450
Minions Killed
542
0
Camps Cleared
0
1,891,734
Distance Traveled
1,885,401
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,494
595
132
6
0
439,772
0
W
Sylvanus
9,628
458
72
3
0
300,217
0
L
Gilgamesh
10,245
488
77
4
0
384,067
0
W
Medusa
11,159
531
117
6
0
386,124
5
L
Medusa
10,040
478
93
4
0
355,786
0
W
Bellona
11,449
545
85
4
0
363,900
0
L
Mercury
11,766
560
148
7
0
484,592
0
L
Ymir
9,249
440
38
2
0
386,039
2
W
Aphrodite
11,765
560
136
6
0
395,388
3
L
Hades
9,830
468
94
4
0
281,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role