Player Matchup

Baron Samedi
Baron Samedi
Direwolf058
Baron Samedi
Level 22
God Stats
8W - 9L
1,498 SR
Queue Stats
127W - 179L
1,377 Elo+
Solo
Bastet
Bastet
Godoyㅤ
Bastet
Level 14
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 10L
1,560 Elo+
Solo
Izanami
Izanami
MonkeyD_Mar
Izanami
Level 27
God Stats
23W - 16L
1,523 SR
Queue Stats
56W - 71L
1,473 Elo+
Solo
Janus
Janus
SeeAmm
Janus
Level 48
God Stats
20W - 16L
1,412 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Horus
Horus
Sindol
Horus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,794 Elo+
Solo
Team Averages
Level 31
1,443 SR
1,541 Elo+

VS

Team Averages
Level 23
1,367 SR
1,394 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gunbun7777
Thor
Level 28
God Stats
0W - 2L
1,244 SR
Queue Stats
6W - 12L
1,307 Elo+
Solo
Achilles
Achilles
Hex SoI
Achilles
Level 18
God Stats
6W - 9L
1,148 SR
Queue Stats
10W - 22L
1,201 Elo+
Solo
Rama
Rama
SlinkyChimp8965
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
TheHighMatt
Nu Wa
Level 29
God Stats
2W - 2L
1,442 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Direwolf058
Baron Samedi
16
6 / 2 / 8
9,615
874
15,476
8,632
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Godoyㅤ
Bastet
16
7 / 1 / 7
9,208
837
12,922
11,143
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MonkeyD_Mar
Izanami
15
2 / 3 / 6
8,422
766
4,942
8,823
3,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
SeeAmm
Janus
15
2 / 4 / 4
8,483
771
11,341
11,853
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Sindol
Horus
15
4 / 3 / 8
8,382
762
5,848
12,842
9,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 3 / 8
8,465
770
6,690
16,264
17,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

13
1 / 5 / 3
7,503
682
6,727
8,456
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Hex SoI
Achilles
13
1 / 2 / 6
7,643
695
6,664
11,540
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 3
9,050
823
10,110
14,557
6,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 4
8,537
776
7,761
10,041
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
21
Kills
12
13
Deaths
21
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
8
1.67
W
Baron Samedi
Direwolf058
Baron Samedi
6
2
8
5
W
Bastet
Godoyㅤ
Bastet
7
1
7
10.5
L
1
5
3
0.5
L
Achilles
Hex SoI
Achilles
1
2
6
2
W
Izanami
MonkeyD_Mar
Izanami
2
3
6
1.67
W
Janus
SeeAmm
Janus
2
4
4
1
W
Horus
Sindol
Horus
4
3
8
2.67
L
6
6
3
1.25
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,529
Damage
37,952
53,293
Taken
60,858
27,772
Mitigated
43,040
19,872
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,690
457
0
3,679
16,264
17,721
0
7,384
8,647
16,899
0
W
Baron Samedi
Direwolf058
Baron Samedi
15,476
1,718
2,535
3,253
8,632
4,348
1,028
2,582
6,040
39,899
0
W
Bastet
Godoyㅤ
Bastet
12,922
3,123
0
3,517
11,143
5,040
1,059
3,543
7,436
0
28,910
L
6,727
1,153
0
500
8,456
3,659
0
4,001
4,455
0
21,248
L
Achilles
Hex SoI
Achilles
6,664
2,404
0
1,275
11,540
10,589
0
5,557
5,983
0
12,742
W
Izanami
MonkeyD_Mar
Izanami
4,942
2,610
377
1,825
8,823
3,697
1,350
2,583
6,023
0
25,288
W
Janus
SeeAmm
Janus
11,341
437
0
2,714
11,853
4,799
1,701
2,175
9,542
42,757
0
W
Horus
Sindol
Horus
5,848
2,255
2,513
3,138
12,842
9,888
75
3,462
9,170
0
9,274
L
10,110
7,912
0
2,132
14,557
6,826
150
6,188
8,369
0
33,837
L
7,761
2,100
0
209
10,041
4,245
1,033
3,687
6,354
26,033
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
41,198
216
Minions Killed
206
0
Camps Cleared
0
1,113,759
Distance Traveled
889,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,465
770
25
2
0
226,945
0
W
Baron Samedi
9,615
874
56
5
0
216,734
0
W
Bastet
9,208
837
36
3
0
231,810
0
L
Thor
7,503
682
43
4
0
121,543
0
L
Achilles
7,643
695
24
2
0
182,521
0
W
Izanami
8,422
766
44
4
0
212,755
0
W
Janus
8,483
771
77
7
0
234,774
0
W
Horus
8,382
762
3
0
0
217,686
0
L
Rama
9,050
823
52
5
0
177,195
1
L
Nu Wa
8,537
776
62
6
0
181,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role