Player Matchup

He Bo
He Bo
HanderMx
He Bo
Level 164
God Stats
4W - 4L
1,358 SR
Queue Stats
101W - 84L
1,625 Elo+
Solo
Medusa
Medusa
LilPenguinMomo
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
Cabrakan
Cabrakan
Rubb3rDuckies
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
SSGJT
Kukulkan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 261L
1,592 Elo+
Solo
Da Ji
Da Ji
monsaemon101
Da Ji
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
796W - 773L
1,567 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,504 Elo+

VS

Team Averages
Level 102
1,610 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Draculoth
Khepri
Level 84
God Stats
2W - 3L
1,631 SR
Queue Stats
125W - 121L
1,518 Elo+
Solo
Nike
Nike
JoyPlaysCliodhna
Nike
Level 90
God Stats
6W - 3L
1,648 SR
Queue Stats
76W - 76L
1,546 Elo+
Solo
Janus
Janus
WiserCylinder232
Janus
Level 101
God Stats
7W - 6L
1,764 SR
Queue Stats
128W - 108L
1,582 Elo+
Solo
Loki
Loki
ness9230
Loki
Level 108
God Stats
4W - 7L
1,506 SR
Queue Stats
780W - 756L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HanderMx
He Bo
14
12 / 2 / 2
9,018
752
13,886
9,179
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 0
5,373
448
3,701
3,279
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Rubb3rDuckies
Cabrakan
9
0 / 0 / 1
5,488
457
1,914
9,293
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SSGJT
Kukulkan
13
2 / 1 / 2
7,216
601
7,069
7,052
2,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 1 / 3
6,490
541
6,312
9,199
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 1
5,658
472
3,232
5,669
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Draculoth
Khepri
9
0 / 3 / 2
5,715
476
2,173
10,811
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 1
6,352
529
5,447
10,634
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 7 / 0
6,806
567
5,338
9,370
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 4 / 2
6,155
513
4,121
10,834
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
17
Kills
5
5
Deaths
17
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
1
1.5
L
Khepri
Draculoth
Khepri
0
3
2
0.33
W
He Bo
HanderMx
He Bo
12
2
2
6.5
L
0
2
1
0.25
W
1
1
0
1
W
Cabrakan
Rubb3rDuckies
Cabrakan
0
0
1
0.5
W
Kukulkan
SSGJT
Kukulkan
2
1
2
3
L
3
7
0
0.43
W
2
1
3
3.5
L
Loki
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
20,311
38,002
Taken
47,318
18,110
Mitigated
26,980
10,191
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,232
1,741
0
3,161
5,669
1,783
0
1,842
3,827
0
35,908
L
Khepri
Draculoth
Khepri
2,173
277
0
3,270
10,811
7,449
0
3,328
7,483
12,766
0
W
He Bo
HanderMx
He Bo
13,886
963
0
999
9,179
3,376
470
4,154
5,025
68,815
0
L
5,447
619
0
2,462
10,634
10,637
0
5,034
5,267
0
47,494
W
3,701
2,503
0
1,213
3,279
1,246
0
715
2,564
0
26,536
W
Cabrakan
Rubb3rDuckies
Cabrakan
1,914
443
0
2,233
9,293
7,661
0
1,042
8,251
13,620
0
W
Kukulkan
SSGJT
Kukulkan
7,069
481
0
2,125
7,052
2,381
0
0
6,426
54,825
0
L
5,338
342
0
787
9,370
3,254
0
7,516
1,805
38,618
0
W
6,312
1,556
0
3,621
9,199
3,446
0
1,600
7,509
0
46,498
L
Loki
4,121
628
0
4,268
10,834
3,857
0
4,741
6,067
0
41,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
30,686
351
Minions Killed
275
0
Camps Cleared
0
1,159,708
Distance Traveled
1,139,954
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,658
472
61
5
0
189,269
0
L
Khepri
5,715
476
10
1
0
230,287
0
W
He Bo
9,018
752
109
9
0
256,939
2
L
Nike
6,352
529
77
6
0
234,827
0
W
Medusa
5,373
448
57
5
0
204,646
3
W
Cabrakan
5,488
457
17
1
0
208,462
4
W
Kukulkan
7,216
601
100
8
0
225,324
0
L
Janus
6,806
567
51
4
0
229,638
0
W
Da Ji
6,490
541
68
6
0
264,337
0
L
Loki
6,155
513
76
6
0
255,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role