Player Matchup

Hun Batz
Hun Batz
Silver II
Dariom
Hun Batz
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 107L
1,276 MMR
Party 1
Amaterasu
Amaterasu
Silver II
Foxzero
Amaterasu
Silver II
Level 56
God Stats
4W - 7L
1,348 SR
Queue Stats
80W - 107L
1,276 MMR
Party 1
Sol
Sol
Bronze IV
Slark_99
Sol
Bronze IV
Level 127
God Stats
0W - 1L
1,275 SR
Queue Stats
38W - 37L
1,241 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,375 SR
1,264 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,481 SR
1,459 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver V
 
Cupid
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Lordy2105
Kukulkan
Silver IV
Level 126
God Stats
3W - 2L
1,444 SR
Queue Stats
16W - 12L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dariom
Hun Batz
14
2 / 5 / 0
8,602
662
7,139
11,866
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Foxzero
Amaterasu
13
2 / 1 / 2
8,406
647
4,158
13,958
15,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 3
8,238
634
10,229
8,495
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAh PuchAo KuangBacchusAchilles

VS

Bans
He BoAh Muzen CabTiamatNe ZhaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 1 / 4
9,990
768
8,407
12,275
14,905
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
15
3 / 1 / 4
9,565
736
8,771
11,387
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Lordy2105
Kukulkan
16
1 / 2 / 6
9,579
737
10,437
8,288
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
4
7
W
Cupid
 
Cupid
3
1
4
5
L
Hun Batz
Dariom
Hun Batz
2
5
0
0.4
L
Amaterasu
Foxzero
Amaterasu
2
1
2
3
W
Kukulkan
Lordy2105
Kukulkan
1
2
6
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,526
Damage
27,615
34,319
Taken
31,950
25,305
Mitigated
22,955
6,896
Healing
12,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,407
2,226
0
7,538
12,275
14,905
181
4,388
7,484
1,660
19,046
W
Cupid
 
Cupid
8,771
4,842
147
3,248
11,387
4,477
2,369
3,664
7,481
0
42,115
L
Hun Batz
Dariom
Hun Batz
7,139
2,028
0
248
11,866
6,095
0
3,699
8,167
0
24,526
L
Amaterasu
Foxzero
Amaterasu
4,158
1,456
368
3,431
13,958
15,406
0
5,201
8,757
0
9,896
W
Kukulkan
Lordy2105
Kukulkan
10,437
1,305
0
1,948
8,288
3,573
710
1,666
6,446
64,642
0
L
10,229
2,747
0
2,849
8,495
3,804
308
2,280
6,215
45,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
29,134
139
Minions Killed
185
0
Camps Cleared
0
757,892
Distance Traveled
740,859
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,990
768
26
2
0
278,492
0
W
Cupid
9,565
736
53
4
0
217,310
0
L
Hun Batz
8,602
662
50
4
0
233,521
0
L
Amaterasu
8,406
647
14
1
0
301,567
1
W
Kukulkan
9,579
737
106
8
0
245,057
6
L
Sol
8,238
634
75
6
0
222,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role