Player Matchup

Medusa
Medusa
 
Medusa
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NmExPurified
Baron Samedi
Level 54
God Stats
17W - 7L
1,737 SR
Queue Stats
32W - 40L
1,485 Elo+
Solo
Bacchus
Bacchus
南村群童欺我老无力A
Bacchus
Level 67
God Stats
35W - 30L
1,662 SR
Queue Stats
428W - 433L
1,440 Elo+
Solo
Team Averages
Level 111
1,580 SR
1,485 Elo+

VS

Team Averages
Level 82
1,406 SR
1,443 Elo+
Da Ji
Da Ji
AnataNoUsagi
Da Ji
Level 18
God Stats
2W - 10L
1,181 SR
Queue Stats
13W - 28L
1,341 Elo+
Party 1
Odin
Odin
Chaos Devils922
Odin
Level 57
God Stats
1W - 3L
1,335 SR
Queue Stats
50W - 57L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
PurpleDro
Baron Samedi
Level 83
God Stats
27W - 21L
1,572 SR
Queue Stats
196W - 216L
1,475 Elo+
Solo
Ishtar
Ishtar
Scarlett Vixxen
Ishtar
Level 127
God Stats
47W - 48L
1,441 SR
Queue Stats
263W - 309L
1,459 Elo+
Party 1
Hera
Hera
Shouxue
Hera
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 193L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 7
7,812
1,302
7,979
6,644
2,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
 
Vamana
13
3 / 0 / 4
7,750
1,292
2,580
4,031
2,182
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
 
Loki
12
3 / 0 / 7
7,522
1,254
4,727
864
388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NmExPurified
Baron Samedi
13
2 / 0 / 7
7,445
1,241
7,534
4,606
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 8
7,201
1,200
3,943
6,002
8,155
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

355

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,550
1,092
3,702
9,948
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 1
6,580
1,097
3,328
7,439
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
PurpleDro
Baron Samedi
12
0 / 3 / 1
6,863
1,144
6,961
7,642
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
7,031
1,172
2,665
3,828
1,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Shouxue
Hera
11
0 / 2 / 0
6,220
1,037
2,567
2,831
1,073
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
11
Kills
2
2
Deaths
11
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
7
6.5
W
Vamana
 
Vamana
3
0
4
5
W
Loki
 
Loki
3
0
7
6.5
L
1
5
1
0.3
L
0
1
1
0.5
W
Baron Samedi
NmExPurified
Baron Samedi
2
0
7
5.5
L
Baron Samedi
PurpleDro
Baron Samedi
0
3
1
0.17
L
1
0
1
1.5
L
Hera
Shouxue
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
19,223
22,147
Taken
31,688
15,755
Mitigated
16,942
5,009
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,979
2,654
0
713
6,644
2,716
0
3,307
3,248
0
27,281
W
Vamana
 
Vamana
2,580
1,724
0
1,121
4,031
2,182
0
2,375
1,567
0
15,787
W
Loki
 
Loki
4,727
168
0
0
864
388
0
0
864
0
12,431
L
3,702
1,248
0
0
9,948
4,222
0
3,895
6,053
0
5,816
L
3,328
207
0
237
7,439
5,789
0
3,144
4,295
0
10,717
W
Baron Samedi
NmExPurified
Baron Samedi
7,534
250
944
1,083
4,606
2,314
0
1,715
2,715
16,729
0
L
Baron Samedi
PurpleDro
Baron Samedi
6,961
365
848
2,239
7,642
4,287
0
2,787
4,855
31,174
0
L
2,665
1,507
0
260
3,828
1,571
0
840
2,988
0
20,104
L
Hera
Shouxue
Hera
2,567
567
0
0
2,831
1,073
0
811
2,020
7,176
0
W
3,943
185
0
1,148
6,002
8,155
0
2,131
2,979
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
33,244
135
Minions Killed
118
7
Camps Cleared
2
704,055
Distance Traveled
513,057
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,812
1,302
52
9
2
132,605
3
W
Vamana
7,750
1,292
24
4
1
138,359
0
W
Loki
7,522
1,254
27
5
1
148,375
0
L
Da Ji
6,550
1,092
8
1
0
89,804
0
L
Odin
6,580
1,097
18
3
0
135,068
0
W
Baron Samedi
7,445
1,241
23
4
2
148,075
0
L
Baron Samedi
6,863
1,144
53
9
0
114,190
3
L
Ishtar
7,031
1,172
30
5
2
114,153
0
L
Hera
6,220
1,037
9
2
0
59,842
0
W
Bacchus
7,201
1,200
9
2
1
136,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role