Player Matchup

Heimdallr
Heimdallr
NoFrOsAmUrAi
Heimdallr
Level 135
God Stats
2W - 2L
1,285 SR
Queue Stats
88W - 85L
1,466 Elo+
Solo
Arachne
Arachne
SthenoIV
Arachne
Level 40
God Stats
0W - 3L
1,175 SR
Queue Stats
25W - 37L
1,381 Elo+
Solo
Athena
Athena
TheShadowKing108
Athena
Level 64
God Stats
17W - 15L
1,621 SR
Queue Stats
259W - 234L
1,523 Elo+
Solo
He Bo
He Bo
thegamer200101
He Bo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 169L
1,425 Elo+
Solo
Chaac
Chaac
xJuanman
Chaac
Level 46
God Stats
3W - 7L
1,500 SR
Queue Stats
184W - 165L
1,366 Elo+
Solo
Team Averages
Level 71
1,416 SR
1,432 Elo+

VS

Team Averages
Level 94
1,597 SR
1,510 Elo+
Odin
Odin
 
Odin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Guardianrondo
Achilles
Level 35
God Stats
3W - 0L
1,759 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 1
Agni
Agni
IgnisEternus
Agni
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 26L
1,636 Elo+
Party 1
Awilix
Awilix
JohnHam340
Awilix
Level 104
God Stats
19W - 11L
1,656 SR
Queue Stats
39W - 38L
1,472 Elo+
Party 2
Chiron
Chiron
yaboisuganipz
Chiron
Level 103
God Stats
4W - 6L
1,570 SR
Queue Stats
193W - 157L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NoFrOsAmUrAi
Heimdallr
9
1 / 2 / 3
5,759
524
7,677
8,811
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SthenoIV
Arachne
11
2 / 3 / 3
6,398
582
2,738
11,866
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 5 / 2
5,785
526
3,380
14,755
12,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 0
6,150
559
1,532
6,177
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xJuanman
Chaac
10
1 / 5 / 0
5,846
531
6,582
13,018
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 2 / 4
5,405
491
2,569
10,174
6,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Guardianrondo
Achilles
12
3 / 2 / 2
6,929
630
6,815
10,608
10,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 1 / 3
7,629
694
12,499
5,931
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
JohnHam340
Awilix
11
6 / 2 / 3
6,902
627
4,028
6,335
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 5
5,800
527
6,683
7,029
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
17
17
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
4
1.5
W
Achilles
Guardianrondo
Achilles
3
2
2
2
W
7
1
3
8.5
W
Awilix
JohnHam340
Awilix
6
2
3
3.75
L
Heimdallr
NoFrOsAmUrAi
Heimdallr
1
2
3
1.25
L
Arachne
SthenoIV
Arachne
2
3
3
1.17
L
2
5
2
0.6
L
1
2
0
0.5
L
Chaac
xJuanman
Chaac
1
5
0
0.2
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
32,594
54,627
Taken
40,077
30,845
Mitigated
23,298
12,468
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,569
1,400
0
750
10,174
6,345
81
2,260
7,914
0
17,608
W
Achilles
Guardianrondo
Achilles
6,815
1,900
0
2,707
10,608
10,225
0
215
10,393
2,274
40,404
W
12,499
1,406
0
750
5,931
2,234
636
1,554
4,377
48,500
0
W
Awilix
JohnHam340
Awilix
4,028
1,624
0
500
6,335
2,204
0
161
6,174
0
39,560
L
Heimdallr
NoFrOsAmUrAi
Heimdallr
7,677
4,418
0
3,405
8,811
3,870
0
1,360
7,451
0
44,406
L
Arachne
SthenoIV
Arachne
2,738
1,955
0
2,550
11,866
5,136
0
2,746
9,116
0
51,763
L
3,380
1,668
1,197
1,424
14,755
12,352
62
2,998
11,728
14,908
0
L
1,532
0
0
1,136
6,177
2,015
0
2,788
3,389
31,776
0
L
Chaac
xJuanman
Chaac
6,582
1,513
0
2,756
13,018
7,472
0
3,146
9,839
0
44,923
W
6,683
2,885
770
1,946
7,029
2,290
174
1,352
5,677
0
38,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
32,665
307
Minions Killed
300
0
Camps Cleared
0
1,041,836
Distance Traveled
1,172,844
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,405
491
22
2
0
281,649
0
W
Achilles
6,929
630
70
6
0
204,326
0
W
Agni
7,629
694
89
8
0
220,121
0
W
Awilix
6,902
627
51
5
0
260,689
2
L
Heimdallr
5,759
524
66
6
0
209,345
0
L
Arachne
6,398
582
83
8
0
204,667
0
L
Athena
5,785
526
20
2
0
232,033
0
L
He Bo
6,150
559
67
6
0
197,885
3
L
Chaac
5,846
531
71
6
0
197,906
0
W
Chiron
5,800
527
68
6
0
206,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role