Player Matchup

Achilles
Achilles
MrInfamous
Achilles
Level 129
God Stats
2W - 0L
1,702 SR
Queue Stats
120W - 104L
1,433 Elo+
Solo
Agni
Agni
RamboNL
Agni
Level 65
God Stats
11W - 2L
1,833 SR
Queue Stats
126W - 127L
1,423 Elo+
Solo
Ne Zha
Ne Zha
SirJor
Ne Zha
Level 159
God Stats
13W - 4L
1,597 SR
Queue Stats
47W - 41L
1,410 Elo+
Solo
Ra
Ra
Zdoni
Ra
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,578 Elo+
Solo
Cupid
Cupid
boydt
Cupid
Level 107
God Stats
7W - 5L
1,545 SR
Queue Stats
50W - 42L
1,541 Elo+
Solo
Team Averages
Level 117
1,635 SR
1,477 Elo+

VS

Team Averages
Level 124
1,626 SR
1,511 Elo+
Mulan
Mulan
ElfEater
Mulan
Level 157
God Stats
10W - 16L
1,707 SR
Queue Stats
624W - 636L
1,466 Elo+
Solo
Pele
Pele
Rezaasaran
Pele
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
595W - 641L
1,492 Elo+
Solo
Merlin
Merlin
a13709679810b
Merlin
Level 139
God Stats
44W - 56L
1,575 SR
Queue Stats
898W - 839L
1,459 Elo+
Solo
Neith
Neith
iloniana
Neith
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
resad100100
Kumbhakarna
Level 100
God Stats
9W - 4L
1,849 SR
Queue Stats
40W - 33L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrInfamous
Achilles
12
6 / 1 / 4
7,447
1,489
9,732
10,161
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
RamboNL
Agni
12
1 / 0 / 5
6,544
1,309
4,790
4,467
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SirJor
Ne Zha
12
2 / 0 / 8
7,128
1,426
13,056
5,941
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ra
11
1 / 1 / 7
6,515
1,303
5,804
4,546
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
boydt
Cupid
11
0 / 0 / 8
6,188
1,238
6,009
4,568
1,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

383

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ElfEater
Mulan
11
1 / 3 / 1
6,168
1,234
6,433
12,380
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 0
5,497
1,099
1,249
2,380
759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
5,990
1,198
6,656
7,422
2,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iloniana
Neith
11
0 / 0 / 1
5,915
1,183
8,925
7,007
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
resad100100
Kumbhakarna
11
1 / 2 / 1
7,213
1,443
2,789
12,879
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
10
Kills
2
2
Deaths
10
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
ElfEater
Mulan
1
3
1
0.5
W
Achilles
MrInfamous
Achilles
6
1
4
8
W
Agni
RamboNL
Agni
1
0
5
3.5
L
0
2
0
0
W
Ne Zha
SirJor
Ne Zha
2
0
8
6
W
Ra
1
1
7
4.5
L
0
3
1
0.17
W
Cupid
boydt
Cupid
0
0
8
4
L
Neith
iloniana
Neith
0
0
1
0.5
L
Kumbhakarna
resad100100
Kumbhakarna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
26,052
29,683
Taken
42,068
19,132
Mitigated
23,402
7,785
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ElfEater
Mulan
6,433
430
0
1,261
12,380
8,107
0
3,591
8,350
548
14,236
W
Achilles
MrInfamous
Achilles
9,732
2,858
0
1,437
10,161
11,432
0
3,412
6,710
0
11,177
W
Agni
RamboNL
Agni
4,790
263
0
250
4,467
1,686
0
1,665
2,802
18,326
0
L
1,249
489
0
150
2,380
759
0
300
1,987
0
4,367
W
Ne Zha
SirJor
Ne Zha
13,056
2,366
0
1,775
5,941
2,390
0
2,133
3,773
0
25,565
W
Ra
5,804
390
2,273
929
4,546
1,775
0
1,337
3,209
17,519
0
L
6,656
557
0
707
7,422
2,242
0
1,788
5,362
26,734
0
W
Cupid
boydt
Cupid
6,009
2,507
397
724
4,568
1,849
0
1,011
3,557
0
16,860
L
Neith
iloniana
Neith
8,925
2,876
0
567
7,007
2,294
0
1,570
5,256
0
17,108
L
Kumbhakarna
resad100100
Kumbhakarna
2,789
442
0
1,772
12,879
10,000
0
2,803
9,762
7,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,822
Gold Earned
30,783
126
Minions Killed
108
9
Camps Cleared
3
584,949
Distance Traveled
478,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,168
1,234
17
3
0
110,568
0
W
Achilles
7,447
1,489
5
1
2
111,670
0
W
Agni
6,544
1,309
33
7
1
119,682
0
L
Pele
5,497
1,099
7
1
2
40,144
0
W
Ne Zha
7,128
1,426
24
5
5
126,108
0
W
Ra
6,515
1,303
42
8
1
118,841
0
L
Merlin
5,990
1,198
54
11
0
100,602
0
W
Cupid
6,188
1,238
22
4
0
108,648
0
L
Neith
5,915
1,183
21
4
1
113,004
0
L
Kumbhakarna
7,213
1,443
9
2
0
114,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role