Player Matchup

Chiron
Chiron
Hindjio
Chiron
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 82L
1,508 Elo+
Solo
Anhur
Anhur
Nakamurich
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 48L
1,424 Elo+
Solo
Guan Yu
Guan Yu
Narkotek1948
Guan Yu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,631 Elo+
Solo
Ah Puch
Ah Puch
Over-Snek
Ah Puch
Level 134
God Stats
6W - 1L
1,500 SR
Queue Stats
143W - 149L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
cham3x-34
Heimdallr
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 204L
1,430 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,480 Elo+

VS

Team Averages
Level 110
1,550 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
Driving Bus
Tsukuyomi
Level 180
God Stats
7W - 8L
1,824 SR
Queue Stats
467W - 454L
1,590 Elo+
Solo
Hachiman
Hachiman
Farutar
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Solo
Discordia
Discordia
InsaneStriker44
Discordia
Level 140
God Stats
15W - 11L
1,192 SR
Queue Stats
717W - 766L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Luchezar88
Cernunnos
Level 103
God Stats
3W - 2L
1,736 SR
Queue Stats
173W - 163L
1,524 Elo+
Solo
Ra
Ra
Meastro-Max
Ra
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 140L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hindjio
Chiron
20
5 / 4 / 12
12,678
746
22,885
18,747
9,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
12
1 / 3 / 5
9,437
555
2,986
6,347
2,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Narkotek1948
Guan Yu
20
4 / 1 / 14
12,511
736
6,251
20,646
20,962
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Over-Snek
Ah Puch
20
14 / 5 / 11
14,248
838
32,294
21,462
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
cham3x-34
Heimdallr
20
9 / 3 / 14
14,234
837
21,485
21,481
13,330
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Driving Bus
Tsukuyomi
20
6 / 7 / 4
12,628
743
16,704
21,291
10,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Farutar
Hachiman
13
0 / 8 / 5
8,259
486
6,736
16,639
5,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
InsaneStriker44
Discordia
19
4 / 7 / 7
11,524
678
16,495
13,552
5,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Luchezar88
Cernunnos
19
2 / 5 / 7
10,892
641
13,465
19,097
8,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 3
10,919
642
11,074
17,934
8,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
33
Kills
15
16
Deaths
33
56
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Driving Bus
Tsukuyomi
6
7
4
1.14
L
Hachiman
Farutar
Hachiman
0
8
5
0.31
W
Chiron
Hindjio
Chiron
5
4
12
2.75
L
Discordia
InsaneStriker44
Discordia
4
7
7
1.07
L
Cernunnos
Luchezar88
Cernunnos
2
5
7
1.1
L
3
6
3
0.75
W
Anhur
1
3
5
1.17
W
Guan Yu
Narkotek1948
Guan Yu
4
1
14
11
W
Ah Puch
Over-Snek
Ah Puch
14
5
11
3.9
W
Heimdallr
cham3x-34
Heimdallr
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,901
Damage
64,474
88,683
Taken
88,513
57,220
Mitigated
39,228
48,883
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Driving Bus
Tsukuyomi
16,704
3,116
567
3,687
21,291
10,392
189
4,675
16,608
0
36,804
L
Hachiman
Farutar
Hachiman
6,736
4,325
0
857
16,639
5,999
0
7,119
9,520
0
10,327
W
Chiron
Hindjio
Chiron
22,885
6,336
3,080
6,569
18,747
9,451
1,492
7,791
10,956
0
52,623
L
Discordia
InsaneStriker44
Discordia
16,495
1,026
738
1,174
13,552
5,630
0
3,868
9,684
27,301
2,460
L
Cernunnos
Luchezar88
Cernunnos
13,465
4,955
3,580
4,068
19,097
8,835
0
7,613
11,484
0
32,746
L
11,074
0
8,713
5,173
17,934
8,372
0
6,295
11,639
34,288
0
W
Anhur
2,986
629
0
322
6,347
2,557
24
3,260
3,087
0
7,105
W
Guan Yu
Narkotek1948
Guan Yu
6,251
385
9,384
12,645
20,646
20,962
285
5,859
14,787
0
13,136
W
Ah Puch
Over-Snek
Ah Puch
32,294
990
3,074
6,274
21,462
10,920
400
4,867
16,595
55,297
3,560
W
Heimdallr
cham3x-34
Heimdallr
21,485
6,375
766
6,769
21,481
13,330
6,223
4,586
16,895
0
57,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,108
Gold Earned
54,222
206
Minions Killed
180
0
Camps Cleared
0
1,492,961
Distance Traveled
1,464,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,628
743
34
2
0
326,305
0
L
Hachiman
8,259
486
7
0
0
213,995
0
W
Chiron
12,678
746
56
3
0
317,986
0
L
Discordia
11,524
678
28
2
0
265,662
0
L
Cernunnos
10,892
641
49
3
0
369,487
0
L
Ra
10,919
642
62
4
0
289,451
0
W
Anhur
9,437
555
10
1
0
152,376
0
W
Guan Yu
12,511
736
11
1
0
390,920
0
W
Ah Puch
14,248
838
54
3
0
318,949
0
W
Heimdallr
14,234
837
75
4
0
312,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role