Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Amaterasuisms
Artemis
Level 3
God Stats
5W - 2L
1,353 SR
Queue Stats
17W - 16L
1,165 Elo+
Party 3
Vulcan
Vulcan
Fetamiz
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 3L
1,959 Elo+
Party 1
Anubis
Anubis
Revenant_Blue
Anubis
Level 105
God Stats
5W - 4L
1,213 SR
Queue Stats
66W - 68L
1,340 Elo+
Party 3
Mercury
Mercury
stoneymcswat
Mercury
Level 164
God Stats
12W - 1L
1,864 SR
Queue Stats
99W - 62L
1,754 Elo+
Party 1
Team Averages
Level 85
1,486 SR
1,544 Elo+

VS

Team Averages
Level 100
1,426 SR
1,477 Elo+
Anubis
Anubis
CloneWars00
Anubis
Level 157
God Stats
5W - 9L
1,169 SR
Queue Stats
117W - 132L
1,440 Elo+
Solo
Surtr
Surtr
Pitbule9983
Surtr
Level 123
God Stats
33W - 38L
1,451 SR
Queue Stats
606W - 621L
1,491 Elo+
Party 2
Ra
Ra
Ragnar_Marcaida
Ra
Level 91
God Stats
3W - 7L
1,374 SR
Queue Stats
46W - 43L
1,443 Elo+
Solo
Neith
Neith
StefLaKaSa
Neith
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
i love a hsp
Tsukuyomi
Level 46
God Stats
19W - 15L
1,636 SR
Queue Stats
74W - 92L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 2
5,487
549
1,704
7,547
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
9
1 / 0 / 4
5,702
570
2,815
3,286
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Fetamiz
Vulcan
12
3 / 0 / 1
7,153
715
4,470
1,785
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,682
668
5,487
4,340
1,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
stoneymcswat
Mercury
10
7 / 0 / 4
6,707
671
6,442
5,009
1,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 0 / 0
4,208
421
1,610
2,832
1,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 0
4,648
465
2,170
7,309
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 5 / 0
4,727
473
2,777
6,631
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
6
0 / 4 / 0
3,965
397
1,215
5,486
1,606
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
i love a hsp
Tsukuyomi
9
0 / 3 / 1
5,164
516
3,167
9,704
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Artemis
1
0
4
3
L
Anubis
0
0
0
0
W
Vulcan
Fetamiz
Vulcan
3
0
1
3.5
L
0
1
0
0
L
1
5
0
0.2
W
1
0
0
1
L
Neith
0
4
0
0
L
Tsukuyomi
i love a hsp
Tsukuyomi
0
3
1
0.17
W
Mercury
stoneymcswat
Mercury
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
10,939
21,967
Taken
31,962
9,449
Mitigated
11,490
8,533
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,704
183
836
1,293
7,547
4,614
54
1,666
5,881
21,340
142
W
Artemis
2,815
1,169
0
1,538
3,286
1,015
224
1,182
2,104
0
26,545
L
Anubis
1,610
57
0
1,945
2,832
1,153
0
1,195
1,637
24,217
0
W
Vulcan
Fetamiz
Vulcan
4,470
943
0
112
1,785
677
455
321
1,464
56,627
0
L
2,170
700
0
1,899
7,309
3,318
0
4,568
2,741
349
23,630
L
2,777
234
218
887
6,631
2,043
0
1,724
4,907
24,795
0
W
5,487
741
0
3,826
4,340
1,695
129
0
4,340
53,918
0
L
Neith
1,215
402
0
268
5,486
1,606
0
812
4,674
0
11,910
L
Tsukuyomi
i love a hsp
Tsukuyomi
3,167
752
0
3,384
9,704
3,370
0
3,220
6,484
0
32,600
W
Mercury
stoneymcswat
Mercury
6,442
3,474
0
928
5,009
1,448
95
1,218
3,791
0
40,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
22,712
366
Minions Killed
204
0
Camps Cleared
0
998,126
Distance Traveled
848,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,487
549
21
2
0
170,592
0
W
Artemis
5,702
570
61
6
0
185,395
0
L
Anubis
4,208
421
28
3
0
132,686
2
W
Vulcan
7,153
715
105
11
0
220,611
0
L
Surtr
4,648
465
49
5
0
177,482
0
L
Ra
4,727
473
48
5
0
169,819
0
W
Anubis
6,682
668
122
12
0
153,056
0
L
Neith
3,965
397
19
2
0
155,285
0
L
Tsukuyomi
5,164
516
60
6
0
213,474
0
W
Mercury
6,707
671
57
6
0
268,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role