Player Matchup

Merlin
Merlin
DrumTech93
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 47L
1,587 Elo+
Solo
Ra
Ra
SuckMeOffJimmy
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Tyr
Tyr
TNA_Khalaf
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,903 Elo+
Solo
Maui
Maui
The_Porsch
Maui
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 184L
1,279 Elo+
Solo
Hercules
Hercules
xxxcnutzxxx
Hercules
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 41L
1,465 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,547 Elo+

VS

Team Averages
Level 87
1,500 SR
1,355 Elo+
Camazotz
Camazotz
EmkostnoeR
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,465 Elo+
Solo
Anhur
Anhur
MrDaw16
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Terra
Terra
XMrKnockOutX
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,140 Elo+
Solo
Maui
Maui
skydog22292
Maui
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
186W - 166L
1,591 Elo+
Solo
Achilles
Achilles
声名丿狼藉
Achilles
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 51L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrumTech93
Merlin
14
2 / 1 / 8
8,054
805
9,843
5,589
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 8
8,736
874
14,684
7,833
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 8
7,833
783
8,121
7,931
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 9
8,888
889
5,467
9,733
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
xxxcnutzxxx
Hercules
14
3 / 1 / 7
8,087
809
16,861
13,495
14,338
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EmkostnoeR
Camazotz
12
2 / 3 / 2
7,043
704
10,753
13,606
7,352
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
MrDaw16
Anhur
11
0 / 3 / 2
6,583
658
4,779
8,894
4,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 2 / 3
7,075
708
6,850
14,246
10,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 3
8,020
802
7,364
14,565
14,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
11
2 / 4 / 1
7,034
703
4,933
14,344
15,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
13
Kills
5
5
Deaths
13
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrumTech93
Merlin
2
1
8
6
L
Camazotz
EmkostnoeR
Camazotz
2
3
2
1
L
Anhur
MrDaw16
Anhur
0
3
2
0.33
W
3
1
8
7
W
3
2
8
3.5
W
2
0
9
6.5
L
0
2
3
0.75
L
1
1
3
2.5
W
Hercules
xxxcnutzxxx
Hercules
3
1
7
6.5
L
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,976
Damage
34,679
44,581
Taken
65,655
35,637
Mitigated
52,531
17,804
Healing
37,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrumTech93
Merlin
9,843
751
345
204
5,589
2,383
257
1,103
4,316
27,966
0
L
Camazotz
EmkostnoeR
Camazotz
10,753
2,299
217
3,443
13,606
7,352
0
6,979
6,627
0
16,390
L
Anhur
MrDaw16
Anhur
4,779
1,653
0
969
8,894
4,635
0
3,480
5,414
0
14,331
W
14,684
667
2,685
3,453
7,833
3,470
681
1,987
5,721
28,708
648
W
8,121
732
0
743
7,931
6,971
285
2,681
5,005
0
10,559
W
5,467
999
1,418
3,259
9,733
8,475
128
4,342
5,265
10,993
0
L
6,850
552
16,103
8,436
14,246
10,210
0
7,814
6,432
16,897
0
L
7,364
1,034
1,279
3,932
14,565
14,723
0
5,994
8,571
15,784
0
W
Hercules
xxxcnutzxxx
Hercules
16,861
4,634
1,242
4,455
13,495
14,338
40
4,101
9,255
0
23,490
L
Achilles
4,933
1,163
997
2,072
14,344
15,611
0
5,324
9,020
0
9,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
35,755
124
Minions Killed
86
0
Camps Cleared
0
1,055,664
Distance Traveled
951,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,054
805
38
4
0
180,110
0
L
Camazotz
7,043
704
11
1
0
192,857
0
L
Anhur
6,583
658
25
3
0
151,855
0
W
Ra
8,736
874
38
4
0
214,293
0
W
Tyr
7,833
783
5
1
0
230,995
0
W
Maui
8,888
889
24
2
0
204,796
0
L
Terra
7,075
708
18
2
0
212,512
0
L
Maui
8,020
802
14
1
0
212,518
0
W
Hercules
8,087
809
19
2
0
225,470
0
L
Achilles
7,034
703
18
2
0
181,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role