Player Matchup

Danzaburou
Danzaburou
AkazaFPS
Danzaburou
Level 168
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 147L
1,486 Elo+
Party 2
Surtr
Surtr
BigBappo
Surtr
Level 45
God Stats
3W - 3L
1,766 SR
Queue Stats
38W - 36L
1,579 Elo+
Party 2
Olorun
Olorun
Catalyst6491
Olorun
Level 40
God Stats
36W - 36L
1,345 SR
Queue Stats
743W - 749L
1,333 Elo+
Solo
Nox
Nox
RWordSpoken
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,585 Elo+
Party 2
Set
Set
Townnneyyy
Set
Level 129
God Stats
3W - 2L
1,300 SR
Queue Stats
80W - 101L
1,571 Elo+
Party 2
Team Averages
Level 80
1,482 SR
1,511 Elo+

VS

Team Averages
Level 82
1,479 SR
1,443 Elo+
Sol
Sol
Darkar_D_dragon
Sol
Level 102
God Stats
1W - 3L
1,456 SR
Queue Stats
280W - 270L
1,471 Elo+
Solo
Chang'e
Chang'e
GIMMOZZY
Chang'e
Level 87
God Stats
1W - 2L
1,297 SR
Queue Stats
30W - 55L
1,205 Elo+
Party 1
Da Ji
Da Ji
Nzxir
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,389 Elo+
Party 1
Surtr
Surtr
Red_Wolf_171
Surtr
Level 95
God Stats
95W - 69L
1,643 SR
Queue Stats
147W - 149L
1,555 Elo+
Solo
Anubis
Anubis
TomboyJester
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkazaFPS
Danzaburou
15
7 / 1 / 2
8,827
631
16,335
15,239
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
BigBappo
Surtr
13
2 / 1 / 3
7,943
567
6,244
10,961
7,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
11
2 / 3 / 0
6,759
483
7,425
8,886
3,539
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 4
7,402
529
3,853
12,842
10,004
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 1 / 0
8,467
605
7,350
11,770
12,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,150
439
6,506
9,704
4,062
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
GIMMOZZY
Chang'e
13
1 / 4 / 0
7,778
556
8,901
12,884
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Nzxir
Da Ji
11
3 / 4 / 1
6,903
493
7,300
15,052
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
6,477
463
7,050
15,391
11,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
3 / 2 / 1
7,187
513
9,015
9,312
5,151
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
16
Kills
7
7
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AkazaFPS
Danzaburou
7
1
2
8
W
Surtr
BigBappo
Surtr
2
1
3
3.5
W
Olorun
2
3
0
0.67
L
0
4
1
0.13
L
Chang'e
GIMMOZZY
Chang'e
1
4
0
0.25
L
Da Ji
Nzxir
Da Ji
3
4
1
0.88
W
1
1
4
3
L
0
2
4
1
L
Anubis
3
2
1
1.75
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,207
Damage
38,772
59,698
Taken
62,343
40,141
Mitigated
34,715
24,698
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AkazaFPS
Danzaburou
16,335
11,268
0
9,912
15,239
6,580
0
3,557
11,381
0
79,391
W
Surtr
BigBappo
Surtr
6,244
2,869
0
3,915
10,961
7,434
0
2,610
8,225
1,045
65,965
W
Olorun
7,425
2,761
255
2,283
8,886
3,539
512
4,256
4,314
39,649
0
L
6,506
3,066
0
1,415
9,704
4,062
898
628
9,076
37,843
4,908
L
Chang'e
GIMMOZZY
Chang'e
8,901
1,972
0
4,211
12,884
4,890
0
175
12,709
61,376
0
L
Da Ji
Nzxir
Da Ji
7,300
941
0
4,470
15,052
8,757
94
4,164
10,888
0
36,998
W
3,853
573
483
5,654
12,842
10,004
243
6,369
6,332
26,762
0
L
7,050
2,218
167
3,489
15,391
11,855
0
1,017
14,374
499
39,322
L
Anubis
9,015
236
66
5,694
9,312
5,151
235
5,515
3,797
47,694
0
W
7,350
2,914
0
2,196
11,770
12,584
0
7,322
4,448
0
71,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
34,495
428
Minions Killed
356
0
Camps Cleared
0
1,364,115
Distance Traveled
1,333,741
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,827
631
128
9
0
247,875
3
W
Surtr
7,943
567
115
8
0
325,289
0
W
Olorun
6,759
483
61
4
0
256,847
4
L
Sol
6,150
439
65
5
0
274,127
2
L
Chang'e
7,778
556
105
8
0
217,462
2
L
Da Ji
6,903
493
53
4
0
323,493
0
W
Nox
7,402
529
22
2
0
286,918
0
L
Surtr
6,477
463
63
5
0
283,855
2
L
Anubis
7,187
513
70
5
0
234,804
2
W
Set
8,467
605
102
7
0
247,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role