Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DrBard
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
SixQuidRay
Camazotz
Level 104
God Stats
1W - 4L
1,162 SR
Queue Stats
304W - 294L
1,255 Elo+
Solo
Fenrir
Fenrir
WiIIiamsBrother
Fenrir
Level 200
God Stats
1W - 4L
1,495 SR
Queue Stats
967W - 1,005L
1,516 Elo+
Solo
Team Averages
Level 120
1,431 SR
1,454 Elo+

VS

Team Averages
Level 78
1,513 SR
1,496 Elo+
Ullr
Ullr
ChrisEsk
Ullr
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
326W - 330L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
Dragostea222
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Mzelle AyRo
Gilgamesh
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
230W - 232L
1,360 Elo+
Solo
Yemoja
Yemoja
TeenyLocket6618
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 76L
1,586 Elo+
Solo
Sobek
Sobek
Verrronika
Sobek
Level 153
God Stats
2W - 1L
1,567 SR
Queue Stats
205W - 90L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 2 / 2
6,028
1,005
10,707
5,881
2,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
11
0 / 0 / 5
5,507
918
6,990
4,830
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DrBard
Gilgamesh
10
2 / 4 / 2
5,809
968
5,380
9,515
4,899
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
SixQuidRay
Camazotz
9
0 / 1 / 2
5,129
855
3,183
3,846
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 5
6,268
1,045
5,012
10,194
4,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 2 / 4
6,145
1,024
7,535
6,334
2,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Dragostea222
Kuzenbo
11
0 / 0 / 5
5,877
980
7,373
9,102
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Mzelle AyRo
Gilgamesh
10
3 / 2 / 3
6,075
1,013
8,287
7,691
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 5
5,844
974
2,574
6,198
3,367
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sobek
10
1 / 2 / 6
6,076
1,013
3,518
9,135
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
6
Kills
7
7
Deaths
6
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
2
2
L
Yemoja
 
Yemoja
0
0
5
2.5
W
Ullr
3
2
4
2.5
L
Gilgamesh
DrBard
Gilgamesh
2
4
2
0.75
W
Kuzenbo
Dragostea222
Kuzenbo
0
0
5
2.5
W
Gilgamesh
Mzelle AyRo
Gilgamesh
3
2
3
2.25
L
Camazotz
SixQuidRay
Camazotz
0
1
2
1
W
0
0
5
2.5
W
Sobek
1
2
6
2
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
29,287
34,266
Taken
38,460
15,827
Mitigated
31,926
15,749
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,707
3,512
608
1,016
5,881
2,344
210
2,617
3,183
19,379
0
L
Yemoja
 
Yemoja
6,990
177
1,697
1,302
4,830
2,333
0
3,137
1,535
15,581
0
W
Ullr
7,535
4,131
0
1,108
6,334
2,934
135
3,317
3,017
0
14,657
L
Gilgamesh
DrBard
Gilgamesh
5,380
1,081
319
242
9,515
4,899
0
4,266
5,039
0
12,101
W
Kuzenbo
Dragostea222
Kuzenbo
7,373
3,880
440
3,865
9,102
8,253
48
4,562
4,540
11,174
0
W
Gilgamesh
Mzelle AyRo
Gilgamesh
8,287
1,055
225
1,183
7,691
7,224
11
3,508
4,183
4,340
11,937
L
Camazotz
SixQuidRay
Camazotz
3,183
396
1,397
1,741
3,846
1,490
0
2,492
1,309
0
4,451
W
2,574
911
6,136
2,610
6,198
3,367
126
3,435
2,763
7,901
0
W
Sobek
3,518
201
796
1,916
9,135
10,148
72
2,875
6,260
8,135
0
L
5,012
840
1,968
5,459
10,194
4,761
0
3,657
6,289
0
8,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
30,017
59
Minions Killed
60
0
Camps Cleared
0
568,794
Distance Traveled
575,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,028
1,005
18
3
0
109,865
0
L
Yemoja
5,507
918
15
3
0
126,122
0
W
Ullr
6,145
1,024
21
4
0
111,292
0
L
Gilgamesh
5,809
968
13
2
0
109,306
0
W
Kuzenbo
5,877
980
6
1
0
120,407
0
W
Gilgamesh
6,075
1,013
11
2
0
109,555
0
L
Camazotz
5,129
855
4
1
0
87,601
0
W
Yemoja
5,844
974
9
2
0
118,617
0
W
Sobek
6,076
1,013
13
2
0
115,867
0
L
Fenrir
6,268
1,045
9
2
0
135,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role