Player Matchup

Osiris
Osiris
 
Osiris
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CALLINGICEMAN
Gilgamesh
Level 190
God Stats
1W - 3L
1,467 SR
Queue Stats
533W - 490L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
SrXmann
Baron Samedi
Level 43
God Stats
1W - 1L
1,688 SR
Queue Stats
12W - 7L
1,687 Elo+
Solo
Team Averages
Level 149
1,552 SR
1,620 Elo+

VS

Team Averages
Level 166
1,791 SR
1,888 Elo+
Guan Yu
Guan Yu
Otaymaster
Guan Yu
Level 177
God Stats
12W - 1L
1,831 SR
Queue Stats
381W - 99L
1,916 Elo+
Party 2
Cerberus
Cerberus
The Complainer0
Cerberus
Level 172
God Stats
56W - 7L
2,042 SR
Queue Stats
397W - 95L
1,923 Elo+
Party 2
Olorun
Olorun
shuav
Olorun
Level 148
God Stats
8W - 1L
1,500 SR
Queue Stats
215W - 58L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 2 / 1
6,995
583
7,428
14,616
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
CALLINGICEMAN
Gilgamesh
13
1 / 4 / 0
7,425
619
9,286
15,530
9,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SrXmann
Baron Samedi
10
0 / 7 / 1
6,955
580
6,335
12,455
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Otaymaster
Guan Yu
13
3 / 0 / 9
8,506
709
11,388
12,056
17,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
15
6 / 0 / 7
9,295
775
9,618
12,340
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
shuav
Olorun
15
4 / 1 / 7
9,516
793
15,462
10,163
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
1
0.25
L
Gilgamesh
CALLINGICEMAN
Gilgamesh
1
4
0
0.25
W
Guan Yu
Otaymaster
Guan Yu
3
0
9
7.5
L
Baron Samedi
SrXmann
Baron Samedi
0
7
1
0.07
W
Cerberus
6
0
7
9.5
W
Olorun
shuav
Olorun
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
36,468
42,601
Taken
34,559
27,917
Mitigated
31,761
8,563
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,428
1,241
0
2,592
14,616
13,623
0
9,704
4,525
0
22,440
L
Gilgamesh
CALLINGICEMAN
Gilgamesh
9,286
1,536
0
1,091
15,530
9,839
25
8,416
6,365
0
25,633
W
Guan Yu
Otaymaster
Guan Yu
11,388
1,551
3,908
6,077
12,056
17,400
435
1,582
9,998
2,293
23,209
L
Baron Samedi
SrXmann
Baron Samedi
6,335
297
1,469
3,411
12,455
4,455
38
6,509
5,560
21,095
0
W
Cerberus
9,618
799
0
5,307
12,340
9,441
562
2,423
9,613
32,847
202
W
Olorun
shuav
Olorun
15,462
8,128
646
2,652
10,163
4,920
2,131
2,384
7,444
58,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,375
Gold Earned
27,317
97
Minions Killed
186
0
Camps Cleared
0
637,403
Distance Traveled
707,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,995
583
28
2
0
234,255
0
L
Gilgamesh
7,425
619
33
3
0
238,170
0
W
Guan Yu
8,506
709
25
2
0
255,338
0
L
Baron Samedi
6,955
580
36
3
0
164,978
0
W
Cerberus
9,295
775
56
5
0
244,954
0
W
Olorun
9,516
793
105
9
0
207,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role