Player Matchup

Mercury
Mercury
Arjan301
Mercury
Level 81
God Stats
21W - 7L
1,606 SR
Queue Stats
65W - 51L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EthanC
Morgan Le Fay
Level 136
God Stats
4W - 4L
1,272 SR
Queue Stats
327W - 311L
1,614 Elo+
Solo
Artio
Artio
Lowlifeswine
Artio
Level 146
God Stats
1W - 1L
1,289 SR
Queue Stats
700W - 641L
1,525 Elo+
Solo
Achilles
Achilles
MiloCotogno69
Achilles
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,642 Elo+
Solo
Anhur
Anhur
URBANSPORT
Anhur
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 247L
1,660 Elo+
Solo
Team Averages
Level 127
1,433 SR
1,579 Elo+

VS

Team Averages
Level 143
1,453 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Kardinalwithak
Tyr
Level 123
God Stats
1W - 3L
1,263 SR
Queue Stats
229W - 237L
1,464 Elo+
Party 1
Thanatos
Thanatos
freékill
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arjan301
Mercury
11
8 / 1 / 0
6,513
651
4,868
7,818
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
EthanC
Morgan Le Fay
11
0 / 0 / 4
5,963
596
4,717
5,169
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,553
555
3,785
11,561
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
MiloCotogno69
Achilles
9
0 / 2 / 2
4,732
473
5,124
7,453
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
10
1 / 0 / 3
5,615
562
5,943
4,212
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 0
6,051
605
7,201
7,122
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
 
Artio
9
1 / 3 / 0
5,645
565
4,938
10,266
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
9
2 / 1 / 0
5,258
526
5,507
7,895
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,120
512
1,363
7,411
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thanatos
freékill
Thanatos
9
0 / 5 / 1
5,253
525
1,670
8,905
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
5
5
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
0
2
L
Artio
 
Artio
1
3
0
0.33
L
Arachne
 
Arachne
2
1
0
2
W
Mercury
Arjan301
Mercury
8
1
0
8
W
Morgan Le Fay
EthanC
Morgan Le Fay
0
0
4
2
L
0
0
1
0.5
W
0
2
0
0
W
Achilles
MiloCotogno69
Achilles
0
2
2
0.5
W
Anhur
1
0
3
2.5
L
Thanatos
freékill
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
20,679
36,213
Taken
41,599
14,462
Mitigated
19,449
14,438
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,201
505
0
2,831
7,122
3,750
0
3,125
3,623
38,061
0
L
Artio
 
Artio
4,938
0
156
3,038
10,266
4,860
0
3,901
6,323
30,320
0
L
Arachne
 
Arachne
5,507
2,914
0
3,867
7,895
3,077
0
0
7,618
0
31,082
W
Mercury
Arjan301
Mercury
4,868
2,563
0
1,680
7,818
2,430
0
1,023
6,582
0
37,804
W
Morgan Le Fay
EthanC
Morgan Le Fay
4,717
728
0
1,000
5,169
1,731
0
2,877
1,858
43,825
0
L
1,363
58
0
3,244
7,411
4,038
0
534
6,577
537
14,259
W
3,785
645
0
6,437
11,561
4,998
0
5,748
4,857
32,205
0
W
Achilles
MiloCotogno69
Achilles
5,124
1,174
0
2,330
7,453
4,015
0
698
6,565
0
19,319
W
Anhur
5,943
3,283
0
2,991
4,212
1,288
0
0
4,212
0
41,125
L
Thanatos
freékill
Thanatos
1,670
201
0
5,566
8,905
3,724
0
520
8,304
0
32,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
27,327
336
Minions Killed
283
0
Camps Cleared
0
1,096,051
Distance Traveled
1,083,104
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,051
605
81
8
0
190,331
1
L
Artio
5,645
565
63
6
0
207,003
0
L
Arachne
5,258
526
62
6
0
235,411
0
W
Mercury
6,513
651
60
6
0
262,547
0
W
Morgan Le Fay
5,963
596
93
9
0
203,533
3
L
Tyr
5,120
512
24
2
0
230,703
2
W
Artio
5,553
555
62
6
0
199,780
1
W
Achilles
4,732
473
38
4
0
238,265
6
W
Anhur
5,615
562
83
8
0
191,926
0
L
Thanatos
5,253
525
53
5
0
219,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role