Player Matchup

Bakasura
Bakasura
BRICKDAGAMER
Bakasura
Level 49
God Stats
0W - 3L
1,559 SR
Queue Stats
5W - 7L
1,518 Elo+
Party 1
Surtr
Surtr
LordDixiNormous
Surtr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
MonsterOfTrinity
Cthulhu
Level 61
God Stats
0W - 2L
1,722 SR
Queue Stats
13W - 24L
1,357 Elo+
Party 1
Team Averages
Level 64
1,594 SR
1,359 Elo+

VS

Team Averages
Level 74
1,645 SR
1,436 Elo+
Nu Wa
Nu Wa
Baberiell
Nu Wa
Level 67
God Stats
9W - 10L
1,493 SR
Queue Stats
158W - 162L
1,402 Elo+
Solo
Atlas
Atlas
Trapdomez
Atlas
Level 58
God Stats
2W - 2L
1,701 SR
Queue Stats
134W - 110L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zues4457
Ah Muzen Cab
Level 96
God Stats
3W - 3L
1,742 SR
Queue Stats
155W - 145L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BRICKDAGAMER
Bakasura
12
1 / 2 / 0
6,898
627
3,128
11,580
6,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
6,435
585
4,788
15,659
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
6,858
623
6,068
11,742
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baberiell
Nu Wa
14
3 / 1 / 5
8,390
763
12,426
7,804
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Trapdomez
Atlas
12
1 / 0 / 7
8,382
762
6,175
8,006
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Zues4457
Ah Muzen Cab
13
5 / 0 / 3
8,428
766
14,014
5,369
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BRICKDAGAMER
Bakasura
1
2
0
0.5
W
Nu Wa
Baberiell
Nu Wa
3
1
5
5.5
L
0
5
1
0.1
L
0
2
0
0
W
Atlas
Trapdomez
Atlas
1
0
7
4.5
W
Ah Muzen Cab
Zues4457
Ah Muzen Cab
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,984
Damage
32,615
38,981
Taken
21,179
22,307
Mitigated
12,904
7,869
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BRICKDAGAMER
Bakasura
3,128
2,743
583
3,363
11,580
6,370
0
5,850
5,348
0
13,318
W
Nu Wa
Baberiell
Nu Wa
12,426
3,059
232
2,448
7,804
3,005
657
2,171
5,511
48,098
602
L
4,788
1,658
0
1,518
15,659
7,049
0
6,337
8,996
423
17,885
L
6,068
660
846
1,559
11,742
8,888
0
5,396
6,056
24,799
0
W
Atlas
Trapdomez
Atlas
6,175
2,730
0
2,378
8,006
7,096
43
1,734
6,112
15,413
0
W
Ah Muzen Cab
Zues4457
Ah Muzen Cab
14,014
4,474
0
870
5,369
2,803
1,676
2,347
3,022
0
29,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,191
Gold Earned
25,200
119
Minions Killed
144
0
Camps Cleared
0
518,286
Distance Traveled
568,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,898
627
45
4
0
192,892
0
W
Nu Wa
8,390
763
89
8
0
178,902
0
L
Surtr
6,435
585
32
3
0
157,380
0
L
Cthulhu
6,858
623
42
4
0
168,014
0
W
Atlas
8,382
762
10
1
0
191,804
0
W
Ah Muzen Cab
8,428
766
45
4
0
198,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role