Player Matchup

Kukulkan
Kukulkan
Silver I
Fire ball Hav
Kukulkan
Silver I
Level 128
God Stats
1W - 1L
1,489 SR
Queue Stats
14W - 13L
1,717 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
HoyoBoyo
Cu Chulainn
Gold I
Level 134
God Stats
21W - 18L
1,693 SR
Queue Stats
150W - 133L
1,790 MMR
Solo
Ishtar
Ishtar
Silver I
Jaded12
Ishtar
Silver I
Level 159
God Stats
1W - 1L
1,499 SR
Queue Stats
7W - 2L
1,672 MMR
Party 1
Maui
Maui
Silver I
Sgtslinger
Maui
Silver I
Level 109
God Stats
0W - 1L
1,708 SR
Queue Stats
14W - 9L
1,717 MMR
Party 2
Susano
Susano
Gold IV
xsadmonkey
Susano
Gold IV
Level 124
God Stats
2W - 2L
1,486 SR
Queue Stats
32W - 16L
1,733 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,575 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 180
1,660 SR
1,732 MMR
Fenrir
Fenrir
Platinum V
DayyZero
Fenrir
Platinum V
Level 174
God Stats
8W - 8L
1,585 SR
Queue Stats
168W - 157L
1,696 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
HappyKitten4827
Cthulhu
Platinum V
Level 143
God Stats
10W - 5L
1,545 SR
Queue Stats
163W - 156L
1,696 MMR
Party 3
Artemis
Artemis
Platinum IV
Link
Artemis
Platinum IV
Level 162
God Stats
5W - 3L
1,843 SR
Queue Stats
147W - 115L
1,757 MMR
Solo
He Bo
He Bo
Platinum III
TurugaRen
He Bo
Platinum III
Level 262
God Stats
12W - 10L
1,620 SR
Queue Stats
120W - 102L
1,776 MMR
Solo
Mulan
Mulan
Platinum IV
xHunch
Mulan
Platinum IV
Level 159
God Stats
24W - 13L
1,706 SR
Queue Stats
325W - 320L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fire ball Hav
Kukulkan
18
3 / 6 / 3
10,965
498
12,280
14,738
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
HoyoBoyo
Cu Chulainn
15
0 / 7 / 0
9,490
431
8,517
26,588
27,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Jaded12
Ishtar
15
2 / 6 / 4
9,519
433
18,078
17,655
8,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 6
9,812
446
7,252
24,104
24,033
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
xsadmonkey
Susano
17
4 / 5 / 3
11,008
500
16,550
24,482
11,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MercuryHou YiHades

VS

Bans
KaliFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DayyZero
Fenrir
19
10 / 4 / 8
13,164
598
13,475
22,233
11,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 0 / 6
11,057
503
11,565
26,163
27,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Link
Artemis
20
5 / 3 / 3
13,409
610
22,842
22,897
12,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
TurugaRen
He Bo
18
6 / 3 / 7
12,579
572
20,325
16,165
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
xHunch
Mulan
19
3 / 1 / 5
12,805
582
19,225
21,684
29,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
10
Kills
29
29
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DayyZero
Fenrir
10
4
8
3.5
L
Kukulkan
Fire ball Hav
Kukulkan
3
6
3
0.75
W
5
0
6
8
L
Cu Chulainn
HoyoBoyo
Cu Chulainn
0
7
0
0
L
Ishtar
Jaded12
Ishtar
2
6
4
0.67
W
Artemis
Link
Artemis
5
3
3
2.17
L
1
5
6
0.8
W
He Bo
TurugaRen
He Bo
6
3
7
3.17
W
Mulan
xHunch
Mulan
3
1
5
5.5
L
Susano
xsadmonkey
Susano
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,677
Damage
87,432
107,567
Taken
109,142
78,975
Mitigated
87,943
15,917
Healing
45,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DayyZero
Fenrir
13,475
4,073
0
6,763
22,233
11,585
860
4,729
17,504
0
118,111
L
Kukulkan
Fire ball Hav
Kukulkan
12,280
537
0
1,000
14,738
7,181
832
7,773
6,729
95,130
0
W
11,565
527
1,703
10,618
26,163
27,133
28
8,169
17,994
46,027
1,187
L
Cu Chulainn
HoyoBoyo
Cu Chulainn
8,517
1,427
0
4,811
26,588
27,931
0
6,900
19,583
0
71,107
L
Ishtar
Jaded12
Ishtar
18,078
11,897
0
2,801
17,655
8,097
0
2,395
15,116
0
63,330
W
Artemis
Link
Artemis
22,842
15,947
0
13,027
22,897
12,974
6,950
3,059
19,838
0
140,380
L
7,252
2,275
2,867
3,334
24,104
24,033
0
6,415
16,937
20,977
0
W
He Bo
TurugaRen
He Bo
20,325
847
550
4,225
16,165
6,497
560
5,830
10,335
110,563
0
W
Mulan
xHunch
Mulan
19,225
2,638
0
8,704
21,684
29,754
137
1,482
20,194
5,371
104,991
L
Susano
xsadmonkey
Susano
16,550
4,841
0
1,104
24,482
11,733
0
8,104
16,041
0
82,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
63,014
508
Minions Killed
672
0
Camps Cleared
0
2,034,466
Distance Traveled
2,113,710
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,164
598
102
5
0
475,800
4
L
Kukulkan
10,965
498
160
7
0
379,445
3
W
Cthulhu
11,057
503
50
2
0
426,287
4
L
Cu Chulainn
9,490
431
138
6
0
378,253
4
L
Ishtar
9,519
433
93
4
0
385,347
11
W
Artemis
13,409
610
188
9
0
370,273
0
L
Maui
9,812
446
16
1
0
389,243
2
W
He Bo
12,579
572
175
8
0
447,308
0
W
Mulan
12,805
582
157
7
0
394,042
2
L
Susano
11,008
500
101
5
0
502,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role