Player Matchup

Sol
Sol
DieselYoshi
Sol
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 409L
1,434 Elo+
Party 2
Ganesha
Ganesha
ForegoneBison70
Ganesha
Level 125
God Stats
11W - 15L
1,181 SR
Queue Stats
557W - 753L
1,520 Elo+
Party 2
Thanatos
Thanatos
InforcerZero23
Thanatos
Level 155
God Stats
13W - 17L
1,431 SR
Queue Stats
479W - 785L
1,423 Elo+
Party 2
Nike
Nike
JWSquigglyWorm
Nike
Level 128
God Stats
36W - 59L
1,435 SR
Queue Stats
923W - 1,248L
1,399 Elo+
Party 2
Tiamat
Tiamat
LordZanoff
Tiamat
Level 156
God Stats
7W - 15L
1,467 SR
Queue Stats
92W - 145L
1,404 Elo+
Party 2
Team Averages
Level 134
1,403 SR
1,436 Elo+

VS

Team Averages
Level 134
1,539 SR
1,529 Elo+
Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
GwSeth993
Bastet
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 147L
1,497 Elo+
Party 1
Maui
Maui
LoliRagnarok
Maui
Level 83
God Stats
8W - 3L
1,838 SR
Queue Stats
43W - 23L
1,593 Elo+
Party 3
Hercules
Hercules
Nappa Carl
Hercules
Level 127
God Stats
13W - 16L
1,357 SR
Queue Stats
89W - 90L
1,563 Elo+
Solo
Eset
Eset
Sammywhammy210
Eset
Level 159
God Stats
7W - 3L
1,500 SR
Queue Stats
653W - 632L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
8,075
673
7,888
10,651
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 8
6,811
568
4,355
12,928
9,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
13
5 / 2 / 3
7,596
633
3,825
9,842
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 3
7,156
596
4,177
5,508
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
LordZanoff
Tiamat
10
1 / 2 / 4
6,232
519
6,096
8,528
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 5 / 1
6,217
518
5,869
7,986
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
GwSeth993
Bastet
9
3 / 2 / 2
6,117
510
8,303
9,782
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 4
5,819
485
2,671
8,296
5,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Nappa Carl
Hercules
8
0 / 2 / 3
5,094
425
845
6,388
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 5 / 2
6,391
533
8,624
10,127
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
15
Kills
8
9
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
1
0.3
W
6
2
1
3.25
W
1
3
8
1.67
L
Bastet
GwSeth993
Bastet
3
2
2
2
W
Thanatos
5
2
3
3.25
W
2
0
3
3.5
L
0
1
4
2
W
Tiamat
LordZanoff
Tiamat
1
2
4
1.5
L
Hercules
Nappa Carl
Hercules
0
2
3
0.75
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
26,312
47,457
Taken
42,579
26,991
Mitigated
18,890
23,651
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,869
2,225
0
382
7,986
3,024
0
5,964
2,022
51,693
0
W
7,888
4,186
0
6,478
10,651
4,198
785
6,420
4,231
65,588
0
W
4,355
1,290
2,224
3,770
12,928
9,022
0
4,841
8,087
16,893
0
L
Bastet
GwSeth993
Bastet
8,303
2,998
0
2,318
9,782
3,299
0
2,858
6,763
0
35,073
W
Thanatos
3,825
207
0
8,423
9,842
4,055
603
1,776
8,066
0
48,884
W
4,177
357
0
1,396
5,508
5,148
312
412
5,096
0
49,242
L
2,671
849
1,693
1,692
8,296
5,099
0
3,538
4,495
11,928
0
W
Tiamat
LordZanoff
Tiamat
6,096
362
0
1,360
8,528
4,568
0
3,715
4,813
34,521
2,209
L
Hercules
Nappa Carl
Hercules
845
82
278
1,648
6,388
4,343
0
982
5,078
0
23,217
L
8,624
757
499
2,573
10,127
3,125
0
3,910
5,861
44,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
29,638
375
Minions Killed
261
0
Camps Cleared
0
1,186,662
Distance Traveled
1,204,303
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,217
518
99
8
0
215,387
1
W
Sol
8,075
673
125
10
0
230,950
0
W
Ganesha
6,811
568
3
0
0
242,832
5
L
Bastet
6,117
510
47
4
0
285,884
0
W
Thanatos
7,596
633
78
7
0
245,950
0
W
Nike
7,156
596
89
7
0
234,681
0
L
Maui
5,819
485
14
1
0
249,527
2
W
Tiamat
6,232
519
80
7
0
232,249
0
L
Hercules
5,094
425
35
3
0
237,023
0
L
Eset
6,391
533
66
6
0
216,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role