Player Matchup

Neith
Neith
BoNaFiDexxG
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Daddy_Senseiii
Merlin
Level 68
God Stats
5W - 6L
1,817 SR
Queue Stats
131W - 137L
1,460 Elo+
Party 1
Loki
Loki
Killer_King_9130
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,469 Elo+
Solo
He Bo
He Bo
LisaxHeart
He Bo
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 56L
1,737 Elo+
Solo
Zeus
Zeus
Ms_Asuka_xo
Zeus
Level 66
God Stats
1W - 2L
1,701 SR
Queue Stats
132W - 140L
1,451 Elo+
Party 1
Team Averages
Level 42
1,604 SR
1,524 Elo+

VS

Team Averages
Level 62
1,472 SR
1,413 Elo+
Cthulhu
Cthulhu
CageClown8
Cthulhu
Level 104
God Stats
2W - 1L
1,289 SR
Queue Stats
74W - 77L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
Massiosarem
Kukulkan
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 105L
1,362 Elo+
Solo
Tyr
Tyr
OkayWhine
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SincerelyBad688
Morgan Le Fay
Level 29
God Stats
5W - 4L
1,568 SR
Queue Stats
74W - 82L
1,495 Elo+
Party 2
Eset
Eset
mpa99vob
Eset
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,752
639
529
4,011
1,520
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
6,578
731
3,503
6,740
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 2
6,962
774
4,009
7,618
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
15
4 / 3 / 1
7,868
874
9,817
7,123
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 2 / 4
7,748
861
8,134
6,967
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CageClown8
Cthulhu
14
2 / 2 / 8
8,035
893
5,498
9,265
9,875
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Massiosarem
Kukulkan
13
3 / 3 / 2
7,732
859
6,269
6,964
3,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 8
8,502
945
5,617
10,052
11,333
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morgan Le Fay
SincerelyBad688
Morgan Le Fay
14
2 / 1 / 5
7,947
883
8,683
7,546
3,865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
14
4 / 2 / 6
8,257
917
4,137
6,339
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
16
16
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cthulhu
CageClown8
Cthulhu
2
2
8
3
L
0
4
4
0.5
L
2
4
2
0.75
L
He Bo
4
3
1
1.5
W
Kukulkan
Massiosarem
Kukulkan
3
3
2
1.33
L
2
2
4
2
W
5
1
8
9
W
Morgan Le Fay
SincerelyBad688
Morgan Le Fay
2
1
5
4.5
W
Eset
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,992
Damage
30,204
32,459
Taken
40,166
14,099
Mitigated
31,860
6,601
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
529
225
0
128
4,011
1,520
0
2,956
1,055
0
1,813
W
Cthulhu
CageClown8
Cthulhu
5,498
0
450
1,411
9,265
9,875
69
4,067
5,198
11,253
0
L
3,503
238
380
804
6,740
2,836
0
5,321
1,419
12,762
0
L
4,009
227
0
220
7,618
3,246
0
5,503
2,115
0
10,720
L
He Bo
9,817
72
1,018
1,913
7,123
3,351
0
4,906
2,217
18,909
0
W
Kukulkan
Massiosarem
Kukulkan
6,269
124
417
592
6,964
3,601
0
4,439
2,525
12,648
0
L
8,134
549
270
1,868
6,967
3,146
0
5,901
1,066
22,110
0
W
5,617
542
578
5,099
10,052
11,333
147
4,037
6,015
0
10,917
W
Morgan Le Fay
SincerelyBad688
Morgan Le Fay
8,683
417
596
1,463
7,546
3,865
1,051
3,777
3,769
26,177
0
W
Eset
4,137
61
111
719
6,339
3,186
231
5,134
1,205
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
40,473
83
Minions Killed
102
0
Camps Cleared
0
788,677
Distance Traveled
1,035,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,752
639
1
0
0
85,593
0
W
Cthulhu
8,035
893
13
1
0
205,446
0
L
Merlin
6,578
731
16
2
0
123,612
0
L
Loki
6,962
774
10
1
0
192,749
0
L
He Bo
7,868
874
23
3
0
202,514
0
W
Kukulkan
7,732
859
21
2
0
206,789
0
L
Zeus
7,748
861
33
4
0
184,209
0
W
Tyr
8,502
945
14
2
0
208,539
0
W
Morgan Le Fay
7,947
883
28
3
0
209,269
0
W
Eset
8,257
917
26
3
0
205,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role