Player Matchup

Sol
Sol
DaftKarma14
Sol
Level 191
God Stats
1W - 1L
1,268 SR
Queue Stats
73W - 60L
1,496 Elo+
Party 1
Nox
Nox
KoresEnvy
Nox
Level 122
God Stats
1W - 3L
1,191 SR
Queue Stats
30W - 50L
1,333 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TonyLaidAnEgg
Kumbhakarna
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 124L
1,503 Elo+
Party 1
Shiva
Shiva
XxEtxrnalxX
Shiva
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 302L
1,423 Elo+
Party 1
Arachne
Arachne
facethemoo
Arachne
Level 146
God Stats
3W - 8L
1,500 SR
Queue Stats
208W - 320L
1,453 Elo+
Party 1
Team Averages
Level 113
1,392 SR
1,442 Elo+

VS

Team Averages
Level 92
1,396 SR
1,349 Elo+
Thanatos
Thanatos
HDEATH123456789
Thanatos
Level 127
God Stats
56W - 52L
1,442 SR
Queue Stats
203W - 222L
1,393 Elo+
Solo
Hades
Hades
Insane_EviL_
Hades
Level 33
God Stats
0W - 2L
1,234 SR
Queue Stats
24W - 36L
1,314 Elo+
Solo
Persephone
Persephone
LotusGoddess683
Persephone
Level 107
God Stats
48W - 52L
1,441 SR
Queue Stats
64W - 68L
1,334 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TwistedFate72
Ah Muzen Cab
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
140W - 143L
1,324 Elo+
Solo
Lancelot
Lancelot
blackdead69675
Lancelot
Level 67
God Stats
3W - 6L
1,366 SR
Queue Stats
119W - 149L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 4
12,390
652
12,501
12,866
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 4 / 9
11,047
581
11,581
13,018
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
TonyLaidAnEgg
Kumbhakarna
15
1 / 1 / 16
10,320
543
6,397
19,989
18,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 0 / 5
10,727
565
3,555
10,461
10,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
facethemoo
Arachne
19
13 / 1 / 5
12,534
660
15,391
16,193
8,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
0 / 9 / 2
7,044
371
4,817
17,319
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 2 / 0
5,409
285
373
2,331
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
LotusGoddess683
Persephone
12
1 / 9 / 3
8,496
447
14,085
15,948
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
TwistedFate72
Ah Muzen Cab
14
0 / 4 / 0
8,187
431
4,680
12,833
5,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
16
4 / 3 / 0
9,511
501
11,831
17,180
11,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
27
Kills
5
7
Deaths
27
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Thanatos
0
9
2
0.11
L
0
2
0
0
W
5
4
9
2.38
L
Persephone
LotusGoddess683
Persephone
1
9
3
0.28
W
Kumbhakarna
TonyLaidAnEgg
Kumbhakarna
1
1
16
9
L
Ah Muzen Cab
TwistedFate72
Ah Muzen Cab
0
4
0
0
W
2
0
5
4.5
L
Lancelot
4
3
0
1.33
W
Arachne
facethemoo
Arachne
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,425
Damage
35,786
72,527
Taken
65,611
49,824
Mitigated
29,809
30,488
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,501
4,954
0
7,916
12,866
6,090
5,790
1,097
11,769
112,959
10,901
L
Thanatos
4,817
898
0
7,763
17,319
7,356
0
8,961
8,358
0
39,820
L
373
79
0
465
2,331
699
0
373
1,958
6,049
0
W
11,581
1,343
0
250
13,018
6,622
799
4,361
8,657
82,580
0
L
Persephone
LotusGoddess683
Persephone
14,085
594
0
2,847
15,948
5,625
0
7,360
8,579
53,897
0
W
Kumbhakarna
TonyLaidAnEgg
Kumbhakarna
6,397
1,452
3,904
5,828
19,989
18,644
249
6,077
13,912
26,272
0
L
Ah Muzen Cab
TwistedFate72
Ah Muzen Cab
4,680
1,010
71
3,827
12,833
5,102
0
8,934
3,899
0
70,787
W
3,555
484
834
3,761
10,461
10,262
583
1,415
9,046
0
76,803
L
Lancelot
11,831
1,352
0
0
17,180
11,027
0
4,349
12,831
2,497
77,327
W
Arachne
facethemoo
Arachne
15,391
9,654
0
7,995
16,193
8,206
150
2,908
13,285
0
119,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
38,647
656
Minions Killed
392
0
Camps Cleared
0
1,933,434
Distance Traveled
1,513,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,390
652
219
12
0
341,860
0
L
Thanatos
7,044
371
62
3
0
334,800
0
L
Hades
5,409
285
11
1
0
52,183
0
W
Nox
11,047
581
145
8
0
350,113
0
L
Persephone
8,496
447
90
5
0
307,160
0
W
Kumbhakarna
10,320
543
23
1
0
398,083
0
L
Ah Muzen Cab
8,187
431
114
6
0
367,147
0
W
Shiva
10,727
565
121
6
0
368,516
0
L
Lancelot
9,511
501
115
6
0
452,496
0
W
Arachne
12,534
660
148
8
0
474,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role