Player Matchup

Surtr
Surtr
 
Surtr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Era-_-Joe
Hel
Level 88
God Stats
0W - 2L
1,331 SR
Queue Stats
24W - 33L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
GodslayrSlug
Erlang Shen
Level 113
God Stats
1W - 5L
1,500 SR
Queue Stats
238W - 230L
1,400 Elo+
Party 1
Skadi
Skadi
Guttaboyswag
Skadi
Level 67
God Stats
174W - 122L
1,567 SR
Queue Stats
1,093W - 1,046L
1,410 Elo+
Solo
Zeus
Zeus
KelpyG0824
Zeus
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
373W - 387L
1,415 Elo+
Party 1
Team Averages
Level 114
1,480 SR
1,419 Elo+

VS

Team Averages
Level 99
1,536 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AgentPounder
Sol
Level 64
God Stats
40W - 50L
1,438 SR
Queue Stats
159W - 172L
1,425 Elo+
Solo
Surtr
Surtr
Patriotsrock51
Surtr
Level 77
God Stats
2W - 0L
1,721 SR
Queue Stats
70W - 67L
1,498 Elo+
Solo
Ra
Ra
Triickyy x
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,386 Elo+
Solo
Thor
Thor
realdub
Thor
Level 105
God Stats
4W - 6L
1,523 SR
Queue Stats
67W - 52L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 7 / 2
7,062
504
7,838
16,229
7,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 1
5,703
407
2,462
10,868
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
GodslayrSlug
Erlang Shen
11
0 / 0 / 2
6,045
432
2,892
10,612
9,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 7 / 1
5,637
403
5,111
10,515
3,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 8 / 1
7,394
528
7,262
12,943
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
7 / 0 / 2
7,505
536
4,810
8,358
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 7
8,000
571
10,326
11,476
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
7,312
522
6,551
8,440
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
5 / 4 / 6
7,751
554
8,076
9,026
3,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
realdub
Thor
15
8 / 0 / 8
9,431
674
10,920
12,892
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
26
26
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
7
2
0.57
W
Cu Chulainn
 
Cu Chulainn
7
0
2
8
W
5
2
7
4.25
L
0
4
1
0.13
L
Erlang Shen
GodslayrSlug
Erlang Shen
0
0
2
1
L
0
7
1
0.07
L
4
8
1
0.56
W
1
1
1
1.5
W
5
4
6
2
W
Thor
realdub
Thor
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
40,683
61,167
Taken
50,192
33,072
Mitigated
23,628
14,288
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,838
3,098
0
3,180
16,229
7,676
7
4,557
11,672
1,718
51,866
W
Cu Chulainn
 
Cu Chulainn
4,810
694
0
1,020
8,358
5,343
0
1,702
6,656
5,481
29,676
W
10,326
3,752
0
7,540
11,476
3,893
1,087
933
10,543
65,971
0
L
2,462
394
1,423
3,629
10,868
8,199
0
4,021
6,847
23,402
0
L
Erlang Shen
GodslayrSlug
Erlang Shen
2,892
583
0
3,130
10,612
9,301
0
189
10,423
0
31,932
L
5,111
2,401
0
826
10,515
3,779
0
5,351
5,164
0
36,657
L
7,262
1,359
0
2,100
12,943
4,117
312
4,996
7,947
48,117
381
W
6,551
1,777
0
4,080
8,440
4,687
564
28
8,412
785
47,568
W
8,076
1,488
620
1,301
9,026
3,596
0
5,313
3,713
49,123
0
W
Thor
realdub
Thor
10,920
2,701
0
5,347
12,892
6,109
0
2,086
10,806
0
65,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
39,999
288
Minions Killed
395
0
Camps Cleared
0
1,206,990
Distance Traveled
1,319,898
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,062
504
72
5
0
274,199
0
W
Cu Chulainn
7,505
536
56
4
0
268,300
0
W
Sol
8,000
571
106
8
0
252,897
0
L
Hel
5,703
407
35
3
0
261,675
0
L
Erlang Shen
6,045
432
56
4
0
213,286
0
L
Skadi
5,637
403
46
3
0
221,623
0
L
Zeus
7,394
528
79
6
0
236,207
0
W
Surtr
7,312
522
64
5
0
270,039
0
W
Ra
7,751
554
76
5
0
232,261
0
W
Thor
9,431
674
93
7
0
296,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role