Player Matchup

Kukulkan
Kukulkan
Jmrichdawg
Kukulkan
Level 86
God Stats
3W - 3L
1,671 SR
Queue Stats
121W - 153L
1,492 Elo+
Party 1
Surtr
Surtr
MoistEncounters
Surtr
Level 128
God Stats
12W - 6L
1,659 SR
Queue Stats
214W - 257L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Red V1king
Cthulhu
Level 82
God Stats
4W - 1L
1,641 SR
Queue Stats
85W - 113L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
T000L3Y
Cernunnos
Level 123
God Stats
3W - 6L
1,289 SR
Queue Stats
6W - 20L
1,119 Elo+
Solo
Kali
Kali
ccjharper
Kali
Level 88
God Stats
5W - 3L
1,639 SR
Queue Stats
168W - 188L
1,427 Elo+
Party 1
Team Averages
Level 101
1,580 SR
1,387 Elo+

VS

Team Averages
Level 93
1,599 SR
1,468 Elo+
Merlin
Merlin
FALL3NxReaper777
Merlin
Level 62
God Stats
1W - 2L
1,535 SR
Queue Stats
230W - 211L
1,497 Elo+
Party 2
Ganesha
Ganesha
FALL3NxVampirism
Ganesha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 280L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ryojahnn
Cu Chulainn
Level 125
God Stats
3W - 1L
1,708 SR
Queue Stats
207W - 183L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
White__Death505
Sun Wukong
Level 103
God Stats
6W - 4L
1,750 SR
Queue Stats
395W - 384L
1,483 Elo+
Party 2
Neith
Neith
xXSBC05Xx
Neith
Level 86
God Stats
10W - 15L
1,500 SR
Queue Stats
245W - 223L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jmrichdawg
Kukulkan
17
7 / 2 / 6
10,739
597
11,513
10,712
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 3
10,014
556
13,599
22,437
18,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Red V1king
Cthulhu
14
5 / 1 / 9
9,695
539
12,393
17,125
17,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
T000L3Y
Cernunnos
17
6 / 2 / 0
10,379
577
11,200
14,371
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
17
3 / 4 / 5
10,257
570
7,680
17,637
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,593
422
7,360
9,737
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 5
6,786
377
8,711
20,787
18,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Ryojahnn
Cu Chulainn
16
3 / 3 / 0
9,792
544
15,780
20,488
16,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
White__Death505
Sun Wukong
14
6 / 5 / 1
9,272
515
9,797
18,821
13,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
xXSBC05Xx
Neith
15
1 / 4 / 2
8,765
487
13,140
15,521
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
10
11
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
8
5
0.31
W
Kukulkan
Jmrichdawg
Kukulkan
7
2
6
5
W
3
2
3
2.25
W
Cthulhu
Red V1king
Cthulhu
5
1
9
9.5
L
Cu Chulainn
Ryojahnn
Cu Chulainn
3
3
0
1
W
Cernunnos
T000L3Y
Cernunnos
6
2
0
3
L
Sun Wukong
White__Death505
Sun Wukong
6
5
1
1.3
W
Kali
3
4
5
1.38
L
Neith
xXSBC05Xx
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,385
Damage
54,788
82,282
Taken
85,354
57,869
Mitigated
60,281
27,659
Healing
21,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,360
1,194
0
0
9,737
3,684
0
6,440
3,256
49,409
0
L
8,711
913
355
2,431
20,787
18,023
46
7,693
13,089
32,011
0
W
Kukulkan
Jmrichdawg
Kukulkan
11,513
842
0
1,132
10,712
5,001
2,473
4,183
6,311
95,281
0
W
13,599
4,757
0
7,475
22,437
18,989
36
2,385
20,050
1,084
80,605
W
Cthulhu
Red V1king
Cthulhu
12,393
1,479
3,356
5,527
17,125
17,818
0
6,744
10,123
32,394
0
L
Cu Chulainn
Ryojahnn
Cu Chulainn
15,780
2,373
0
7,120
20,488
16,724
378
3,220
17,151
4,268
88,071
W
Cernunnos
T000L3Y
Cernunnos
11,200
7,588
0
8,110
14,371
7,862
994
483
13,888
0
85,051
L
Sun Wukong
White__Death505
Sun Wukong
9,797
3,730
0
4,979
18,821
13,261
309
4,178
14,626
0
55,266
W
Kali
7,680
4,460
0
2,059
17,637
8,199
0
3,433
14,082
0
85,418
L
Neith
xXSBC05Xx
Neith
13,140
5,931
169
6,611
15,521
8,589
0
2,601
12,920
0
76,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
42,208
577
Minions Killed
499
0
Camps Cleared
0
1,771,437
Distance Traveled
1,547,762
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,593
422
86
5
0
234,114
0
L
Ganesha
6,786
377
21
1
0
336,196
0
W
Kukulkan
10,739
597
158
9
0
353,534
0
W
Surtr
10,014
556
139
8
0
344,022
0
W
Cthulhu
9,695
539
29
2
0
346,140
0
L
Cu Chulainn
9,792
544
181
10
0
342,559
4
W
Cernunnos
10,379
577
128
7
0
330,701
6
L
Sun Wukong
9,272
515
76
4
0
331,629
0
W
Kali
10,257
570
123
7
0
397,040
1
L
Neith
8,765
487
135
8
0
303,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role