Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
Bronzzkid
Artio
Gold IV
Level 168
God Stats
21W - 20L
1,608 SR
Queue Stats
130W - 125L
1,642 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Chυck
Morgan Le Fay
Gold V
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 47L
1,613 MMR
Party 2
Sol
Sol
Gold I
Guapanese
Sol
Gold I
Level 157
God Stats
9W - 4L
1,724 SR
Queue Stats
74W - 74L
1,624 MMR
Solo
Serqet
Serqet
Gold I
iSmellRealBad
Serqet
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,627 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,567 SR
1,601 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,547 SR
1,580 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold I
 
Maui
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold III
DHath
Chernobog
Gold III
Level 84
God Stats
6W - 2L
1,743 SR
Queue Stats
235W - 240L
1,620 MMR
Solo
Ah Puch
Ah Puch
Gold I
JD_OWNZ
Ah Puch
Gold I
Level 158
God Stats
52W - 42L
1,494 SR
Queue Stats
705W - 696L
1,636 MMR
Solo
Agni
Agni
Gold II
TDSsTaTiiCzz
Agni
Gold II
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 139L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 3 / 4
8,432
562
10,019
16,783
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Bronzzkid
Artio
13
0 / 2 / 0
7,762
517
4,373
13,130
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Chυck
Morgan Le Fay
12
5 / 2 / 8
8,282
552
16,512
9,915
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 4
8,622
575
15,034
8,731
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 4 / 5
7,452
497
3,964
14,432
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FreyaSusanoBakasura

VS

Bans
He BoThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 4 / 3
8,490
566
10,871
15,842
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Maui
 
Maui
11
2 / 4 / 7
8,142
543
3,389
18,509
14,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
DHath
Chernobog
12
0 / 4 / 2
6,921
461
5,646
12,615
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
JD_OWNZ
Ah Puch
13
1 / 1 / 2
7,423
495
7,224
11,898
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 4 / 3
7,411
494
10,365
12,457
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
17
Kills
11
12
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
4
2
W
Ne Zha
 
Ne Zha
5
4
3
1.63
W
Maui
 
Maui
2
4
7
1.38
L
Artio
Bronzzkid
Artio
0
2
0
0
L
Morgan Le Fay
Chυck
Morgan Le Fay
5
2
8
4.5
W
Chernobog
DHath
Chernobog
0
4
2
0.25
L
4
1
4
6
W
Ah Puch
JD_OWNZ
Ah Puch
1
1
2
2
W
3
4
3
1.13
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,902
Damage
37,495
62,991
Taken
71,321
33,980
Mitigated
42,290
20,930
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,019
5,428
0
6,410
16,783
6,588
0
4,566
12,120
0
80,819
W
Ne Zha
 
Ne Zha
10,871
2,772
0
2,863
15,842
6,724
210
4,489
11,078
0
59,681
W
Maui
 
Maui
3,389
597
2,073
3,179
18,509
14,970
0
9,257
9,075
14,861
0
L
Artio
Bronzzkid
Artio
4,373
204
0
6,111
13,130
7,142
609
4,460
7,745
50,861
0
L
Morgan Le Fay
Chυck
Morgan Le Fay
16,512
859
0
1,512
9,915
4,249
224
6,312
3,508
59,857
0
W
Chernobog
DHath
Chernobog
5,646
3,455
0
3,968
12,615
5,494
1,325
8,887
3,637
0
51,453
L
15,034
7,245
0
3,523
8,731
3,092
2,244
1,651
7,080
83,630
383
W
Ah Puch
JD_OWNZ
Ah Puch
7,224
577
357
6,257
11,898
10,007
54
3,911
7,477
46,924
0
W
10,365
1,157
0
1,360
12,457
5,095
484
8,452
3,693
50,322
0
L
3,964
547
0
3,374
14,432
12,909
40
5,411
9,021
0
14,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,550
Gold Earned
38,387
447
Minions Killed
351
0
Camps Cleared
0
1,535,179
Distance Traveled
1,448,204
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,432
562
113
8
0
337,625
0
W
Ne Zha
8,490
566
77
5
0
330,107
4
W
Maui
8,142
543
12
1
0
313,191
7
L
Artio
7,762
517
120
8
0
302,213
2
L
Morgan Le Fay
8,282
552
83
6
0
312,386
2
W
Chernobog
6,921
461
90
6
0
266,216
0
L
Sol
8,622
575
112
7
0
273,568
0
W
Ah Puch
7,423
495
70
5
0
255,903
0
W
Agni
7,411
494
102
7
0
282,787
3
L
Serqet
7,452
497
19
1
0
309,387
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role