Player Matchup

Sylvanus
Sylvanus
BIazingBadger
Sylvanus
Level 87
God Stats
3W - 1L
1,590 SR
Queue Stats
20W - 15L
1,484 Elo+
Party 1
Achilles
Achilles
Siraptrz
Achilles
Level 95
God Stats
11W - 5L
1,724 SR
Queue Stats
24W - 21L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
ermsdog
Kukulkan
Level 65
God Stats
1W - 0L
1,294 SR
Queue Stats
25W - 23L
1,470 Elo+
Party 1
Team Averages
Level 82
1,536 SR
1,474 Elo+

VS

Team Averages
Level 118
1,604 SR
1,553 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BluishRabbit315
Discordia
Level 112
God Stats
56W - 42L
1,596 SR
Queue Stats
153W - 146L
1,620 Elo+
Solo
Cerberus
Cerberus
Rewshter
Cerberus
Level 113
God Stats
22W - 16L
1,716 SR
Queue Stats
38W - 35L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIazingBadger
Sylvanus
12
0 / 1 / 3
7,284
728
4,866
10,200
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Siraptrz
Achilles
13
2 / 0 / 2
7,249
725
10,163
11,076
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ermsdog
Kukulkan
11
2 / 3 / 2
7,220
722
6,669
7,583
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 1 / 2
7,573
757
5,612
8,032
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
BluishRabbit315
Discordia
12
3 / 0 / 1
7,506
751
12,886
6,580
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Rewshter
Cerberus
11
0 / 3 / 2
7,375
738
5,677
15,818
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
4
4
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
2
2
W
Sylvanus
BIazingBadger
Sylvanus
0
1
3
1.5
L
Discordia
BluishRabbit315
Discordia
3
0
1
3.5
L
Cerberus
Rewshter
Cerberus
0
3
2
0.33
W
Achilles
Siraptrz
Achilles
2
0
2
3
W
Kukulkan
ermsdog
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
24,175
28,859
Taken
30,430
21,797
Mitigated
18,598
7,244
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,612
449
480
1,752
8,032
3,604
0
2,045
5,822
0
31,343
W
Sylvanus
BIazingBadger
Sylvanus
4,866
1,469
1,500
3,619
10,200
7,661
0
6,551
3,649
17,222
0
L
Discordia
BluishRabbit315
Discordia
12,886
508
272
2,093
6,580
2,280
309
1,933
4,304
35,079
618
L
Cerberus
Rewshter
Cerberus
5,677
192
264
3,217
15,818
12,714
152
7,633
7,593
22,179
0
W
Achilles
Siraptrz
Achilles
10,163
2,111
0
2,125
11,076
11,108
0
7,327
3,749
0
22,093
W
Kukulkan
ermsdog
Kukulkan
6,669
52
0
0
7,583
3,028
0
4,601
2,982
29,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,753
Gold Earned
22,454
115
Minions Killed
171
0
Camps Cleared
0
582,456
Distance Traveled
603,330
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,573
757
53
5
0
232,627
0
W
Sylvanus
7,284
728
29
3
0
185,410
1
L
Discordia
7,506
751
54
5
0
174,315
0
L
Cerberus
7,375
738
64
6
0
196,388
0
W
Achilles
7,249
725
29
3
0
208,235
0
W
Kukulkan
7,220
722
57
6
0
188,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role