Player Matchup

Geb
Geb
Platinum III
Nmasert
Geb
Platinum III
Level 49
God Stats
51W - 60L
1,612 SR
Queue Stats
270W - 318L
1,783 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
Romania
Baron Samedi
Diamond III
Level 129
God Stats
19W - 20L
1,715 SR
Queue Stats
194W - 161L
2,387 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
WesleyWes
Guan Yu
Diamond II
Level 144
God Stats
7W - 8L
1,845 SR
Queue Stats
237W - 258L
2,393 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,724 SR
2,188 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,517 SR
1,777 MMR
Set
Set
Gold I
AutοSpeed
Set
Gold I
Level 158
God Stats
215W - 55L
1,758 SR
Queue Stats
261W - 91L
1,830 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Dr_jacx-z-ADC
Kukulkan
Platinum II
Level 211
God Stats
26W - 21L
1,602 SR
Queue Stats
840W - 896L
1,758 MMR
Solo
Horus
Horus
Gold II
Haemonchus
Horus
Gold II
Level 147
God Stats
5W - 1L
1,192 SR
Queue Stats
15W - 15L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 2 / 1
7,980
665
5,382
14,617
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Romania
Baron Samedi
11
0 / 6 / 1
7,466
622
6,211
15,035
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
WesleyWes
Guan Yu
13
1 / 1 / 0
7,976
665
9,434
15,917
19,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangKumbhakarnaAtlasAchillesNe Zha

VS

Bans
OdinSobekOsirisKuzenboCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
9,963
830
20,620
11,090
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Dr_jacx-z-ADC
Kukulkan
15
1 / 1 / 6
9,697
808
13,106
7,493
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
14
1 / 0 / 5
8,637
720
5,552
11,800
13,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Kukulkan
Dr_jacx-z-ADC
Kukulkan
1
1
6
4
W
Horus
1
0
5
3.5
L
Geb
0
2
1
0.25
L
Baron Samedi
Romania
Baron Samedi
0
6
1
0.08
L
Guan Yu
WesleyWes
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
39,278
45,569
Taken
30,383
44,449
Mitigated
24,300
14,687
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,620
8,748
0
5,832
11,090
7,428
1,834
4,185
6,350
0
72,336
W
Kukulkan
Dr_jacx-z-ADC
Kukulkan
13,106
418
0
2,433
7,493
3,258
233
3,413
3,520
61,720
986
W
Horus
5,552
1,865
3,231
7,353
11,800
13,614
381
4,495
6,288
0
8,505
L
Geb
5,382
689
0
2,597
14,617
13,749
0
4,071
9,660
15,046
0
L
Baron Samedi
Romania
Baron Samedi
6,211
551
2,225
2,772
15,035
11,520
12
3,031
11,880
22,828
0
L
Guan Yu
WesleyWes
Guan Yu
9,434
806
2,126
4,967
15,917
19,180
0
5,789
9,850
1,906
33,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
28,297
120
Minions Killed
196
0
Camps Cleared
0
715,728
Distance Traveled
767,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,963
830
81
7
0
246,421
0
W
Kukulkan
9,697
808
108
9
0
262,849
0
W
Horus
8,637
720
7
1
0
258,092
0
L
Geb
7,980
665
21
2
0
258,257
1
L
Baron Samedi
7,466
622
37
3
0
204,061
0
L
Guan Yu
7,976
665
62
5
0
253,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role