Player Matchup

Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BEATING U O WOW
Hel
Level 154
God Stats
2W - 0L
1,789 SR
Queue Stats
54W - 50L
1,473 Elo+
Party 2
Athena
Athena
CaptainBunbun
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
trygunsouleater
Ao Kuang
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 69L
1,388 Elo+
Solo
Bellona
Bellona
xXRICKxROSSXx
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,473 Elo+
Party 2
Team Averages
Level 94
1,558 SR
1,449 Elo+

VS

Team Averages
Level 116
1,517 SR
1,387 Elo+
Sol
Sol
BIG-RT-95
Sol
Level 129
God Stats
5W - 2L
1,278 SR
Queue Stats
102W - 112L
1,383 Elo+
Party 1
Cliodhna
Cliodhna
Britinator94
Cliodhna
Level 92
God Stats
10W - 8L
1,486 SR
Queue Stats
230W - 241L
1,396 Elo+
Party 1
Poseidon
Poseidon
LULUTHEDESTROYER
Poseidon
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 89L
1,414 Elo+
Party 1
Yemoja
Yemoja
Merlinswond
Yemoja
Level 148
God Stats
4W - 3L
1,824 SR
Queue Stats
177W - 260L
1,353 Elo+
Solo
Tiamat
Tiamat
halfy1994
Tiamat
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 221L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
4 / 5 / 6
11,434
817
13,377
19,664
15,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 0 / 6
12,461
890
9,892
11,051
7,537
16
1 / 3 / 8
9,686
692
3,133
19,685
24,340
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
17
3 / 4 / 7
10,269
734
7,871
18,822
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
12
1 / 1 / 5
8,799
629
1,152
6,557
8,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
9,486
678
12,432
10,910
4,879
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Britinator94
Cliodhna
10
1 / 2 / 3
7,642
546
2,227
5,045
1,435
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 7 / 5
10,810
772
15,106
14,426
6,774
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
2 / 1 / 4
8,686
620
2,744
6,348
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
halfy1994
Tiamat
10
0 / 0 / 6
7,472
534
1,947
1,673
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
15
Kills
12
13
Deaths
15
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
5
6
1.4
W
6
0
6
9
L
4
5
5
1.3
L
Cliodhna
Britinator94
Cliodhna
1
2
3
1.25
W
1
3
8
1.67
L
5
7
5
1.07
L
Yemoja
2
1
4
4
L
Tiamat
halfy1994
Tiamat
0
0
6
3
W
Ao Kuang
3
4
7
1.63
W
Bellona
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,425
Damage
34,456
75,779
Taken
38,402
69,663
Mitigated
18,775
35,694
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,377
650
1,473
5,951
19,664
15,655
1,497
9,532
10,132
39,206
0
W
9,892
260
12,053
7,232
11,051
7,537
2,382
6,711
4,340
35,891
0
L
12,432
2,999
1,068
936
10,910
4,879
0
9,806
1,018
21,926
0
L
Cliodhna
Britinator94
Cliodhna
2,227
206
0
251
5,045
1,435
0
4,864
130
0
3,666
W
3,133
794
209
895
19,685
24,340
1,589
8,355
11,330
9,975
0
L
15,106
2,578
414
814
14,426
6,774
0
12,200
1,948
46,101
0
L
Yemoja
2,744
462
1,381
2,214
6,348
4,332
0
5,414
693
7,563
0
L
Tiamat
halfy1994
Tiamat
1,947
194
389
133
1,673
1,355
0
1,518
119
3,560
0
W
Ao Kuang
7,871
1,870
1,033
5,664
18,822
13,816
948
5,451
10,597
12,966
0
W
Bellona
1,152
123
734
450
6,557
8,315
647
2,180
4,377
1,921
4,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
44,096
148
Minions Killed
104
0
Camps Cleared
0
1,155,460
Distance Traveled
838,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,434
817
64
5
0
207,463
0
W
Hel
12,461
890
55
4
0
317,142
0
L
Sol
9,486
678
21
2
0
210,758
0
L
Cliodhna
7,642
546
7
1
0
71,654
0
W
Athena
9,686
692
11
1
0
250,880
0
L
Poseidon
10,810
772
70
5
0
193,646
0
L
Yemoja
8,686
620
5
0
0
260,943
0
L
Tiamat
7,472
534
1
0
0
101,495
0
W
Ao Kuang
10,269
734
14
1
0
267,581
0
W
Bellona
8,799
629
4
0
0
112,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role