Player Matchup

Neith
Neith
EuReKaScOoBy
Neith
Level 105
God Stats
3W - 3L
1,733 SR
Queue Stats
131W - 139L
1,489 Elo+
Solo
Awilix
Awilix
FuNgUsThIzZ
Awilix
Level 96
God Stats
1W - 5L
1,500 SR
Queue Stats
520W - 523L
1,479 Elo+
Party 2
Janus
Janus
iLOVE Destiny4
Janus
Level 126
God Stats
6W - 4L
1,711 SR
Queue Stats
230W - 225L
1,489 Elo+
Party 2
Khepri
Khepri
riku11615
Khepri
Level 94
God Stats
3W - 0L
1,932 SR
Queue Stats
63W - 51L
1,545 Elo+
Solo
Sylvanus
Sylvanus
sosababeh
Sylvanus
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
751W - 763L
1,495 Elo+
Solo
Team Averages
Level 109
1,675 SR
1,499 Elo+

VS

Team Averages
Level 114
1,457 SR
1,439 Elo+
Raijin
Raijin
Brego4721
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 1
Loki
Loki
Orodrek
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,441 Elo+
Solo
Maui
Maui
Reckless_DemiGod
Maui
Level 138
God Stats
0W - 1L
1,286 SR
Queue Stats
67W - 83L
1,423 Elo+
Party 1
Ra
Ra
Sleak87
Ra
Level 169
God Stats
4W - 7L
1,500 SR
Queue Stats
631W - 627L
1,460 Elo+
Solo
Ganesha
Ganesha
SquidgyFrogg5500
Ganesha
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 131L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 20
9,397
783
10,329
8,951
6,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
16
6 / 4 / 15
9,775
815
15,856
16,278
11,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
13 / 2 / 11
11,241
937
24,021
12,857
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
riku11615
Khepri
15
2 / 3 / 21
9,669
806
9,211
20,183
23,996
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
sosababeh
Sylvanus
15
4 / 2 / 17
9,974
831
8,444
15,264
16,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brego4721
Raijin
12
0 / 9 / 8
7,699
642
10,318
15,054
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Orodrek
Loki
13
3 / 5 / 2
7,865
655
5,775
9,373
4,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 5 / 4
9,705
809
12,884
18,636
24,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 3
9,479
790
16,669
12,989
7,445
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 7
8,542
712
9,565
18,794
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
27
Kills
10
11
Deaths
27
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
Brego4721
Raijin
0
9
8
0.44
W
2
0
20
12
W
Awilix
6
4
15
3.38
L
Loki
Orodrek
Loki
3
5
2
0.8
L
4
5
4
1.2
L
3
4
3
1.13
L
0
4
7
0.88
W
13
2
11
9.25
W
Khepri
riku11615
Khepri
2
3
21
4.17
W
Sylvanus
sosababeh
Sylvanus
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,861
Damage
55,211
73,533
Taken
74,846
65,997
Mitigated
67,402
41,835
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Brego4721
Raijin
10,318
1,004
238
1,713
15,054
6,796
0
9,208
5,846
15,350
1,630
W
10,329
1,845
4,741
3,191
8,951
6,658
2,060
7,696
1,255
0
20,870
W
Awilix
15,856
5,422
2,500
1,423
16,278
11,118
2,799
10,979
5,299
0
29,364
L
Loki
Orodrek
Loki
5,775
300
516
286
9,373
4,496
45
5,266
4,107
0
9,073
L
12,884
668
615
2,118
18,636
24,683
0
9,560
9,076
26,695
0
L
16,669
1,607
5,083
5,419
12,989
7,445
0
8,464
4,525
32,182
0
L
9,565
333
1,176
4,666
18,794
23,982
0
8,177
10,617
14,683
0
W
24,021
1,223
2,095
3,313
12,857
7,879
1,668
9,675
3,182
55,851
0
W
Khepri
riku11615
Khepri
9,211
1,505
4,976
3,482
20,183
23,996
820
12,288
6,955
13,097
1,001
W
Sylvanus
sosababeh
Sylvanus
8,444
1,803
10,551
5,563
15,264
16,346
1,133
8,045
7,219
10,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
43,290
119
Minions Killed
100
0
Camps Cleared
0
1,149,588
Distance Traveled
903,093
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,699
642
21
2
0
172,585
0
W
Neith
9,397
783
14
1
0
243,954
0
W
Awilix
9,775
815
28
2
0
258,689
0
L
Loki
7,865
655
11
1
0
160,979
0
L
Maui
9,705
809
12
1
0
184,324
0
L
Ra
9,479
790
53
4
0
186,257
0
L
Ganesha
8,542
712
3
0
0
198,948
0
W
Janus
11,241
937
61
5
0
212,851
0
W
Khepri
9,669
806
12
1
0
230,394
1
W
Sylvanus
9,974
831
4
0
0
203,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role