Player Matchup

Artemis
Artemis
BLASTFUSION20
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,226 Elo+
Party 1
Thanatos
Thanatos
DiamondxParadox
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,337 Elo+
Party 1
Anubis
Anubis
MicahChillin
Anubis
Level 86
God Stats
1W - 5L
1,138 SR
Queue Stats
4W - 10L
1,226 Elo+
Party 1
Team Averages
Level 67
1,379 SR
1,263 Elo+

VS

Team Averages
Level 40
1,474 SR
1,401 Elo+
Surtr
Surtr
FunFreelance
Surtr
Level 66
God Stats
29W - 22L
1,562 SR
Queue Stats
95W - 78L
1,502 Elo+
Party 2
Sol
Sol
Philmahoot
Sol
Level 14
God Stats
6W - 1L
1,488 SR
Queue Stats
6W - 5L
1,265 Elo+
Party 2
Set
Set
ShuckTheMud
Set
Level 41
God Stats
2W - 3L
1,371 SR
Queue Stats
36W - 44L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 6 / 2
6,259
695
2,667
8,539
3,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
10
0 / 6 / 1
5,923
658
2,511
8,956
3,458
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
11
1 / 3 / 0
6,867
763
6,646
9,472
4,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,149
905
8,490
11,165
10,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 1 / 7
8,093
899
7,146
4,822
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 10
7,840
871
7,293
5,882
4,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
1
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
6
2
0.17
L
Thanatos
0
6
1
0.08
W
7
0
7
10.5
L
Anubis
1
3
0
0.33
W
5
1
7
8.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,824
Damage
22,929
26,967
Taken
21,869
11,620
Mitigated
16,935
5,353
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,667
605
133
361
8,539
3,536
0
2,783
5,756
0
11,891
L
Thanatos
2,511
629
0
1,726
8,956
3,458
0
2,493
6,463
0
10,687
W
8,490
1,862
0
1,230
11,165
10,700
310
3,050
8,115
2,638
21,315
L
Anubis
6,646
90
502
2,631
9,472
4,626
39
2,766
6,706
30,631
0
W
7,146
1,491
136
1,715
4,822
1,822
1,689
2,145
2,677
20,742
1,311
W
7,293
2,584
0
1,213
5,882
4,413
947
1,484
4,398
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,049
Gold Earned
24,082
94
Minions Killed
114
0
Camps Cleared
0
406,803
Distance Traveled
509,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,259
695
23
3
0
120,861
0
L
Thanatos
5,923
658
17
2
0
161,770
0
W
Surtr
8,149
905
23
3
0
172,992
0
L
Anubis
6,867
763
54
6
0
124,172
0
W
Sol
8,093
899
37
4
0
162,995
0
W
Set
7,840
871
54
6
0
174,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role