Player Matchup

Bellona
Bellona
Senjuu7
Bellona
Level 123
God Stats
37W - 20L
1,329 SR
Queue Stats
572W - 517L
1,461 Elo+
Party 3
Apollo
Apollo
ZombieMestizo
Apollo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,709 Elo+
Party 1
Agni
Agni
eM4C
Agni
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 39L
1,709 Elo+
Party 1
Yemoja
Yemoja
lvl3_Psyduck
Yemoja
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
400W - 364L
1,483 Elo+
Party 3
Pele
Pele
xDIGGERx
Pele
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 36L
1,709 Elo+
Party 1
Team Averages
Level 115
1,466 SR
1,614 Elo+

VS

Team Averages
Level 119
1,452 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
Driftking2297
Morgan Le Fay
Level 121
God Stats
11W - 17L
1,333 SR
Queue Stats
25W - 33L
1,421 Elo+
Party 2
Serqet
Serqet
Ncestiguana
Serqet
Level 128
God Stats
20W - 15L
1,634 SR
Queue Stats
212W - 198L
1,464 Elo+
Party 2
Chronos
Chronos
PsychicTater
Chronos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 119L
1,526 Elo+
Party 2
Ravana
Ravana
Uakhornet750
Ravana
Level 160
God Stats
8W - 14L
1,314 SR
Queue Stats
238W - 226L
1,349 Elo+
Solo
Surtr
Surtr
jcawnis19
Surtr
Level 93
God Stats
16W - 20L
1,479 SR
Queue Stats
154W - 169L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Senjuu7
Bellona
14
2 / 5 / 3
8,914
524
10,636
19,909
20,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
8,757
515
4,708
13,787
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
eM4C
Agni
17
6 / 2 / 9
10,465
616
17,248
6,669
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
0 / 4 / 6
8,079
475
8,328
14,384
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
17
14 / 1 / 7
11,049
650
13,933
16,199
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Driftking2297
Morgan Le Fay
13
4 / 7 / 0
8,375
493
7,787
16,953
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
2 / 5 / 4
8,162
480
6,835
15,235
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
PsychicTater
Chronos
14
3 / 4 / 2
8,675
510
12,340
11,386
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
1 / 4 / 5
7,943
467
4,179
14,805
13,742
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
jcawnis19
Surtr
16
4 / 4 / 1
9,108
536
11,260
18,702
19,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
24
Kills
14
14
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Driftking2297
Morgan Le Fay
4
7
0
0.57
L
Serqet
2
5
4
0.8
L
Chronos
PsychicTater
Chronos
3
4
2
1
W
Bellona
Senjuu7
Bellona
2
5
3
0.7
L
Ravana
1
4
5
0.88
W
2
2
1
1.25
W
Agni
eM4C
Agni
6
2
9
5.25
L
Surtr
jcawnis19
Surtr
4
4
1
1.13
W
Yemoja
0
4
6
0.75
W
Pele
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,853
Damage
42,401
70,948
Taken
77,081
44,520
Mitigated
51,883
23,309
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Driftking2297
Morgan Le Fay
7,787
1,431
0
2,082
16,953
6,729
0
8,757
8,196
58,725
0
L
Serqet
6,835
1,894
0
331
15,235
7,369
0
4,841
10,394
0
65,792
L
Chronos
PsychicTater
Chronos
12,340
4,603
0
1,923
11,386
4,059
884
2,889
8,497
61,331
0
W
Bellona
Senjuu7
Bellona
10,636
6,158
0
5,034
19,909
20,200
105
882
18,433
0
74,974
L
Ravana
4,179
1,550
0
3,544
14,805
13,742
0
5,900
8,905
0
27,602
W
4,708
3,381
0
6,284
13,787
5,471
3,028
6,805
6,982
0
56,264
W
Agni
eM4C
Agni
17,248
469
134
1,632
6,669
2,553
780
2,948
3,721
81,997
1,184
L
Surtr
jcawnis19
Surtr
11,260
6,792
0
5,960
18,702
19,984
0
2,217
16,485
1,073
65,870
W
Yemoja
8,328
2,647
1,042
2,189
14,384
9,282
195
5,208
8,690
46,144
7,197
W
Pele
13,933
3,830
0
6,994
16,199
7,014
109
4,705
11,494
0
80,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
42,263
533
Minions Killed
443
0
Camps Cleared
0
1,671,162
Distance Traveled
1,570,850
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,375
493
103
6
0
298,886
6
L
Serqet
8,162
480
96
6
0
348,274
1
L
Chronos
8,675
510
102
6
0
308,725
0
W
Bellona
8,914
524
134
8
0
301,698
0
L
Ravana
7,943
467
45
3
0
325,363
0
W
Apollo
8,757
515
101
6
0
324,866
0
W
Agni
10,465
616
133
8
0
337,970
0
L
Surtr
9,108
536
97
6
0
289,602
2
W
Yemoja
8,079
475
69
4
0
285,665
0
W
Pele
11,049
650
96
6
0
420,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role