Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
BobTheWildcard
Sylvanus
Level 80
God Stats
0W - 1L
1,785 SR
Queue Stats
44W - 33L
1,582 Elo+
Party 4
Ullr
Ullr
Ghxst Amon
Ullr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,461 Elo+
Solo
Discordia
Discordia
Reptuc
Discordia
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X_Cess1veSamurai
Tsukuyomi
Level 107
God Stats
0W - 2L
1,257 SR
Queue Stats
14W - 15L
1,586 Elo+
Party 2
Team Averages
Level 113
1,508 SR
1,544 Elo+

VS

Team Averages
Level 107
1,608 SR
1,532 Elo+
Pele
Pele
CoralYuzu
Pele
Level 83
God Stats
10W - 8L
1,771 SR
Queue Stats
76W - 78L
1,546 Elo+
Party 3
Guan Yu
Guan Yu
Jumpinkid21
Guan Yu
Level 156
God Stats
2W - 0L
1,736 SR
Queue Stats
250W - 219L
1,630 Elo+
Solo
Atlas
Atlas
Karl2097
Atlas
Level 85
God Stats
4W - 2L
1,531 SR
Queue Stats
65W - 56L
1,504 Elo+
Party 1
Scylla
Scylla
Schleefinstein
Scylla
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
40W - 46L
1,448 Elo+
Party 3
Skadi
Skadi
SolTheCakeman
Skadi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 1
7,594
475
10,037
16,237
20,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
10
3 / 6 / 2
8,062
504
7,559
19,392
16,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 5 / 4
6,233
390
5,405
13,939
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Reptuc
Discordia
11
1 / 6 / 3
7,225
452
9,085
10,200
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
13
5 / 1 / 4
8,523
533
11,145
12,269
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 1 / 3
9,813
613
13,558
15,950
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Jumpinkid21
Guan Yu
15
0 / 2 / 1
8,736
546
8,031
14,230
11,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Karl2097
Atlas
12
2 / 1 / 5
7,860
491
8,187
14,242
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 3 / 4
8,827
552
11,376
10,058
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 4 / 5
7,908
494
12,116
10,315
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
19
19
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
1
2.5
L
Sylvanus
3
6
2
0.67
W
Pele
8
1
3
9.5
L
0
5
4
0.4
W
Guan Yu
Jumpinkid21
Guan Yu
0
2
1
0.25
W
Atlas
Karl2097
Atlas
2
1
5
4.5
L
Discordia
Reptuc
Discordia
1
6
3
0.42
W
5
3
4
2.33
W
4
4
5
1.63
L
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,231
Damage
53,268
72,037
Taken
64,795
50,654
Mitigated
39,893
20,029
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,037
2,278
0
5,548
16,237
20,711
0
3,485
12,693
2,926
52,543
L
Sylvanus
7,559
1,349
2,830
5,338
19,392
16,053
0
6,678
12,665
21,157
0
W
Pele
13,558
4,214
0
4,284
15,950
6,764
368
7,107
8,700
0
83,842
L
5,405
1,992
0
1,344
13,939
5,322
0
3,367
10,572
0
32,538
W
Guan Yu
Jumpinkid21
Guan Yu
8,031
882
390
4,914
14,230
11,731
463
1,252
11,995
7,598
57,509
W
Atlas
Karl2097
Atlas
8,187
1,871
0
2,657
14,242
13,689
713
2,858
11,240
19,328
0
L
Discordia
Reptuc
Discordia
9,085
227
0
1,024
10,200
3,426
0
3,362
6,837
43,223
0
W
11,376
1,017
0
526
10,058
3,596
540
3,864
6,146
59,969
0
W
12,116
4,791
0
679
10,315
4,113
2,288
3,376
6,939
0
59,297
L
Tsukuyomi
11,145
2,901
0
3,945
12,269
5,142
0
3,349
8,913
0
58,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
43,144
304
Minions Killed
431
0
Camps Cleared
0
1,462,102
Distance Traveled
1,511,928
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,594
475
89
6
0
274,224
0
L
Sylvanus
8,062
504
18
1
0
285,663
6
W
Pele
9,813
613
128
8
0
360,753
0
L
Ullr
6,233
390
46
3
0
248,899
0
W
Guan Yu
8,736
546
107
7
0
252,176
0
W
Atlas
7,860
491
17
1
0
300,503
4
L
Discordia
7,225
452
78
5
0
281,968
2
W
Scylla
8,827
552
94
6
0
311,902
0
W
Skadi
7,908
494
85
5
0
286,594
0
L
Tsukuyomi
8,523
533
73
5
0
371,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role