Player Matchup

Yu Huang
Yu Huang
Silver II
JairuhmeMG
Yu Huang
Silver II
Level 128
God Stats
3W - 2L
1,837 SR
Queue Stats
16W - 25L
1,378 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
KrispyYoshi24
Cu Chulainn
Silver II
Level 108
God Stats
2W - 1L
1,722 SR
Queue Stats
29W - 30L
1,240 MMR
Party 2
Ravana
Ravana
Silver II
Qhaoz
Ravana
Silver II
Level 123
God Stats
2W - 6L
1,627 SR
Queue Stats
66W - 78L
1,274 MMR
Solo
Ymir
Ymir
Gold IV
Rootciv
Ymir
Gold IV
Level 68
God Stats
11W - 12L
1,974 SR
Queue Stats
169W - 164L
1,298 MMR
Solo
Neith
Neith
Silver II
YujiroHanma9180
Neith
Silver II
Level 80
God Stats
1W - 2L
1,289 SR
Queue Stats
41W - 43L
1,286 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,690 SR
1,295 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,670 SR
1,356 MMR
Bacchus
Bacchus
Silver I
BonezeeBash
Bacchus
Silver I
Level 106
God Stats
4W - 8L
1,726 SR
Queue Stats
120W - 124L
1,412 MMR
Party 3
Ullr
Ullr
Silver II
MightyNumber6
Ullr
Silver II
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
224W - 234L
1,136 MMR
Party 3
Thor
Thor
Bronze III
WhyAreWeHere777
Thor
Bronze III
Level 106
God Stats
10W - 9L
1,770 SR
Queue Stats
106W - 94L
1,446 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
abadtime98
Guan Yu
Bronze III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,273 MMR
Solo
Ra
Ra
Bronze III
ragingyouko
Ra
Bronze III
Level 102
God Stats
13W - 8L
1,855 SR
Queue Stats
80W - 67L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JairuhmeMG
Yu Huang
15
1 / 4 / 2
9,435
472
7,382
10,809
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KrispyYoshi24
Cu Chulainn
16
0 / 3 / 2
9,769
488
10,581
19,893
23,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Qhaoz
Ravana
16
2 / 3 / 2
9,524
476
4,605
8,404
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Rootciv
Ymir
15
2 / 3 / 2
9,268
463
7,525
15,286
7,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 0
9,972
499
7,646
11,732
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirArachneKing ArthurThanatos

VS

Bans
He BoMauiAchillesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BonezeeBash
Bacchus
15
2 / 1 / 7
9,637
482
4,491
12,668
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 3 / 6
10,333
517
4,002
11,348
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 0 / 6
11,949
597
11,832
17,869
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
abadtime98
Guan Yu
18
2 / 2 / 5
11,343
567
15,023
19,074
27,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
7 / 1 / 5
11,698
585
10,620
9,828
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
17
17
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BonezeeBash
Bacchus
2
1
7
5.5
L
Yu Huang
JairuhmeMG
Yu Huang
1
4
2
0.5
L
Cu Chulainn
KrispyYoshi24
Cu Chulainn
0
3
2
0.33
W
0
3
6
1
L
Ravana
Qhaoz
Ravana
2
3
2
1
L
Ymir
Rootciv
Ymir
2
3
2
1
W
6
0
6
9
L
2
4
0
0.5
W
Guan Yu
abadtime98
Guan Yu
2
2
5
2.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,739
Damage
45,968
66,124
Taken
70,787
45,399
Mitigated
59,519
10,729
Healing
30,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BonezeeBash
Bacchus
4,491
408
0
2,355
12,668
13,624
0
2,800
9,726
31,169
0
L
Yu Huang
JairuhmeMG
Yu Huang
7,382
33
0
500
10,809
4,277
0
3,514
7,295
64,737
1,029
L
Cu Chulainn
KrispyYoshi24
Cu Chulainn
10,581
2,350
0
1,296
19,893
23,238
156
1,472
18,421
4,969
81,976
W
4,002
935
0
1,304
11,348
5,450
0
2,055
9,211
0
90,848
L
Ravana
Qhaoz
Ravana
4,605
721
0
2,944
8,404
4,896
0
3,687
4,717
0
77,111
L
Ymir
Rootciv
Ymir
7,525
1,662
0
3,790
15,286
7,772
0
3,682
11,604
53,732
0
W
11,832
2,676
0
10,481
17,869
8,687
141
3,364
14,279
0
120,063
L
7,646
1,476
0
2,199
11,732
5,216
0
2,685
9,047
0
82,702
W
Guan Yu
abadtime98
Guan Yu
15,023
1,750
352
8,554
19,074
27,438
0
3,586
15,340
0
94,042
W
10,620
1,261
3,371
3,593
9,828
4,320
1,859
4,206
5,390
92,198
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,968
Gold Earned
54,960
591
Minions Killed
611
0
Camps Cleared
0
2,001,059
Distance Traveled
2,132,233
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,637
482
29
1
0
449,726
17
L
Yu Huang
9,435
472
119
6
0
398,420
0
L
Cu Chulainn
9,769
488
140
7
0
357,596
2
W
Ullr
10,333
517
146
7
0
399,705
0
L
Ravana
9,524
476
125
6
0
464,191
0
L
Ymir
9,268
463
69
3
0
404,943
4
W
Thor
11,949
597
138
7
0
466,519
5
L
Neith
9,972
499
138
7
0
375,909
4
W
Guan Yu
11,343
567
152
8
0
387,790
0
W
Ra
11,698
585
146
7
0
428,493
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role