Player Matchup

Surtr
Surtr
Cesarpro93
Surtr
Level 154
God Stats
4W - 2L
1,692 SR
Queue Stats
251W - 256L
1,428 Elo+
Solo
Ra
Ra
HunnyArtist
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LilZennie
Kumbhakarna
Level 108
God Stats
1W - 0L
1,419 SR
Queue Stats
57W - 48L
1,587 Elo+
Party 2
Vamana
Vamana
NarNar0985
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
looooooool789
Nu Wa
Level 128
God Stats
2W - 0L
1,655 SR
Queue Stats
70W - 57L
1,421 Elo+
Party 2
Team Averages
Level 106
1,553 SR
1,445 Elo+

VS

Team Averages
Level 124
1,351 SR
1,393 Elo+
Loki
Loki
HarambesGhostMF
Loki
Level 128
God Stats
2W - 4L
1,176 SR
Queue Stats
989W - 1,006L
1,461 Elo+
Party 1
King Arthur
King Arthur
I_trained_yoda
King Arthur
Level 127
God Stats
0W - 4L
1,292 SR
Queue Stats
434W - 451L
1,453 Elo+
Solo
Sylvanus
Sylvanus
KAKASHI_727
Sylvanus
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
217W - 235L
1,204 Elo+
Party 3
Kukulkan
Kukulkan
Myke_Luv
Kukulkan
Level 157
God Stats
4W - 6L
1,505 SR
Queue Stats
301W - 282L
1,443 Elo+
Party 3
Medusa
Medusa
cypherr1fle
Medusa
Level 108
God Stats
4W - 5L
1,285 SR
Queue Stats
477W - 483L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
18
8 / 4 / 12
10,571
1,057
18,073
19,013
21,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 7 / 8
7,769
777
4,108
11,395
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
LilZennie
Kumbhakarna
16
4 / 2 / 15
9,544
954
6,717
14,649
19,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
NarNar0985
Vamana
15
3 / 4 / 11
9,042
904
16,111
14,083
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 3 / 12
10,631
1,063
17,285
10,736
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 7 / 6
9,165
917
13,424
14,687
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
I_trained_yoda
King Arthur
14
3 / 5 / 11
8,381
838
13,122
15,198
15,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
KAKASHI_727
Sylvanus
17
2 / 2 / 8
8,690
869
6,503
15,460
14,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Myke_Luv
Kukulkan
13
3 / 5 / 6
8,221
822
6,604
9,916
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
2 / 5 / 11
7,854
785
12,099
14,277
7,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
62
24
Kills
20
20
Deaths
24
58
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Surtr
8
4
12
3.5
L
10
7
6
1.86
W
0
7
8
0.57
L
King Arthur
I_trained_yoda
King Arthur
3
5
11
1.7
L
Sylvanus
KAKASHI_727
Sylvanus
2
2
8
3
W
Kumbhakarna
LilZennie
Kumbhakarna
4
2
15
5.75
L
Kukulkan
Myke_Luv
Kukulkan
3
5
6
1.2
W
Vamana
NarNar0985
Vamana
3
4
11
2.13
L
Medusa
2
5
11
1.5
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,294
Damage
51,752
69,876
Taken
69,538
61,974
Mitigated
48,655
22,448
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
18,073
4,568
1,427
6,755
19,013
21,763
835
5,200
13,813
352
33,737
L
13,424
1,920
1,115
2,183
14,687
7,084
0
5,992
8,487
0
22,173
W
4,108
570
1,476
1,723
11,395
4,655
74
1,839
9,556
10,616
0
L
King Arthur
I_trained_yoda
King Arthur
13,122
597
506
1,150
15,198
15,897
0
5,968
9,054
0
27,907
L
Sylvanus
KAKASHI_727
Sylvanus
6,503
3,108
6,461
7,572
15,460
14,027
13
6,260
8,969
17,156
0
W
Kumbhakarna
LilZennie
Kumbhakarna
6,717
897
731
2,008
14,649
19,896
344
3,819
10,830
9,544
0
L
Kukulkan
Myke_Luv
Kukulkan
6,604
279
233
834
9,916
4,523
18
4,166
5,664
21,054
0
W
Vamana
NarNar0985
Vamana
16,111
7,433
1,365
3,172
14,083
10,623
288
1,498
12,585
0
22,314
L
Medusa
12,099
4,851
510
3,254
14,277
7,124
23
5,958
8,014
0
28,738
W
17,285
6,784
1,703
2,088
10,736
5,037
3,289
751
9,985
34,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
42,311
120
Minions Killed
136
0
Camps Cleared
0
919,828
Distance Traveled
823,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,571
1,057
39
4
0
200,370
0
L
Loki
9,165
917
12
1
0
185,666
0
W
Ra
7,769
777
20
2
0
163,265
0
L
King Arthur
8,381
838
33
3
0
159,345
0
L
Sylvanus
8,690
869
23
2
0
168,507
0
W
Kumbhakarna
9,544
954
7
1
0
200,963
0
L
Kukulkan
8,221
822
37
4
0
137,337
0
W
Vamana
9,042
904
8
1
0
183,407
0
L
Medusa
7,854
785
31
3
0
172,787
0
W
Nu Wa
10,631
1,063
46
5
0
171,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role