Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
 
Kumbhakarna
Silver III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver II
DarkBleiderYT
Izanami
Silver II
Level 172
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 142L
1,399 MMR
Solo
Hun Batz
Hun Batz
Silver I
DerSkoll
Hun Batz
Silver I
Level 84
God Stats
2W - 3L
1,391 SR
Queue Stats
76W - 73L
1,470 MMR
Party 2
Pele
Pele
Silver I
KillaQas_
Pele
Silver I
Level 128
God Stats
8W - 8L
1,845 SR
Queue Stats
208W - 210L
1,397 MMR
Solo
Poseidon
Poseidon
Gold IV
sacred_pot_leaf
Poseidon
Gold IV
Level 127
God Stats
26W - 23L
1,584 SR
Queue Stats
58W - 54L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,564 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,501 SR
1,368 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
BlvckestHeart
Xbalanque
Silver II
Level 99
God Stats
1W - 0L
1,685 SR
Queue Stats
59W - 47L
1,469 MMR
Solo
Artio
Artio
Gold V
Pain UH
Artio
Gold V
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 190L
1,422 MMR
Party 1
Awilix
Awilix
Gold IV
iWolFyFMS
Awilix
Gold IV
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 103L
1,488 MMR
Party 1
Ymir
Ymir
Silver IV
xXDaniJebuzXx
Ymir
Silver IV
Level 151
God Stats
3W - 4L
1,320 SR
Queue Stats
63W - 85L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 2 / 1
4,987
499
1,209
6,563
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
9
1 / 1 / 0
5,507
551
4,480
5,043
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
DerSkoll
Hun Batz
9
1 / 3 / 0
5,430
543
1,772
8,671
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
9
0 / 1 / 0
5,415
542
3,928
10,382
5,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
8
0 / 7 / 0
5,270
527
2,093
6,763
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasGuan YuSusanoSol

VS

Bans
Chang'eThorJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 8
6,299
630
6,145
4,344
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
BlvckestHeart
Xbalanque
9
1 / 1 / 1
4,876
488
3,385
4,004
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Pain UH
Artio
10
0 / 0 / 0
5,734
573
5,080
9,154
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
iWolFyFMS
Awilix
12
11 / 0 / 0
7,377
738
6,512
6,065
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 3
5,259
526
2,366
7,655
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Agni
 
Agni
2
0
8
6
W
Xbalanque
BlvckestHeart
Xbalanque
1
1
1
1.5
L
Izanami
1
1
0
1
L
Hun Batz
DerSkoll
Hun Batz
1
3
0
0.33
L
Pele
0
1
0
0
W
Artio
Pain UH
Artio
0
0
0
0
W
Awilix
iWolFyFMS
Awilix
11
0
0
11
L
Poseidon
0
7
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
23,488
37,422
Taken
31,222
14,876
Mitigated
19,286
13,531
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,209
259
0
2,025
6,563
3,458
0
1,694
4,869
9,821
0
W
Agni
 
Agni
6,145
1,217
94
2,158
4,344
1,329
0
966
3,378
40,070
0
W
Xbalanque
BlvckestHeart
Xbalanque
3,385
1,346
0
1,957
4,004
1,130
0
430
3,574
0
30,521
L
Izanami
4,480
3,207
0
2,556
5,043
1,565
42
981
4,062
0
46,765
L
Hun Batz
DerSkoll
Hun Batz
1,772
566
0
4,001
8,671
2,809
0
1,090
7,581
0
36,596
L
Pele
3,928
1,189
0
4,794
10,382
5,179
0
6,065
3,717
0
39,687
W
Artio
Pain UH
Artio
5,080
665
0
4,868
9,154
7,866
0
959
8,195
38,370
0
W
Awilix
iWolFyFMS
Awilix
6,512
2,690
0
624
6,065
2,153
0
734
5,331
0
43,439
L
Poseidon
2,093
340
0
155
6,763
1,865
520
3,073
3,602
34,133
0
W
2,366
272
0
2,510
7,655
6,808
0
693
6,962
19,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
29,545
298
Minions Killed
288
0
Camps Cleared
0
922,938
Distance Traveled
974,920
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,987
499
12
1
0
182,492
1
W
Agni
6,299
630
76
8
0
212,488
4
W
Xbalanque
4,876
488
61
6
0
159,678
0
L
Izanami
5,507
551
92
9
0
187,306
2
L
Hun Batz
5,430
543
63
6
0
194,567
0
L
Pele
5,415
542
71
7
0
171,867
0
W
Artio
5,734
573
70
7
0
176,999
1
W
Awilix
7,377
738
62
6
0
241,026
0
L
Poseidon
5,270
527
60
6
0
186,706
0
W
Ymir
5,259
526
19
2
0
184,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role