Player Matchup

Baba Yaga
Baba Yaga
Exalted Nevaeh
Baba Yaga
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,882 Elo+
Party 1
Bacchus
Bacchus
FroJitsu
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,210 Elo+
Party 1
Cerberus
Cerberus
Jameston2304
Cerberus
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 115L
1,651 Elo+
Party 1
Izanami
Izanami
Salaux
Izanami
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 105L
1,758 Elo+
Party 1
Skadi
Skadi
heaskun
Skadi
Level 101
God Stats
1W - 5L
1,196 SR
Queue Stats
61W - 68L
1,600 Elo+
Party 1
Team Averages
Level 107
1,439 SR
1,620 Elo+

VS

Team Averages
Level 94
1,561 SR
1,542 Elo+
Ah Puch
Ah Puch
Arsanic25
Ah Puch
Level 48
God Stats
5W - 3L
1,318 SR
Queue Stats
174W - 188L
1,487 Elo+
Solo
Vamana
Vamana
BigDates
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,545 Elo+
Party 2
Xbalanque
Xbalanque
DeadlyBOOGA
Xbalanque
Level 157
God Stats
2W - 2L
1,771 SR
Queue Stats
299W - 281L
1,579 Elo+
Party 2
Tyr
Tyr
JoOsToN14
Tyr
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 160L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
RocketSM
Gilgamesh
Level 108
God Stats
5W - 3L
1,715 SR
Queue Stats
286W - 280L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Exalted Nevaeh
Baba Yaga
18
2 / 2 / 27
10,957
783
16,435
13,926
10,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
FroJitsu
Bacchus
17
4 / 3 / 20
11,175
798
7,269
20,614
33,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Jameston2304
Cerberus
19
6 / 2 / 23
11,576
827
14,745
17,737
30,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Salaux
Izanami
19
13 / 4 / 13
12,208
872
20,383
17,020
10,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
heaskun
Skadi
19
10 / 3 / 16
12,403
886
14,642
15,461
8,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arsanic25
Ah Puch
18
4 / 8 / 7
10,578
756
25,433
15,002
7,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
BigDates
Vamana
13
0 / 8 / 4
8,230
588
6,197
16,303
13,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
DeadlyBOOGA
Xbalanque
18
5 / 7 / 4
10,994
785
16,221
14,295
7,284
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 3
10,162
726
9,980
16,912
18,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
RocketSM
Gilgamesh
17
1 / 6 / 11
10,437
746
12,597
18,526
24,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
42
35
Kills
13
14
Deaths
35
99
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arsanic25
Ah Puch
4
8
7
0.94
L
Vamana
BigDates
Vamana
0
8
4
0.25
L
Xbalanque
DeadlyBOOGA
Xbalanque
5
7
4
1
W
Baba Yaga
Exalted Nevaeh
Baba Yaga
2
2
27
7.75
W
Bacchus
FroJitsu
Bacchus
4
3
20
4.67
W
Cerberus
Jameston2304
Cerberus
6
2
23
8.75
L
3
6
3
0.75
L
Gilgamesh
RocketSM
Gilgamesh
1
6
11
1.08
W
Izanami
Salaux
Izanami
13
4
13
4.88
W
Skadi
heaskun
Skadi
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,474
Damage
70,428
84,758
Taken
81,038
92,690
Mitigated
71,885
34,824
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arsanic25
Ah Puch
25,433
703
394
1,526
15,002
7,372
0
7,220
7,782
46,137
2,097
L
Vamana
BigDates
Vamana
6,197
1,978
80
446
16,303
13,796
0
7,286
9,017
0
12,273
L
Xbalanque
DeadlyBOOGA
Xbalanque
16,221
3,538
228
2,345
14,295
7,284
118
6,395
7,900
0
31,932
W
Baba Yaga
Exalted Nevaeh
Baba Yaga
16,435
926
1,185
4,091
13,926
10,185
1,356
6,231
7,695
25,646
0
W
Bacchus
FroJitsu
Bacchus
7,269
1,346
1,871
6,526
20,614
33,456
673
7,060
13,554
11,990
0
W
Cerberus
Jameston2304
Cerberus
14,745
511
2,247
4,136
17,737
30,199
746
4,131
13,606
34,514
0
L
9,980
989
333
2,584
16,912
18,550
60
8,177
8,735
0
16,405
L
Gilgamesh
RocketSM
Gilgamesh
12,597
1,757
118
2,494
18,526
24,883
0
9,371
9,155
6,133
13,044
W
Izanami
Salaux
Izanami
20,383
11,671
3,734
5,402
17,020
10,260
4,924
5,207
11,813
0
44,602
W
Skadi
heaskun
Skadi
14,642
4,719
1,618
4,014
15,461
8,590
1,685
5,649
9,812
0
38,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,319
Gold Earned
50,401
226
Minions Killed
132
0
Camps Cleared
0
1,279,776
Distance Traveled
1,126,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,578
756
54
4
0
212,232
0
L
Vamana
8,230
588
12
1
0
218,431
0
L
Xbalanque
10,994
785
36
3
0
227,785
0
W
Baba Yaga
10,957
783
25
2
0
273,743
0
W
Bacchus
11,175
798
12
1
0
266,371
0
W
Cerberus
11,576
827
59
4
0
266,115
0
L
Tyr
10,162
726
13
1
0
245,375
0
L
Gilgamesh
10,437
746
17
1
0
222,333
0
W
Izanami
12,208
872
72
5
0
230,550
0
W
Skadi
12,403
886
58
4
0
242,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role