Player Matchup

Geb
Geb
CorkyBridge4309
Geb
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 47L
1,398 Elo+
Party 2
Ravana
Ravana
HolyPizza2k6
Ravana
Level 31
God Stats
3W - 6L
1,299 SR
Queue Stats
47W - 51L
1,398 Elo+
Party 2
Merlin
Merlin
MarMarDaBigDog
Merlin
Level 29
God Stats
8W - 10L
1,223 SR
Queue Stats
47W - 50L
1,398 Elo+
Party 2
Team Averages
Level 31
1,341 SR
1,398 Elo+

VS

Team Averages
Level 39
1,258 SR
1,496 Elo+
Kukulkan
Kukulkan
Driplez-
Kukulkan
Level 60
God Stats
72W - 41L
1,436 SR
Queue Stats
117W - 114L
1,457 Elo+
Party 1
Hercules
Hercules
Hoptry3743
Hercules
Level 29
God Stats
3W - 4L
1,205 SR
Queue Stats
36W - 31L
1,545 Elo+
Party 1
Ymir
Ymir
tarvis20
Ymir
Level 28
God Stats
1W - 3L
1,131 SR
Queue Stats
21W - 22L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,675
590
4,347
16,307
16,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
11
1 / 7 / 0
7,581
583
5,544
12,003
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 7 / 1
7,605
585
8,632
11,274
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Driplez-
Kukulkan
17
12 / 0 / 7
11,187
861
16,317
4,682
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Hoptry3743
Hercules
15
6 / 1 / 11
10,019
771
10,165
11,410
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Ymir
16
1 / 0 / 18
11,108
854
7,588
10,188
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
19
19
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Kukulkan
Driplez-
Kukulkan
12
0
7
15.5
L
Ravana
1
7
0
0.14
W
Hercules
Hoptry3743
Hercules
6
1
11
11.5
L
0
7
1
0.07
W
Ymir
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
34,070
39,584
Taken
26,280
26,222
Mitigated
24,743
3,915
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,347
734
284
849
16,307
16,078
22
9,719
6,224
16,365
0
W
Kukulkan
Driplez-
Kukulkan
16,317
1,993
0
0
4,682
1,984
1,634
1,507
3,175
68,019
0
L
Ravana
5,544
1,289
125
1,088
12,003
5,265
0
7,437
4,210
0
21,972
W
Hercules
Hoptry3743
Hercules
10,165
2,653
577
2,044
11,410
12,197
190
5,440
5,970
662
35,353
L
8,632
762
501
1,068
11,274
4,879
96
7,079
4,028
25,890
0
W
Ymir
7,588
1,494
198
3,790
10,188
10,562
914
6,067
4,121
24,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,861
Gold Earned
32,314
107
Minions Killed
197
0
Camps Cleared
0
580,308
Distance Traveled
772,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,675
590
29
2
0
186,465
0
W
Kukulkan
11,187
861
131
10
0
264,478
0
L
Ravana
7,581
583
37
3
0
212,251
0
W
Hercules
10,019
771
36
3
0
253,096
0
L
Merlin
7,605
585
41
3
0
181,592
0
W
Ymir
11,108
854
30
2
0
255,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role