Player Matchup

Bellona
Bellona
Angel-Stiwie
Bellona
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,391 Elo+
Party 3
Thoth
Thoth
Smitebaneameesta
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,580 Elo+
Party 4
Artio
Artio
ichaac_newton777
Artio
Level 3
God Stats
2W - 0L
1,747 SR
Queue Stats
5W - 5L
1,320 Elo+
Party 3
Xbalanque
Xbalanque
minguelioz
Xbalanque
Level 108
God Stats
20W - 14L
1,816 SR
Queue Stats
48W - 41L
1,495 Elo+
Party 4
Thor
Thor
xThexSinx357x
Thor
Level 159
God Stats
12W - 16L
1,522 SR
Queue Stats
443W - 401L
1,510 Elo+
Party 4
Team Averages
Level 89
1,617 SR
1,459 Elo+

VS

Team Averages
Level 98
1,439 SR
1,560 Elo+
Nu Wa
Nu Wa
ChaotikHaZe
Nu Wa
Level 146
God Stats
8W - 8L
1,484 SR
Queue Stats
91W - 115L
1,463 Elo+
Party 2
Hachiman
Hachiman
Memphiscide
Hachiman
Level 145
God Stats
0W - 2L
1,359 SR
Queue Stats
29W - 39L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
Zs1322
Kukulkan
Level 106
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
sashour12
Sol
Level 48
God Stats
11W - 15L
1,590 SR
Queue Stats
19W - 25L
1,724 Elo+
Party 2
Ishtar
Ishtar
xF1re84x
Ishtar
Level 43
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angel-Stiwie
Bellona
10
7 / 1 / 2
6,905
575
10,675
10,051
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 0 / 4
7,484
624
8,728
4,253
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 4
5,805
484
4,719
9,787
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
minguelioz
Xbalanque
11
1 / 0 / 1
6,200
517
3,590
5,581
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 3
6,962
580
6,345
8,134
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
5,010
418
3,081
5,493
1,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Memphiscide
Hachiman
10
2 / 2 / 0
5,840
487
5,697
9,879
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zs1322
Kukulkan
6
0 / 3 / 2
4,628
386
3,766
6,098
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
5,359
447
3,098
6,296
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
xF1re84x
Ishtar
6
0 / 9 / 2
4,358
363
2,456
12,819
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
2
2
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Angel-Stiwie
Bellona
7
1
2
8
L
0
1
2
1
L
Hachiman
Memphiscide
Hachiman
2
2
0
1
W
5
0
4
7
L
Kukulkan
Zs1322
Kukulkan
0
3
2
0.33
W
0
1
4
2
W
Xbalanque
minguelioz
Xbalanque
1
0
1
1.5
L
0
3
0
0
L
Ishtar
xF1re84x
Ishtar
0
9
2
0.11
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,057
Damage
18,098
37,806
Taken
40,585
28,610
Mitigated
11,728
15,228
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Angel-Stiwie
Bellona
10,675
3,347
0
3,316
10,051
12,113
0
2,707
7,344
0
37,689
L
3,081
1,091
916
1,068
5,493
1,531
0
2,007
3,177
13,757
0
L
Hachiman
Memphiscide
Hachiman
5,697
2,998
0
3,294
9,879
3,479
0
2,834
6,854
0
32,744
W
8,728
218
0
462
4,253
1,571
430
2,142
2,111
47,667
0
L
Kukulkan
Zs1322
Kukulkan
3,766
863
0
250
6,098
1,742
100
1,917
4,010
22,627
0
W
4,719
428
340
3,489
9,787
9,417
0
2,177
7,610
32,719
0
W
Xbalanque
minguelioz
Xbalanque
3,590
1,772
0
2,607
5,581
2,255
933
1,505
4,076
0
42,726
L
3,098
928
0
1,569
6,296
1,541
0
2,144
3,883
30,588
0
L
Ishtar
xF1re84x
Ishtar
2,456
1,705
0
2,035
12,819
3,435
0
3,910
8,251
0
9,657
W
6,345
1,829
267
4,747
8,134
3,254
0
1,414
6,720
0
44,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
25,195
313
Minions Killed
161
0
Camps Cleared
0
1,111,748
Distance Traveled
1,082,691
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,905
575
41
3
0
213,056
0
L
Nu Wa
5,010
418
16
1
0
176,225
0
L
Hachiman
5,840
487
42
4
0
200,374
2
W
Thoth
7,484
624
82
7
0
222,266
0
L
Kukulkan
4,628
386
33
3
0
248,529
0
W
Artio
5,805
484
51
4
0
239,190
0
W
Xbalanque
6,200
517
67
6
0
216,546
0
L
Sol
5,359
447
60
5
0
229,403
0
L
Ishtar
4,358
363
10
1
0
228,160
0
W
Thor
6,962
580
72
6
0
220,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role