Player Matchup

Ravana
Ravana
Boctimus
Ravana
Level 60
God Stats
6W - 5L
1,736 SR
Queue Stats
7W - 6L
1,584 Elo+
Party 3
Hun Batz
Hun Batz
Egavar
Hun Batz
Level 127
God Stats
5W - 4L
1,852 SR
Queue Stats
82W - 67L
1,556 Elo+
Party 1
Sol
Sol
GlowingSquid
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,577 Elo+
Party 3
Ares
Ares
Gyrthwyrm
Ares
Level 103
God Stats
12W - 10L
1,363 SR
Queue Stats
197W - 219L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Wildonedempsey
Danzaburou
Level 83
God Stats
18W - 17L
1,437 SR
Queue Stats
95W - 84L
1,488 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,541 Elo+

VS

Team Averages
Level 97
1,548 SR
1,469 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KingRamaXI
Mercury
Level 88
God Stats
8W - 1L
1,500 SR
Queue Stats
133W - 97L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Sephi802
Kukulkan
Level 136
God Stats
2W - 1L
1,712 SR
Queue Stats
118W - 117L
1,431 Elo+
Party 2
Bellona
Bellona
ShiroG15
Bellona
Level 64
God Stats
79W - 70L
1,529 SR
Queue Stats
214W - 212L
1,432 Elo+
Party 2
Khepri
Khepri
roya2401
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 212L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boctimus
Ravana
10
1 / 3 / 0
5,854
532
7,360
9,615
7,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
Egavar
Hun Batz
10
1 / 3 / 2
5,572
507
5,466
9,380
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 0
5,444
495
2,931
5,375
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
7
0 / 2 / 3
4,753
432
3,803
9,750
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Wildonedempsey
Danzaburou
8
0 / 3 / 1
4,924
448
3,807
8,453
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 0 / 1
7,322
666
8,344
6,751
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
KingRamaXI
Mercury
11
4 / 1 / 1
6,818
620
3,973
9,198
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Sephi802
Kukulkan
10
1 / 0 / 2
6,479
589
3,688
3,292
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ShiroG15
Bellona
11
2 / 2 / 5
6,657
605
6,904
13,222
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
roya2401
Khepri
8
1 / 2 / 4
5,973
543
2,939
9,111
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
1
4.5
L
Ravana
Boctimus
Ravana
1
3
0
0.33
L
Hun Batz
Egavar
Hun Batz
1
3
2
0.67
L
3
2
0
1.5
L
Ares
0
2
3
0.75
W
Mercury
KingRamaXI
Mercury
4
1
1
4.5
W
Kukulkan
Sephi802
Kukulkan
1
0
2
2
W
Bellona
ShiroG15
Bellona
2
2
5
2.25
L
Danzaburou
Wildonedempsey
Danzaburou
0
3
1
0.17
W
Khepri
roya2401
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
25,848
42,573
Taken
41,574
22,545
Mitigated
20,894
15,086
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,344
3,631
0
4,439
6,751
2,335
236
1,743
5,008
61,631
0
L
Ravana
Boctimus
Ravana
7,360
3,104
0
2,828
9,615
7,661
0
374
9,241
0
36,753
L
Hun Batz
Egavar
Hun Batz
5,466
841
0
3,064
9,380
3,527
0
2,635
6,745
0
34,480
L
2,931
1,332
0
2,829
5,375
1,963
0
3,640
1,735
22,739
0
L
Ares
3,803
459
0
2,999
9,750
6,359
0
4,768
4,982
13,610
0
W
Mercury
KingRamaXI
Mercury
3,973
2,299
0
1,180
9,198
2,959
123
339
8,859
0
42,559
W
Kukulkan
Sephi802
Kukulkan
3,688
749
0
423
3,292
1,281
348
603
2,689
44,914
0
W
Bellona
ShiroG15
Bellona
6,904
3,223
0
4,560
13,222
8,674
57
1,284
11,938
0
38,524
L
Danzaburou
Wildonedempsey
Danzaburou
3,807
1,240
0
3,366
8,453
3,035
0
3,554
4,899
0
31,590
W
Khepri
roya2401
Khepri
2,939
384
0
1,504
9,111
5,645
24
2,765
6,346
10,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
33,249
215
Minions Killed
347
0
Camps Cleared
0
1,094,403
Distance Traveled
1,079,675
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,322
666
104
9
0
207,792
0
L
Ravana
5,854
532
62
6
0
179,978
0
L
Hun Batz
5,572
507
55
5
0
246,821
0
L
Sol
5,444
495
39
4
0
210,197
0
L
Ares
4,753
432
10
1
0
235,780
1
W
Mercury
6,818
620
83
8
0
279,039
0
W
Kukulkan
6,479
589
87
8
0
195,636
2
W
Bellona
6,657
605
67
6
0
179,507
2
L
Danzaburou
4,924
448
49
4
0
221,627
0
W
Khepri
5,973
543
6
1
0
217,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role