Player Matchup

Hercules
Hercules
BigMexicanWoman
Hercules
Level 27
God Stats
1W - 0L
1,804 SR
Queue Stats
15W - 15L
1,179 Elo+
Party 1
Izanami
Izanami
MonkeyD_Mar
Izanami
Level 27
God Stats
23W - 16L
1,489 SR
Queue Stats
56W - 71L
1,444 Elo+
Solo
Fenrir
Fenrir
Samo_137
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Solo
Apollo
Apollo
Sebastian_Jay-
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,277 Elo+
Solo
Ao Kuang
Ao Kuang
SentonesOnMyPıto
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 23
1,559 SR
1,363 Elo+

VS

Team Averages
Level 16
1,460 SR
1,354 Elo+
Atlas
Atlas
CrusaderofThe9
Atlas
Level 14
God Stats
1W - 2L
1,725 SR
Queue Stats
1W - 3L
1,516 Elo+
Solo
Rama
Rama
LargeStinker
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,484 Elo+
Solo
Anubis
Anubis
TopicPlayz
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,382 Elo+
Solo
Bastet
Bastet
terdberg32002
Bastet
Level 17
God Stats
1W - 5L
1,268 SR
Queue Stats
3W - 16L
988 Elo+
Solo
Chaac
Chaac
xW0xF0xM0xF0x
Chaac
Level 15
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 4L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
8 / 1 / 12
10,402
867
17,896
18,442
18,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Izanami
MonkeyD_Mar
Izanami
15
1 / 3 / 16
8,954
746
4,458
11,714
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Samo_137
Fenrir
16
3 / 1 / 15
9,327
777
9,517
13,653
9,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 11
9,273
773
10,163
11,924
5,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
14 / 5 / 9
11,213
934
23,704
17,539
8,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,067
672
8,040
15,826
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 8 / 5
9,224
769
11,933
17,214
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
TopicPlayz
Anubis
15
3 / 8 / 6
8,763
730
15,631
16,522
8,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 4 / 5
8,188
682
8,092
11,799
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 6
8,546
712
13,539
18,335
20,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
30
Kills
11
12
Deaths
30
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
1
12
14
L
1
4
4
0.75
L
4
8
5
0.81
W
Izanami
MonkeyD_Mar
Izanami
1
3
16
3
W
Fenrir
Samo_137
Fenrir
3
1
15
10.5
W
4
2
11
4.75
W
14
5
9
3.7
L
Anubis
TopicPlayz
Anubis
3
8
6
0.75
L
1
4
5
0.88
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,738
Damage
57,235
73,272
Taken
79,696
46,514
Mitigated
59,991
25,055
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
17,896
7,259
0
8,358
18,442
18,531
625
6,750
11,363
0
39,271
L
8,040
4,081
0
670
15,826
14,440
0
4,469
10,974
15,996
0
L
11,933
9,346
0
3,877
17,214
7,872
0
4,836
12,154
0
25,667
W
Izanami
MonkeyD_Mar
Izanami
4,458
3,609
436
3,175
11,714
4,372
2,715
5,464
6,205
0
20,319
W
Fenrir
Samo_137
Fenrir
9,517
3,627
0
1,838
13,653
9,838
261
2,945
10,307
0
29,799
W
10,163
4,186
0
3,002
11,924
5,439
1,748
1,843
9,861
0
25,812
W
23,704
5,735
0
8,246
17,539
8,334
1,482
6,669
10,797
41,408
0
L
Anubis
TopicPlayz
Anubis
15,631
826
0
5,248
16,522
8,873
0
6,683
9,610
33,306
0
L
8,092
1,499
0
1,128
11,799
8,369
0
4,983
6,630
0
23,191
L
13,539
2,000
0
4,040
18,335
20,437
0
2,733
15,204
0
31,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
42,788
235
Minions Killed
169
0
Camps Cleared
0
1,243,486
Distance Traveled
1,082,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,402
867
63
5
0
284,655
0
L
Atlas
8,067
672
17
1
0
232,758
0
L
Rama
9,224
769
35
3
0
180,886
0
W
Izanami
8,954
746
38
3
0
236,387
0
W
Fenrir
9,327
777
40
3
0
282,165
0
W
Apollo
9,273
773
54
5
0
237,760
0
W
Ao Kuang
11,213
934
40
3
0
202,519
0
L
Anubis
8,763
730
34
3
0
187,358
0
L
Bastet
8,188
682
40
3
0
251,736
0
L
Chaac
8,546
712
43
4
0
230,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role