Player Matchup

Mercury
Mercury
Gold IV
Slayer657811
Mercury
Gold IV
Level 87
God Stats
1W - 2L
1,311 SR
Queue Stats
22W - 21L
1,451 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Vixtai-
Sun Wukong
Gold IV
Level 164
God Stats
14W - 7L
1,780 SR
Queue Stats
144W - 139L
1,362 MMR
Solo
Sobek
Sobek
Silver III
captain_krackman
Sobek
Silver III
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 46L
1,355 MMR
Solo
Discordia
Discordia
Silver II
jumpfin
Discordia
Silver II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 97L
1,254 MMR
Party 1
Skadi
Skadi
Silver I
smasher2134
Skadi
Silver I
Level 114
God Stats
31W - 24L
1,758 SR
Queue Stats
282W - 282L
1,363 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,570 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,432 SR
1,357 MMR
Tiamat
Tiamat
Silver I
ANCIENT_GODZ_
Tiamat
Silver I
Level 175
God Stats
108W - 131L
1,503 SR
Queue Stats
695W - 692L
1,190 MMR
Party 2
Thanatos
Thanatos
Silver I
Hillbilly Meech
Thanatos
Silver I
Level 147
God Stats
1W - 6L
1,337 SR
Queue Stats
125W - 132L
1,395 MMR
Party 3
Ares
Ares
Bronze III
Poise Guru
Ares
Bronze III
Level 68
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 3L
1,354 MMR
Solo
Bellona
Bellona
Gold III
Shadepr1nce
Bellona
Gold III
Level 167
God Stats
41W - 39L
1,412 SR
Queue Stats
217W - 218L
1,506 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
jaylacy14
Heimdallr
Bronze III
Level 127
God Stats
4W - 5L
1,275 SR
Queue Stats
51W - 65L
1,339 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Slayer657811
Mercury
17
9 / 2 / 4
10,393
650
9,556
13,964
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Vixtai-
Sun Wukong
15
1 / 1 / 4
9,762
610
6,731
14,104
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 10
8,518
532
5,222
9,578
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
jumpfin
Discordia
14
1 / 1 / 4
8,994
562
7,894
6,481
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 4
10,396
650
12,718
10,042
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
He BoFreyaArachneSol

VS

Bans
Ao KuangKing ArthurCernunnosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,976
561
3,489
9,977
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
1 / 6 / 3
7,976
499
5,259
17,140
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 0
6,948
434
3,206
13,386
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Shadepr1nce
Bellona
14
0 / 2 / 0
8,069
504
8,457
12,527
18,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
jaylacy14
Heimdallr
11
0 / 5 / 1
6,891
431
4,535
10,875
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
5
5
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Thanatos
1
6
3
0.42
L
1
5
0
0.2
L
Bellona
Shadepr1nce
Bellona
0
2
0
0
W
Mercury
Slayer657811
Mercury
9
2
4
5.5
W
Sun Wukong
Vixtai-
Sun Wukong
1
1
4
3
W
1
0
10
6
L
Heimdallr
jaylacy14
Heimdallr
0
5
1
0.1
W
Discordia
jumpfin
Discordia
1
1
4
3
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,121
Damage
24,946
54,169
Taken
63,905
34,930
Mitigated
50,409
15,330
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,489
350
272
2,238
9,977
7,483
0
4,903
5,074
63,712
0
L
Thanatos
5,259
1,606
0
12,307
17,140
7,099
0
3,005
14,135
0
51,179
L
3,206
19
0
1,105
13,386
12,618
0
3,220
10,166
11,037
0
L
Bellona
Shadepr1nce
Bellona
8,457
1,927
0
3,192
12,527
18,122
0
1,720
10,807
2,058
67,806
W
Mercury
Slayer657811
Mercury
9,556
6,712
0
858
13,964
5,644
1,177
1,392
12,572
0
82,886
W
Sun Wukong
Vixtai-
Sun Wukong
6,731
1,338
0
6,129
14,104
11,764
856
873
11,940
2,488
74,169
W
5,222
265
454
4,156
9,578
11,258
157
3,320
6,258
24,089
0
L
Heimdallr
jaylacy14
Heimdallr
4,535
1,643
0
1,953
10,875
5,087
0
1,121
9,754
0
51,073
W
Discordia
jumpfin
Discordia
7,894
973
0
1,970
6,481
2,386
595
1,459
5,022
72,689
120
W
12,718
4,628
0
1,763
10,042
3,878
1,532
914
9,077
0
89,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
38,860
557
Minions Killed
440
0
Camps Cleared
0
1,795,731
Distance Traveled
1,564,790
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,976
561
134
8
0
306,163
5
L
Thanatos
7,976
499
83
5
0
346,131
0
L
Ares
6,948
434
5
0
0
316,241
6
L
Bellona
8,069
504
124
8
0
315,825
4
W
Mercury
10,393
650
106
7
0
440,219
2
W
Sun Wukong
9,762
610
144
9
0
324,893
1
W
Sobek
8,518
532
14
1
0
357,609
8
L
Heimdallr
6,891
431
94
6
0
280,430
0
W
Discordia
8,994
562
144
9
0
317,617
3
W
Skadi
10,396
650
149
9
0
355,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role